Player Matchup

Nu Wa
Nu Wa
CallantCody
Nu Wa
Level 148
God Stats
8W - 8L
1,553 SR
Queue Stats
272W - 292L
1,432 Elo+
Solo
King Arthur
King Arthur
DannyGxx23
King Arthur
Level 128
God Stats
27W - 27L
1,569 SR
Queue Stats
153W - 172L
1,436 Elo+
Solo
Ymir
Ymir
KiddDynamite
Ymir
Level 44
God Stats
1W - 3L
1,456 SR
Queue Stats
1W - 8L
1,184 Elo+
Party 1
Anhur
Anhur
tadedfletch
Anhur
Level 108
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 2L
1,547 Elo+
Party 1
Hera
Hera
terrencius
Hera
Level 42
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 8L
1,184 Elo+
Party 1
Team Averages
Level 94
1,469 SR
1,357 Elo+

VS

Team Averages
Level 66
1,503 SR
1,387 Elo+
Tiamat
Tiamat
Dragonsblade993
Tiamat
Level 32
God Stats
14W - 12L
1,495 SR
Queue Stats
24W - 27L
1,404 Elo+
Party 2
Izanami
Izanami
Gothboicliqu218
Izanami
Level 23
God Stats
12W - 19L
1,473 SR
Queue Stats
55W - 78L
1,358 Elo+
Party 2
Amaterasu
Amaterasu
Oracle890
Amaterasu
Level 103
God Stats
2W - 2L
1,410 SR
Queue Stats
206W - 213L
1,395 Elo+
Party 2
Ymir
Ymir
irishman1n
Ymir
Level 124
God Stats
4W - 2L
1,649 SR
Queue Stats
236W - 268L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
mass 117
Gilgamesh
Level 49
God Stats
10W - 9L
1,487 SR
Queue Stats
184W - 194L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,805
387
7,222
9,718
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DannyGxx23
King Arthur
12
0 / 3 / 0
6,563
438
3,197
11,174
5,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
7,187
479
2,979
12,325
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 0 / 0
6,540
436
4,139
7,886
2,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
6,481
432
7,145
10,577
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,547
503
4,908
4,710
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
7,590
506
2,668
5,842
1,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Oracle890
Amaterasu
15
6 / 0 / 3
9,496
633
12,064
12,139
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 4
6,629
442
2,741
8,857
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
mass 117
Gilgamesh
13
4 / 2 / 2
7,464
498
6,154
13,397
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
King Arthur
DannyGxx23
King Arthur
0
3
0
0
W
0
0
4
2
W
0
0
0
0
L
2
1
1
2.5
W
Amaterasu
Oracle890
Amaterasu
6
0
3
7.5
W
0
1
4
2
W
Gilgamesh
mass 117
Gilgamesh
4
2
2
2.5
L
0
0
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
28,535
51,680
Taken
44,945
28,185
Mitigated
26,230
13,049
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,222
2,761
0
2,711
9,718
3,443
82
2,113
7,605
39,924
0
L
King Arthur
DannyGxx23
King Arthur
3,197
463
0
3,133
11,174
5,663
0
0
11,174
0
41,289
W
4,908
531
150
2,248
4,710
2,497
487
4,215
495
54,152
0
W
2,668
1,238
0
2,548
5,842
1,308
1,612
1,181
4,661
0
61,869
L
2,979
1,007
0
3,163
12,325
12,017
124
2,262
10,063
21,965
0
W
Amaterasu
Oracle890
Amaterasu
12,064
4,758
0
7,139
12,139
8,607
46
3,620
8,519
0
84,610
W
2,741
509
0
1,045
8,857
6,541
62
3,235
5,622
26,518
0
W
Gilgamesh
mass 117
Gilgamesh
6,154
2,407
0
3,796
13,397
7,277
0
5,095
8,302
0
45,987
L
4,139
2,493
0
2,121
7,886
2,765
0
208
7,678
0
59,940
L
7,145
2,342
0
1,921
10,577
4,297
266
3,066
7,511
53,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
38,726
345
Minions Killed
491
0
Camps Cleared
0
1,233,444
Distance Traveled
1,454,961
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,805
387
66
4
0
240,273
1
L
King Arthur
6,563
438
76
5
0
246,191
4
W
Tiamat
7,547
503
106
7
0
280,705
4
W
Izanami
7,590
506
127
8
0
261,588
2
L
Ymir
7,187
479
32
2
0
253,758
3
W
Amaterasu
9,496
633
158
11
0
325,853
4
W
Ymir
6,629
442
36
2
0
267,374
0
W
Gilgamesh
7,464
498
64
4
0
319,441
2
L
Anhur
6,540
436
98
7
0
248,808
1
L
Hera
6,481
432
73
5
0
244,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role