Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DefVlong
Neith
Level 40
God Stats
1W - 0L
1,361 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 3
Anubis
Anubis
THE STONED DUDE
Anubis
Level 86
God Stats
28W - 16L
1,532 SR
Queue Stats
157W - 147L
1,389 Elo+
Party 1
Medusa
Medusa
mamabear65
Medusa
Level 107
God Stats
16W - 23L
1,467 SR
Queue Stats
146W - 175L
1,346 Elo+
Solo
Mulan
Mulan
xBLOOD JUSTICEx
Mulan
Level 79
God Stats
35W - 31L
1,483 SR
Queue Stats
304W - 325L
1,426 Elo+
Party 1
Team Averages
Level 92
1,468 SR
1,390 Elo+

VS

Team Averages
Level 62
1,512 SR
1,454 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KaguBurdo
Cerberus
Level 90
God Stats
0W - 2L
1,844 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
Purecodine6902
Tyr
Level 40
God Stats
1W - 6L
1,193 SR
Queue Stats
60W - 86L
1,368 Elo+
Solo
Persephone
Persephone
santiavend
Persephone
Level 64
God Stats
10W - 20L
1,523 SR
Queue Stats
135W - 148L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 3 / 8
10,764
513
7,583
23,241
27,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
DefVlong
Neith
16
3 / 4 / 9
10,303
491
11,533
15,138
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 4 / 6
12,154
579
17,234
21,318
13,430
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
mamabear65
Medusa
16
5 / 4 / 6
10,429
497
16,080
17,070
7,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 7
12,107
577
26,256
25,967
23,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 6 / 2
11,112
529
15,426
25,564
18,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
 
Neith
13
0 / 4 / 5
8,279
394
9,228
11,026
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
KaguBurdo
Cerberus
14
4 / 4 / 2
9,552
455
8,683
19,853
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 3
8,827
420
10,950
26,479
28,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
santiavend
Persephone
18
5 / 4 / 7
11,671
556
15,525
17,093
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
24
Kills
18
18
Deaths
23
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
8
2.33
L
Gilgamesh
 
Gilgamesh
7
6
2
1.33
L
Neith
 
Neith
0
4
5
0.63
W
Neith
DefVlong
Neith
3
4
9
1.88
L
Cerberus
KaguBurdo
Cerberus
4
4
2
1.25
L
2
5
3
0.7
W
7
4
6
2.5
W
Medusa
mamabear65
Medusa
5
4
6
2
L
Persephone
santiavend
Persephone
5
4
7
2.13
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,686
Damage
59,812
102,734
Taken
100,015
79,595
Mitigated
82,476
37,232
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,583
748
0
2,591
23,241
27,969
177
4,747
18,494
31,827
0
L
Gilgamesh
 
Gilgamesh
15,426
6,037
0
6,190
25,564
18,318
0
6,171
19,393
0
83,543
L
Neith
 
Neith
9,228
2,791
434
3,113
11,026
5,409
180
2,670
8,356
0
47,040
W
Neith
DefVlong
Neith
11,533
5,608
150
4,184
15,138
7,277
1,418
3,814
11,324
0
64,713
L
Cerberus
KaguBurdo
Cerberus
8,683
1,287
0
4,311
19,853
24,006
169
3,847
16,006
34,492
0
L
10,950
3,379
0
6,210
26,479
28,089
0
4,378
22,101
0
51,616
W
17,234
1,209
0
11,678
21,318
13,430
959
6,722
14,596
107,140
0
W
Medusa
mamabear65
Medusa
16,080
7,412
0
5,857
17,070
7,429
1,771
6,218
10,852
0
83,204
L
Persephone
santiavend
Persephone
15,525
411
0
2,738
17,093
6,654
0
7,748
9,341
85,306
0
W
26,256
5,831
0
12,772
25,967
23,490
2,016
2,707
23,260
0
102,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,757
Gold Earned
49,441
575
Minions Killed
477
0
Camps Cleared
0
1,755,710
Distance Traveled
1,795,185
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,764
513
48
2
0
379,398
4
L
Gilgamesh
11,112
529
118
6
0
367,243
2
L
Neith
8,279
394
81
4
0
325,432
6
W
Neith
10,303
491
84
4
0
355,196
0
L
Cerberus
9,552
455
65
3
0
348,615
0
L
Tyr
8,827
420
70
3
0
368,037
1
W
Anubis
12,154
579
170
8
0
321,888
1
W
Medusa
10,429
497
119
6
0
352,085
5
L
Persephone
11,671
556
143
7
0
385,858
0
W
Mulan
12,107
577
154
7
0
347,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role