Player Matchup

Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DemonOfTheWest
Tyr
Level 88
God Stats
1W - 2L
1,693 SR
Queue Stats
119W - 104L
1,626 Elo+
Party 1
Hachiman
Hachiman
Lishuanda
Hachiman
Level 128
God Stats
0W - 2L
1,270 SR
Queue Stats
37W - 38L
1,572 Elo+
Party 2
Artemis
Artemis
Oshog
Artemis
Level 129
God Stats
2W - 1L
1,880 SR
Queue Stats
87W - 71L
1,653 Elo+
Party 2
He Bo
He Bo
mjmayer10
He Bo
Level 122
God Stats
1W - 1L
1,728 SR
Queue Stats
115W - 89L
1,632 Elo+
Party 1
Team Averages
Level 125
1,614 SR
1,597 Elo+

VS

Team Averages
Level 154
1,545 SR
1,583 Elo+
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Firetro
Thor
Level 160
God Stats
2W - 2L
1,461 SR
Queue Stats
583W - 583L
1,659 Elo+
Party 3
Yu Huang
Yu Huang
Lahthel
Yu Huang
Level 160
God Stats
5W - 4L
1,670 SR
Queue Stats
409W - 383L
1,571 Elo+
Party 3
Kuzenbo
Kuzenbo
Parradonyx
Kuzenbo
Level 160
God Stats
8W - 7L
1,595 SR
Queue Stats
295W - 311L
1,584 Elo+
Solo
Cernunnos
Cernunnos
SailorSenpai
Cernunnos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
3 / 8 / 5
11,682
687
10,172
23,860
28,582
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 9 / 8
9,499
559
7,474
25,697
27,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Lishuanda
Hachiman
19
3 / 6 / 7
11,163
657
19,611
17,507
7,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Oshog
Artemis
19
2 / 8 / 8
11,169
657
17,100
17,384
7,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
mjmayer10
He Bo
19
6 / 9 / 5
12,070
710
16,366
18,334
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
13 / 3 / 18
15,024
884
25,797
14,984
8,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
Firetro
Thor
20
10 / 3 / 15
12,967
763
15,109
13,641
8,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
Lahthel
Yu Huang
20
6 / 3 / 19
12,593
741
20,083
13,848
8,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Parradonyx
Kuzenbo
19
4 / 4 / 24
13,130
772
11,035
26,121
46,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SailorSenpai
Cernunnos
20
7 / 4 / 16
12,515
736
19,977
17,376
10,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
132
14
Kills
40
40
Deaths
17
33
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
8
5
0.69
W
Persephone
 
Persephone
13
3
18
7.33
L
0
9
8
0.44
W
Thor
Firetro
Thor
10
3
15
5.83
W
Yu Huang
Lahthel
Yu Huang
6
3
19
5.17
L
Hachiman
Lishuanda
Hachiman
3
6
7
1.08
L
Artemis
Oshog
Artemis
2
8
8
0.75
W
Kuzenbo
Parradonyx
Kuzenbo
4
4
24
4
W
Cernunnos
SailorSenpai
Cernunnos
7
4
16
3.75
L
He Bo
mjmayer10
He Bo
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,723
Damage
92,001
102,782
Taken
85,970
79,294
Mitigated
81,881
20,948
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,172
3,002
2,214
3,210
23,860
28,582
0
11,874
11,986
0
27,827
W
Persephone
 
Persephone
25,797
1,838
2,427
3,257
14,984
8,512
1,810
2,597
12,384
57,791
0
L
7,474
772
2,423
4,460
25,697
27,461
0
12,347
13,350
0
14,925
W
Thor
Firetro
Thor
15,109
1,879
3,023
1,345
13,641
8,571
923
1,913
11,728
0
33,268
W
Yu Huang
Lahthel
Yu Huang
20,083
1,621
2,200
1,896
13,848
8,435
2,168
2,366
11,482
40,829
0
L
Hachiman
Lishuanda
Hachiman
19,611
9,319
0
3,023
17,507
7,741
422
8,584
8,923
0
42,692
L
Artemis
Oshog
Artemis
17,100
5,274
739
1,120
17,384
7,694
117
10,679
6,705
0
39,172
W
Kuzenbo
Parradonyx
Kuzenbo
11,035
2,990
2,046
3,503
26,121
46,237
367
5,826
19,522
17,893
0
W
Cernunnos
SailorSenpai
Cernunnos
19,977
8,447
1,882
2,932
17,376
10,126
3,125
3,664
13,712
0
40,084
L
He Bo
mjmayer10
He Bo
16,366
1,069
1,136
2,623
18,334
7,816
0
13,431
4,903
33,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,583
Gold Earned
66,229
203
Minions Killed
201
0
Camps Cleared
0
1,466,316
Distance Traveled
1,578,015
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,682
687
31
2
0
247,099
0
W
Persephone
15,024
884
68
4
0
326,310
1
L
Tyr
9,499
559
25
1
0
330,564
1
W
Thor
12,967
763
38
2
0
328,969
3
W
Yu Huang
12,593
741
55
3
0
323,345
2
L
Hachiman
11,163
657
59
3
0
308,826
0
L
Artemis
11,169
657
43
3
0
288,397
0
W
Kuzenbo
13,130
772
8
0
0
306,480
3
W
Cernunnos
12,515
736
32
2
0
292,911
0
L
He Bo
12,070
710
45
3
0
291,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role