Player Matchup

Sobek
Sobek
Platinum I
HardNogLife
Sobek
Platinum I
Level 154
God Stats
6W - 4L
1,715 SR
Queue Stats
127W - 121L
1,852 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
Tripston
Heimdallr
Diamond V
Level 144
God Stats
3W - 4L
1,739 SR
Queue Stats
331W - 323L
1,943 MMR
Solo
Nemesis
Nemesis
Gold I
Wakkey
Nemesis
Gold I
Level 125
God Stats
1W - 0L
1,639 SR
Queue Stats
20W - 14L
1,871 MMR
Solo
King Arthur
King Arthur
Platinum I
Yugoslavian
King Arthur
Platinum I
Level 126
God Stats
21W - 30L
1,503 SR
Queue Stats
156W - 160L
1,803 MMR
Party 1
Ra
Ra
Diamond II
Äïzen
Ra
Diamond II
Level 153
God Stats
15W - 10L
1,696 SR
Queue Stats
141W - 146L
2,224 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,658 SR
1,939 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,616 SR
1,942 MMR
Cupid
Cupid
Platinum IV
Cheezus305
Cupid
Platinum IV
Level 120
God Stats
118W - 74L
1,734 SR
Queue Stats
246W - 238L
1,790 MMR
Solo
Mulan
Mulan
Platinum IV
Nevbry
Mulan
Platinum IV
Level 160
God Stats
10W - 10L
1,526 SR
Queue Stats
223W - 219L
1,807 MMR
Solo
Bacchus
Bacchus
Platinum V
SpongyJesus
Bacchus
Platinum V
Level 160
God Stats
3W - 2L
1,568 SR
Queue Stats
146W - 151L
1,802 MMR
Solo
Poseidon
Poseidon
Diamond V
TheColtrain98
Poseidon
Diamond V
Level 142
God Stats
1W - 2L
1,603 SR
Queue Stats
141W - 135L
2,060 MMR
Solo
Loki
Loki
Diamond III
ZouXavi
Loki
Diamond III
Level 124
God Stats
19W - 19L
1,647 SR
Queue Stats
590W - 574L
2,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 19
14,173
506
9,741
32,941
52,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Tripston
Heimdallr
20
6 / 7 / 6
16,185
578
23,463
27,510
16,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
Wakkey
Nemesis
20
6 / 3 / 12
15,751
563
22,955
28,233
19,113
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Yugoslavian
King Arthur
20
4 / 2 / 16
15,782
564
17,991
25,135
35,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 6 / 10
16,641
594
26,792
28,295
17,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChernobogGaneshaAtlasRavana

VS

Bans
KaliCabrakanLancelotDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
13 / 5 / 5
14,802
529
34,873
29,097
15,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Nevbry
Mulan
15
0 / 6 / 3
10,780
385
8,816
23,122
16,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
SpongyJesus
Bacchus
14
0 / 5 / 13
11,185
399
10,731
29,887
41,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
TheColtrain98
Poseidon
20
4 / 7 / 8
13,840
494
22,949
26,182
12,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
ZouXavi
Loki
20
6 / 7 / 11
14,068
502
20,006
25,425
14,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
63
30
Kills
23
23
Deaths
30
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
13
5
5
3.1
W
2
5
19
2.3
L
Mulan
Nevbry
Mulan
0
6
3
0.25
L
Bacchus
SpongyJesus
Bacchus
0
5
13
1.3
L
Poseidon
TheColtrain98
Poseidon
4
7
8
1.14
W
Heimdallr
Tripston
Heimdallr
6
7
6
1.29
W
Nemesis
Wakkey
Nemesis
6
3
12
4
W
King Arthur
Yugoslavian
King Arthur
4
2
16
6
L
Loki
ZouXavi
Loki
6
7
11
1.64
W
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,942
Damage
97,375
142,114
Taken
133,713
141,144
Mitigated
99,302
36,033
Healing
38,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
34,873
20,938
2,988
15,010
29,097
15,169
1,360
6,939
22,158
0
127,036
W
9,741
927
0
4,091
32,941
52,533
521
11,020
21,851
29,677
0
L
Mulan
Nevbry
Mulan
8,816
861
0
5,933
23,122
16,740
0
1,821
21,301
0
59,446
L
Bacchus
SpongyJesus
Bacchus
10,731
777
0
3,775
29,887
41,035
90
11,164
18,723
33,038
0
L
Poseidon
TheColtrain98
Poseidon
22,949
3,116
0
6,386
26,182
12,206
213
7,807
18,375
155,523
0
W
Heimdallr
Tripston
Heimdallr
23,463
9,991
0
7,993
27,510
16,541
5,225
4,436
23,074
0
157,110
W
Nemesis
Wakkey
Nemesis
22,955
10,718
0
4,910
28,233
19,113
4,341
7,223
20,768
0
170,821
W
King Arthur
Yugoslavian
King Arthur
17,991
1,198
0
4,701
25,135
35,731
1,249
7,637
17,498
183
97,648
L
Loki
ZouXavi
Loki
20,006
5,211
0
4,750
25,425
14,152
631
11,871
13,549
0
115,043
W
26,792
1,543
5,659
8,679
28,295
17,226
3,333
9,017
19,278
129,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,532
Gold Earned
64,675
736
Minions Killed
599
0
Camps Cleared
0
2,746,760
Distance Traveled
2,532,599
39
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,802
529
125
4
0
568,483
6
W
Sobek
14,173
506
39
1
0
533,468
10
L
Mulan
10,780
385
102
4
0
300,361
5
L
Bacchus
11,185
399
37
1
0
569,088
10
L
Poseidon
13,840
494
192
7
0
548,644
7
W
Heimdallr
16,185
578
175
6
0
465,505
3
W
Nemesis
15,751
563
214
8
0
671,976
8
W
King Arthur
15,782
564
149
5
0
550,399
8
L
Loki
14,068
502
143
5
0
546,023
13
W
Ra
16,641
594
159
6
0
525,412
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role