Player Matchup

Artio
Artio
ArivaldoJr
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Anubis
Anubis
LordBonin
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Chernobog
Chernobog
ScimmiaTT
Chernobog
Level 3
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Chaac
Chaac
WayneKako
Chaac
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
igorclima
Amaterasu
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 157L
1,435 Elo+
Solo
Team Averages
Level 31
1,458 SR
1,278 Elo+

VS

Team Averages
Level 65
1,623 SR
1,387 Elo+
Freya
Freya
PolemicoXONE
Freya
Level 43
God Stats
6W - 3L
1,319 SR
Queue Stats
58W - 69L
1,266 Elo+
Solo
Heimdallr
Heimdallr
etesech350
Heimdallr
Level 108
God Stats
7W - 4L
1,658 SR
Queue Stats
227W - 256L
1,385 Elo+
Party 1
Cerberus
Cerberus
marsianoviolin
Cerberus
Level 18
God Stats
2W - 0L
1,711 SR
Queue Stats
23W - 17L
1,445 Elo+
Party 1
Bakasura
Bakasura
patria-charmosa0
Bakasura
Level 71
God Stats
15W - 4L
1,753 SR
Queue Stats
365W - 395L
1,440 Elo+
Solo
Odin
Odin
reenatorf
Odin
Level 83
God Stats
4W - 0L
1,674 SR
Queue Stats
198W - 228L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 4 / 1
6,242
390
2,874
12,162
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
LordBonin
Anubis
11
2 / 5 / 1
6,936
434
9,155
10,797
6,725
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
ScimmiaTT
Chernobog
9
1 / 6 / 0
6,401
400
7,943
9,815
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
WayneKako
Chaac
9
0 / 4 / 1
5,678
355
3,862
10,013
5,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
igorclima
Amaterasu
12
1 / 2 / 2
7,244
453
3,988
13,828
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,249
516
8,505
10,781
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
etesech350
Heimdallr
14
3 / 1 / 3
8,440
528
4,406
10,053
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
3 / 0 / 7
8,481
530
5,315
9,690
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 2
8,647
540
10,218
15,914
7,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
7 / 0 / 1
9,129
571
9,738
8,321
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
21
21
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
0
4
1
0.13
L
Anubis
LordBonin
Anubis
2
5
1
0.5
W
4
1
7
7.5
L
Chernobog
ScimmiaTT
Chernobog
1
6
0
0.17
L
Chaac
WayneKako
Chaac
0
4
1
0.13
W
Heimdallr
etesech350
Heimdallr
3
1
3
4.5
L
Amaterasu
igorclima
Amaterasu
1
2
2
1
W
Cerberus
3
0
7
6.5
W
4
3
2
1.67
W
Odin
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
38,182
56,615
Taken
54,759
33,980
Mitigated
29,301
9,542
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,874
701
520
1,834
12,162
12,367
0
2,516
9,357
8,107
0
L
Anubis
LordBonin
Anubis
9,155
689
0
4,128
10,797
6,725
212
4,227
5,909
48,830
0
W
8,505
3,125
0
5,552
10,781
4,423
0
4,633
6,148
45,025
0
L
Chernobog
ScimmiaTT
Chernobog
7,943
4,911
0
1,014
9,815
3,467
0
2,862
6,859
0
39,576
L
Chaac
WayneKako
Chaac
3,862
1,077
0
1,493
10,013
5,082
0
3,548
6,299
0
16,014
W
Heimdallr
etesech350
Heimdallr
4,406
3,217
0
4,354
10,053
4,211
869
1,675
8,378
0
67,930
L
Amaterasu
igorclima
Amaterasu
3,988
1,307
0
553
13,828
6,339
0
379
12,541
0
51,436
W
Cerberus
5,315
638
243
3,817
9,690
9,277
1,991
1,783
7,907
37,886
0
W
10,218
7,052
0
3,647
15,914
7,099
0
1,914
14,000
0
67,725
W
Odin
9,738
2,721
0
1,588
8,321
4,291
0
2,024
6,297
0
63,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
42,946
230
Minions Killed
500
0
Camps Cleared
0
1,511,865
Distance Traveled
1,512,011
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,242
390
5
0
0
331,043
0
L
Anubis
6,936
434
56
4
0
270,426
3
W
Freya
8,249
516
76
5
0
277,859
3
L
Chernobog
6,401
400
58
4
0
275,366
1
L
Chaac
5,678
355
24
2
0
251,186
0
W
Heimdallr
8,440
528
105
7
0
260,225
0
L
Amaterasu
7,244
453
87
5
0
383,844
2
W
Cerberus
8,481
530
74
5
0
311,240
0
W
Bakasura
8,647
540
119
7
0
334,361
4
W
Odin
9,129
571
126
8
0
328,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role