Player Matchup

Thor
Thor
Grandmaster
APΩCALYPSE
Thor
Grandmaster
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 153L
3,298 MMR
Party 1
Thoth
Thoth
Grandmaster
BleachedGene
Thoth
Grandmaster
Level 89
God Stats
3W - 3L
1,705 SR
Queue Stats
626W - 310L
3,285 MMR
Party 1
Odin
Odin
Masters
Eutyr
Odin
Masters
Level 105
God Stats
1W - 1L
1,949 SR
Queue Stats
148W - 55L
3,143 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 118
1,718 SR
3,242 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,529 SR
2,478 MMR
Chronos
Chronos
Diamond II
Praised Life
Chronos
Diamond II
Level 160
God Stats
1W - 3L
1,569 SR
Queue Stats
285W - 268L
2,355 MMR
Solo
Shiva
Shiva
Diamond V
Redtostrong4u
Shiva
Diamond V
Level 133
God Stats
3W - 5L
1,295 SR
Queue Stats
49W - 56L
2,517 MMR
Party 2
Atlas
Atlas
Diamond V
Zorkez
Atlas
Diamond V
Level 160
God Stats
26W - 11L
1,724 SR
Queue Stats
62W - 59L
2,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 8
19,462
649
26,644
56,406
76,630
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 7 / 6
21,880
729
54,048
25,729
12,432
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
Eutyr
Odin
20
6 / 2 / 6
21,083
703
34,977
39,766
55,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneBaba Yaga

VS

Bans
AresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Praised Life
Chronos
20
6 / 9 / 6
19,147
638
34,787
43,872
21,746
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
6 / 5 / 6
18,641
621
28,407
49,055
41,442
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atlas
Zorkez
Atlas
20
5 / 2 / 12
21,437
715
23,566
38,923
51,291
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
16
Kills
17
18
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
9
8
0.67
W
8
7
6
1.57
W
Odin
Eutyr
Odin
6
2
6
4.5
L
Chronos
Praised Life
Chronos
6
9
6
1
L
6
5
6
1.8
L
Atlas
Zorkez
Atlas
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,669
Damage
86,760
121,901
Taken
131,850
144,561
Mitigated
114,479
29,662
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,644
4,525
0
12,476
56,406
76,630
0
25,999
27,347
0
59,513
W
54,048
705
0
4,326
25,729
12,432
1,934
10,712
15,017
181,172
0
W
Odin
Eutyr
Odin
34,977
6,331
615
12,245
39,766
55,499
813
18,818
20,948
0
76,239
L
Chronos
Praised Life
Chronos
34,787
16,203
0
6,542
43,872
21,746
2,186
16,596
26,655
113,043
8,073
L
28,407
7,727
1,413
5,547
49,055
41,442
872
17,908
30,476
0
74,034
L
Atlas
Zorkez
Atlas
23,566
8,260
0
6,588
38,923
51,291
409
19,826
18,123
64,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,425
Gold Earned
59,225
327
Minions Killed
306
17
Camps Cleared
9
1,597,455
Distance Traveled
1,563,239
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
19,462
649
54
2
5
464,828
4
W
Thoth
21,880
729
220
7
9
540,868
0
W
Odin
21,083
703
53
2
3
591,759
3
L
Chronos
19,147
638
151
5
7
481,071
4
L
Shiva
18,641
621
103
3
2
578,854
4
L
Atlas
21,437
715
52
2
0
503,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role