Player Matchup

Shiva
Shiva
Silver I
Jiggle Physix
Shiva
Silver I
Level 148
God Stats
1W - 0L
1,660 SR
Queue Stats
7W - 5L
1,600 MMR
Party 1
Thoth
Thoth
Silver I
cL Sleepy
Thoth
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,600 MMR
Party 1
Fenrir
Fenrir
Bronze III
xMonSsTer
Fenrir
Bronze III
Level 144
God Stats
2W - 1L
1,689 SR
Queue Stats
7W - 5L
1,600 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,616 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,340 SR
1,420 MMR
Discordia
Discordia
Platinum V
HeavensExile
Discordia
Platinum V
Level 125
God Stats
0W - 5L
1,091 SR
Queue Stats
196W - 256L
1,750 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
MachineGunGilly
Gilgamesh
Gold V
Level 126
God Stats
6W - 8L
1,387 SR
Queue Stats
49W - 62L
1,292 MMR
Solo
Chiron
Chiron
Silver II
slzsck
Chiron
Silver II
Level 103
God Stats
0W - 1L
1,542 SR
Queue Stats
78W - 88L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,541
697
16,576
22,799
27,081
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
cL Sleepy
Thoth
18
5 / 1 / 3
12,570
698
24,354
9,605
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
xMonSsTer
Fenrir
16
1 / 1 / 8
12,611
701
10,517
19,999
24,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasBaba YagaAphroditeAresHou Yi

VS

Bans
Ah Muzen CabAchillesMedusaCthulhuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeavensExile
Discordia
16
2 / 4 / 1
11,202
622
12,816
12,510
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MachineGunGilly
Gilgamesh
14
0 / 5 / 3
10,883
605
9,833
28,566
29,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
slzsck
Chiron
17
2 / 2 / 2
11,777
654
16,998
17,663
8,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
HeavensExile
Discordia
2
4
1
0.63
W
5
2
6
4
L
Gilgamesh
MachineGunGilly
Gilgamesh
0
5
3
0.3
W
Thoth
cL Sleepy
Thoth
5
1
3
6.5
L
Chiron
slzsck
Chiron
2
2
2
1.5
W
Fenrir
xMonSsTer
Fenrir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,447
Damage
39,647
52,403
Taken
58,739
55,793
Mitigated
42,850
10,343
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
HeavensExile
Discordia
12,816
381
0
1,342
12,510
5,134
0
3,967
8,543
41,812
0
W
16,576
2,246
2,307
4,413
22,799
27,081
605
4,689
18,110
0
33,756
L
Gilgamesh
MachineGunGilly
Gilgamesh
9,833
2,271
860
3,905
28,566
29,008
0
13,330
15,236
0
26,715
W
Thoth
cL Sleepy
Thoth
24,354
607
0
500
9,605
4,478
1,442
2,619
6,986
92,666
0
L
Chiron
slzsck
Chiron
16,998
8,027
1,314
4,070
17,663
8,708
0
7,358
10,305
0
76,832
W
Fenrir
xMonSsTer
Fenrir
10,517
3,221
0
3,123
19,999
24,234
952
6,068
13,931
0
30,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
33,862
227
Minions Killed
195
12
Camps Cleared
4
1,077,109
Distance Traveled
940,754
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,202
622
52
3
1
305,970
4
W
Shiva
12,541
697
52
3
1
360,972
5
L
Gilgamesh
10,883
605
26
1
0
329,768
5
W
Thoth
12,570
698
145
8
4
359,602
4
L
Chiron
11,777
654
117
7
3
305,016
4
W
Fenrir
12,611
701
30
2
7
356,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role