Player Matchup

Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DEADLY BlZZNESS
Medusa
Level 144
God Stats
7W - 14L
1,505 SR
Queue Stats
467W - 480L
1,565 Elo+
Party 2
Chronos
Chronos
Easy American
Chronos
Level 159
God Stats
6W - 9L
1,150 SR
Queue Stats
732W - 843L
1,437 Elo+
Party 2
Mulan
Mulan
GrekerJacks
Mulan
Level 110
God Stats
2W - 0L
1,699 SR
Queue Stats
71W - 55L
1,564 Elo+
Solo
Hera
Hera
Superfrky
Hera
Level 156
God Stats
8W - 8L
1,489 SR
Queue Stats
678W - 771L
1,443 Elo+
Party 2
Team Averages
Level 138
1,469 SR
1,502 Elo+

VS

Team Averages
Level 110
1,549 SR
1,485 Elo+
Artio
Artio
Blaze Valentine
Artio
Level 123
God Stats
3W - 2L
1,658 SR
Queue Stats
222W - 248L
1,531 Elo+
Solo
Serqet
Serqet
RiceKrispyTreats
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,451 Elo+
Solo
Bastet
Bastet
Tenshu
Bastet
Level 116
God Stats
5W - 1L
1,500 SR
Queue Stats
239W - 227L
1,524 Elo+
Party 1
Nox
Nox
whitewolf690
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,387 Elo+
Solo
Eset
Eset
xBaphomette
Eset
Level 158
God Stats
7W - 6L
1,588 SR
Queue Stats
317W - 310L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 3 / 17
9,487
862
7,555
13,953
14,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 2 / 10
10,649
968
16,676
9,701
4,884
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
17
3 / 1 / 17
9,292
845
8,889
8,547
3,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 15
9,705
882
13,224
15,544
13,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
15
3 / 3 / 15
9,179
834
9,877
7,317
2,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,949
723
4,417
18,482
21,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 9 / 5
7,361
669
7,135
14,259
8,771
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
Tenshu
Bastet
15
6 / 4 / 4
9,037
822
13,527
12,194
6,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 5
8,430
766
6,044
10,209
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 5
8,352
759
9,052
7,650
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
24
Kills
12
12
Deaths
24
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
17
4.17
L
1
5
6
0.8
W
9
2
10
7
W
Chronos
3
1
17
11.5
W
5
3
15
4.17
L
1
9
5
0.39
W
Hera
3
3
15
3.5
L
Bastet
Tenshu
Bastet
6
4
4
2
L
2
4
5
1.13
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,221
Damage
40,175
55,062
Taken
62,794
38,689
Mitigated
45,694
21,184
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,555
255
2,020
3,399
13,953
14,303
343
4,733
9,046
10,020
0
L
4,417
269
1,456
3,372
18,482
21,409
0
8,479
9,671
9,354
0
W
16,676
6,518
1,551
990
9,701
4,884
2,230
3,743
5,694
0
45,476
W
Chronos
8,889
1,224
1,074
2,016
8,547
3,709
1,532
1,888
6,383
17,669
0
W
13,224
1,407
1,263
5,308
15,544
13,126
703
6,959
8,411
0
16,195
L
7,135
1,310
318
1,147
14,259
8,771
0
6,743
7,358
0
7,704
W
Hera
9,877
1,598
2,198
1,365
7,317
2,667
574
2,190
4,866
17,453
0
L
Bastet
Tenshu
Bastet
13,527
2,401
473
1,398
12,194
6,251
263
4,678
7,330
0
20,153
L
6,044
102
26
264
10,209
5,459
88
3,852
6,286
20,231
0
L
9,052
198
1,450
791
7,650
3,804
739
2,569
5,003
27,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,312
Gold Earned
41,129
124
Minions Killed
89
0
Camps Cleared
0
1,106,807
Distance Traveled
979,103
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,487
862
2
0
0
227,711
2
L
Artio
7,949
723
5
0
0
203,530
0
W
Medusa
10,649
968
59
5
0
194,870
0
W
Chronos
9,292
845
27
2
0
244,207
0
W
Mulan
9,705
882
12
1
0
227,542
1
L
Serqet
7,361
669
3
0
0
202,148
0
W
Hera
9,179
834
24
2
0
212,477
3
L
Bastet
9,037
822
10
1
0
206,613
0
L
Nox
8,430
766
35
3
0
165,282
0
L
Eset
8,352
759
36
3
0
201,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role