Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AyDreww
Atlas
Level 62
God Stats
4W - 8L
1,268 SR
Queue Stats
58W - 63L
1,405 Elo+
Party 2
Arachne
Arachne
DMRwells
Arachne
Level 59
God Stats
23W - 11L
1,769 SR
Queue Stats
49W - 49L
1,405 Elo+
Party 2
Neith
Neith
HawkWatcher
Neith
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 99L
1,366 Elo+
Solo
Lancelot
Lancelot
Oceansssss
Lancelot
Level 68
God Stats
11W - 18L
1,705 SR
Queue Stats
318W - 305L
1,553 Elo+
Solo
Team Averages
Level 86
1,548 SR
1,446 Elo+

VS

Team Averages
Level 123
1,548 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bauscleave
Bellona
Level 155
God Stats
38W - 17L
1,712 SR
Queue Stats
125W - 121L
1,571 Elo+
Party 1
Terra
Terra
Radicaled06
Terra
Level 154
God Stats
9W - 8L
1,576 SR
Queue Stats
131W - 132L
1,544 Elo+
Party 1
Janus
Janus
UchihaEC
Janus
Level 80
God Stats
3W - 6L
1,450 SR
Queue Stats
236W - 219L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 3
7,390
568
7,193
6,411
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
AyDreww
Atlas
10
4 / 3 / 2
6,877
529
7,416
11,692
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
DMRwells
Arachne
9
2 / 3 / 1
5,628
433
2,963
11,254
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 6 / 4
5,496
423
6,890
8,260
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Oceansssss
Lancelot
10
0 / 3 / 0
6,011
462
4,081
10,737
4,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 3 / 4
7,983
614
14,018
12,237
4,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
 
Thor
10
0 / 1 / 5
5,961
459
3,628
10,046
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Bauscleave
Bellona
14
6 / 0 / 3
8,686
668
11,496
8,565
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 3
6,502
500
2,945
10,903
6,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
UchihaEC
Janus
11
0 / 3 / 3
6,492
499
2,305
5,581
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
16
16
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
1
3
5.5
W
Danzaburou
 
Danzaburou
8
3
4
3.33
W
Thor
 
Thor
0
1
5
2.5
L
Atlas
AyDreww
Atlas
4
3
2
1.67
W
Bellona
Bauscleave
Bellona
6
0
3
7.5
L
Arachne
DMRwells
Arachne
2
3
1
0.83
L
0
6
4
0.33
L
Lancelot
Oceansssss
Lancelot
0
3
0
0
W
2
3
3
1.17
W
Janus
UchihaEC
Janus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,543
Damage
34,392
48,354
Taken
47,332
25,722
Mitigated
24,862
8,742
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,193
995
556
2,115
6,411
3,851
74
1,566
4,751
56,004
0
W
Danzaburou
 
Danzaburou
14,018
7,616
0
3,050
12,237
4,802
696
5,195
7,042
0
54,160
W
Thor
 
Thor
3,628
833
0
3,710
10,046
3,721
244
1,301
8,745
0
31,276
L
Atlas
AyDreww
Atlas
7,416
3,451
0
1,758
11,692
8,859
35
1,266
10,426
22,886
0
W
Bellona
Bauscleave
Bellona
11,496
6,029
0
4,659
8,565
7,946
342
563
8,002
0
62,506
L
Arachne
DMRwells
Arachne
2,963
2,146
0
1,469
11,254
4,445
46
879
10,297
0
27,404
L
6,890
3,161
0
1,073
8,260
3,701
0
1,325
6,893
0
30,844
L
Lancelot
Oceansssss
Lancelot
4,081
673
0
1,771
10,737
4,866
0
0
10,737
0
39,245
W
2,945
798
2,090
2,569
10,903
6,587
0
4,679
6,224
16,829
0
W
Janus
UchihaEC
Janus
2,305
531
0
320
5,581
1,806
658
2,871
2,710
41,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
35,624
323
Minions Killed
417
0
Camps Cleared
0
1,207,786
Distance Traveled
1,243,271
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,390
568
104
8
0
233,369
1
W
Danzaburou
7,983
614
101
8
0
210,646
2
W
Thor
5,961
459
56
4
0
251,406
1
L
Atlas
6,877
529
31
2
0
238,505
2
W
Bellona
8,686
668
144
11
0
298,509
0
L
Arachne
5,628
433
46
4
0
278,641
0
L
Neith
5,496
423
51
4
0
192,762
4
L
Lancelot
6,011
462
91
7
0
264,509
2
W
Terra
6,502
500
21
2
0
251,633
4
W
Janus
6,492
499
95
7
0
231,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role