Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
A-Discovery
Ah Muzen Cab
Platinum V
Level 137
God Stats
34W - 20L
1,655 SR
Queue Stats
166W - 191L
1,552 MMR
Party 1
Hades
Hades
Platinum III
Magnifcent_E
Hades
Platinum III
Level 67
God Stats
0W - 3L
1,286 SR
Queue Stats
123W - 155L
1,871 MMR
Party 1
Cerberus
Cerberus
Gold I
OhYouThought-_-
Cerberus
Gold I
Level 149
God Stats
11W - 4L
1,698 SR
Queue Stats
307W - 345L
1,751 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,546 SR
1,725 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,567 SR
1,500 MMR
Sol
Sol
Silver I
Jiggle Physix
Sol
Silver I
Level 148
God Stats
1W - 0L
1,432 SR
Queue Stats
7W - 5L
1,500 MMR
Party 2
Vamana
Vamana
Silver I
cL Sleepy
Vamana
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze III
xMonSsTer
Horus
Bronze III
Level 144
God Stats
1W - 0L
1,768 SR
Queue Stats
7W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A-Discovery
Ah Muzen Cab
20
3 / 2 / 5
15,272
611
32,440
26,728
26,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 4 / 5
15,376
615
25,711
24,185
17,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
20
1 / 3 / 7
14,986
599
14,057
37,442
65,098
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Baron SamediAphroditeBaba YagaFenrirGilgamesh

VS

Bans
AtlasAchillesRavanaMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 1
17,610
704
41,863
23,552
11,738
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
cL Sleepy
Vamana
20
1 / 4 / 8
15,508
620
23,519
40,312
50,402
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
xMonSsTer
Horus
20
0 / 2 / 9
16,925
677
14,699
30,509
44,158
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
8
Kills
9
9
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A-Discovery
Ah Muzen Cab
3
2
5
2.75
W
8
3
1
2.83
L
4
4
5
1.63
L
Cerberus
1
3
7
1.5
W
Vamana
cL Sleepy
Vamana
1
4
8
1.25
W
Horus
xMonSsTer
Horus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,208
Damage
80,081
88,355
Taken
94,373
108,896
Mitigated
106,298
29,424
Healing
36,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A-Discovery
Ah Muzen Cab
32,440
10,751
0
10,569
26,728
26,571
867
7,523
19,205
0
113,234
W
41,863
18,141
0
12,249
23,552
11,738
2,036
12,288
11,264
132,821
11,323
L
25,711
1,879
2,067
5,712
24,185
17,227
1,061
11,800
12,385
54,012
0
L
Cerberus
14,057
1,508
0
11,076
37,442
65,098
41
19,077
18,365
49,863
0
W
Vamana
cL Sleepy
Vamana
23,519
11,979
0
10,330
40,312
50,402
908
15,262
25,050
0
74,917
W
Horus
xMonSsTer
Horus
14,699
7,059
3,448
10,846
30,509
44,158
298
13,399
17,110
0
41,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
50,043
303
Minions Killed
354
10
Camps Cleared
13
1,348,954
Distance Traveled
1,368,746
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,272
611
149
6
6
467,259
7
W
Sol
17,610
704
188
8
8
427,346
5
L
Hades
15,376
615
62
2
1
421,021
2
L
Cerberus
14,986
599
92
4
3
460,674
2
W
Vamana
15,508
620
116
5
4
478,988
5
W
Horus
16,925
677
50
2
1
462,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role