Player Matchup

Anhur
Anhur
FIRELEGS
Anhur
Level 61
God Stats
9W - 3L
1,650 SR
Queue Stats
193W - 197L
1,339 Elo+
Party 2
Persephone
Persephone
MermaidBetch
Persephone
Level 97
God Stats
6W - 1L
1,830 SR
Queue Stats
212W - 241L
1,308 Elo+
Solo
Ao Kuang
Ao Kuang
Samurai__Rasta
Ao Kuang
Level 80
God Stats
11W - 16L
1,326 SR
Queue Stats
198W - 218L
1,398 Elo+
Solo
Ymir
Ymir
Timwizard
Ymir
Level 66
God Stats
1W - 1L
1,291 SR
Queue Stats
85W - 98L
1,266 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gbrake
Cu Chulainn
Level 79
God Stats
29W - 14L
1,229 SR
Queue Stats
40W - 32L
974 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,257 Elo+

VS

Team Averages
Level 84
1,395 SR
1,398 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DahdyLuke69
Baba Yaga
Level 18
God Stats
27W - 39L
1,266 SR
Queue Stats
51W - 82L
1,250 Elo+
Party 1
Anhur
Anhur
LordHaveMurthy
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 157L
1,369 Elo+
Party 1
Terra
Terra
WereWolf420
Terra
Level 137
God Stats
1W - 5L
1,208 SR
Queue Stats
246W - 240L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FIRELEGS
Anhur
12
1 / 0 / 0
6,670
476
2,614
2,736
793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
MermaidBetch
Persephone
12
0 / 2 / 0
7,591
542
4,600
7,972
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
11
1 / 2 / 0
6,726
480
4,079
10,201
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
0 / 0 / 2
7,230
516
3,422
7,148
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
gbrake
Cu Chulainn
13
2 / 1 / 1
7,694
550
7,277
12,675
13,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 0
7,745
553
7,433
10,227
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
 
Pele
10
0 / 1 / 1
6,188
442
3,191
10,337
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
DahdyLuke69
Baba Yaga
13
2 / 0 / 1
7,137
510
5,286
6,351
3,059
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,143
439
2,276
7,364
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 0
6,040
431
951
4,868
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Pele
 
Pele
0
1
1
0.5
L
Baba Yaga
DahdyLuke69
Baba Yaga
2
0
1
2.5
W
Anhur
FIRELEGS
Anhur
1
0
0
1
L
0
1
0
0
W
Persephone
MermaidBetch
Persephone
0
2
0
0
W
Ao Kuang
1
2
0
0.5
W
Ymir
0
0
2
1
L
0
0
0
0
W
Cu Chulainn
gbrake
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
19,137
40,732
Taken
39,147
27,885
Mitigated
18,563
10,025
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,433
3,694
0
3,445
10,227
5,552
1,134
1,230
8,997
0
63,048
L
Pele
 
Pele
3,191
1,296
0
1,411
10,337
3,886
0
2,715
7,622
0
39,949
L
Baba Yaga
DahdyLuke69
Baba Yaga
5,286
191
0
2,611
6,351
3,059
0
4,819
1,532
45,468
0
W
Anhur
FIRELEGS
Anhur
2,614
1,751
0
1,418
2,736
793
642
155
2,581
0
35,544
L
2,276
1,153
0
2,210
7,364
2,294
0
1,454
5,910
0
41,632
W
Persephone
MermaidBetch
Persephone
4,600
0
0
1,670
7,972
2,943
224
3,708
4,262
52,955
0
W
Ao Kuang
4,079
1,119
1
3,460
10,201
4,777
0
1,362
8,839
35,419
11,823
W
Ymir
3,422
1,292
0
1,974
7,148
5,653
336
1,010
6,138
34,585
0
L
951
225
7
1,025
4,868
3,772
0
1,350
3,518
13,822
0
W
Cu Chulainn
gbrake
Cu Chulainn
7,277
628
0
1,502
12,675
13,719
0
0
12,675
0
52,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
33,253
339
Minions Killed
341
0
Camps Cleared
0
1,283,707
Distance Traveled
1,302,273
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,745
553
126
9
0
259,364
1
L
Pele
6,188
442
67
5
0
309,640
1
L
Baba Yaga
7,137
510
66
5
0
276,650
3
W
Anhur
6,670
476
75
5
0
223,470
0
L
Anhur
6,143
439
64
5
0
209,271
4
W
Persephone
7,591
542
72
5
0
273,467
0
W
Ao Kuang
6,726
480
70
5
0
262,303
0
W
Ymir
7,230
516
46
3
0
243,099
5
L
Terra
6,040
431
18
1
0
247,348
5
W
Cu Chulainn
7,694
550
76
5
0
281,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role