Player Matchup

King Arthur
King Arthur
Ferreirathekid
King Arthur
Level 67
God Stats
18W - 20L
1,490 SR
Queue Stats
186W - 236L
1,387 Elo+
Solo
Danzaburou
Danzaburou
TRU2134
Danzaburou
Level 87
God Stats
123W - 90L
1,517 SR
Queue Stats
315W - 281L
1,478 Elo+
Solo
Anubis
Anubis
xXSaelPererXx
Anubis
Level 60
God Stats
1W - 0L
1,330 SR
Queue Stats
23W - 45L
1,286 Elo+
Solo
Team Averages
Level 71
1,446 SR
1,384 Elo+

VS

Team Averages
Level 97
1,405 SR
1,317 Elo+
Shiva
Shiva
KILLSWITCH 651
Shiva
Level 102
God Stats
12W - 27L
1,300 SR
Queue Stats
49W - 136L
1,105 Elo+
Solo
Bacchus
Bacchus
PAMPRD PRINC3SS
Bacchus
Level 88
God Stats
6W - 5L
1,401 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 1
Chiron
Chiron
xPyThOnWaRrIoRx
Chiron
Level 102
God Stats
16W - 18L
1,513 SR
Queue Stats
28W - 35L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ferreirathekid
King Arthur
13
2 / 1 / 7
10,704
669
5,370
14,105
11,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TRU2134
Danzaburou
17
10 / 1 / 3
12,563
785
21,502
9,445
4,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 0 / 9
12,085
755
11,561
9,832
5,923
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
9,280
580
6,167
17,328
7,357
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 3 / 2
10,458
654
6,536
14,334
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 3 / 1
10,348
647
11,124
13,639
3,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ferreirathekid
King Arthur
2
1
7
5.5
L
1
8
0
0.13
L
0
3
2
0.33
W
Danzaburou
TRU2134
Danzaburou
10
1
3
11.5
L
1
3
1
0.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
23,827
33,382
Taken
45,301
22,079
Mitigated
28,675
12,670
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ferreirathekid
King Arthur
5,370
681
0
1,682
14,105
11,517
605
3,364
10,741
0
23,661
L
6,167
1,092
196
1,289
17,328
7,357
0
3,686
13,642
0
20,700
L
6,536
685
464
1,962
14,334
17,435
0
3,733
10,601
19,868
0
W
Danzaburou
TRU2134
Danzaburou
21,502
8,196
0
3,205
9,445
4,639
2,466
1,732
7,713
0
51,600
L
11,124
3,092
1,042
3,700
13,639
3,883
0
4,586
8,983
0
54,121
W
11,561
1,167
256
7,527
9,832
5,923
138
2,209
7,623
72,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
30,086
210
Minions Killed
160
12
Camps Cleared
2
900,231
Distance Traveled
780,083
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,704
669
30
2
2
307,432
2
L
Shiva
9,280
580
35
2
0
242,988
1
L
Bacchus
10,458
654
28
2
0
274,300
2
W
Danzaburou
12,563
785
59
4
3
292,262
1
L
Chiron
10,348
647
97
6
2
262,795
2
W
Anubis
12,085
755
121
8
7
300,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role