Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Emkidu
Osiris
Level 16
God Stats
0W - 2L
1,710 SR
Queue Stats
4W - 8L
1,245 Elo+
Party 1
Cabrakan
Cabrakan
Squaatch
Cabrakan
Level 85
God Stats
4W - 8L
1,670 SR
Queue Stats
169W - 165L
1,517 Elo+
Party 2
Chang'e
Chang'e
TacoDeSuadero2
Chang'e
Level 65
God Stats
29W - 22L
1,730 SR
Queue Stats
168W - 169L
1,486 Elo+
Solo
Jing Wei
Jing Wei
brochargerttv
Jing Wei
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 109L
1,482 Elo+
Party 2
Team Averages
Level 71
1,622 SR
1,446 Elo+

VS

Team Averages
Level 63
1,501 SR
1,500 Elo+
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MVPhantxm
Izanami
Level 59
God Stats
28W - 19L
1,601 SR
Queue Stats
337W - 310L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
SwiftRezzi
Baron Samedi
Level 66
God Stats
12W - 7L
1,661 SR
Queue Stats
517W - 542L
1,471 Elo+
Party 3
Arachne
Arachne
Zilotrain
Arachne
Level 64
God Stats
25W - 17L
1,558 SR
Queue Stats
420W - 369L
1,540 Elo+
Party 3
Mulan
Mulan
itsthejoker05
Mulan
Level 18
God Stats
2W - 2L
1,185 SR
Queue Stats
28W - 25L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 4 / 4
6,177
475
7,727
11,076
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Emkidu
Osiris
11
2 / 4 / 0
6,419
494
3,287
10,140
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Squaatch
Cabrakan
9
1 / 5 / 4
6,031
464
5,445
15,412
12,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 0
5,825
448
3,508
10,101
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
brochargerttv
Jing Wei
9
1 / 5 / 2
5,692
438
8,180
10,271
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 2 / 9
7,083
545
3,883
9,542
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
MVPhantxm
Izanami
13
5 / 2 / 7
7,906
608
10,344
8,707
3,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SwiftRezzi
Baron Samedi
11
2 / 2 / 6
6,993
538
8,049
6,677
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Zilotrain
Arachne
13
8 / 0 / 7
8,067
621
8,927
11,751
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 6
8,135
626
10,039
10,058
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
19
19
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
4
4
1
W
Yemoja
 
Yemoja
1
2
9
2.75
L
Osiris
Emkidu
Osiris
2
4
0
0.5
W
Izanami
MVPhantxm
Izanami
5
2
7
4.25
L
Cabrakan
Squaatch
Cabrakan
1
5
4
0.6
W
Baron Samedi
SwiftRezzi
Baron Samedi
2
2
6
2.5
L
1
1
0
1
W
Arachne
Zilotrain
Arachne
8
0
7
11.5
L
Jing Wei
brochargerttv
Jing Wei
1
5
2
0.4
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
41,242
57,000
Taken
46,735
29,771
Mitigated
24,808
13,296
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,727
2,457
0
1,095
11,076
4,235
0
2,502
8,524
0
36,366
W
Yemoja
 
Yemoja
3,883
878
2,839
3,088
9,542
5,462
138
2,469
7,073
13,967
0
L
Osiris
Emkidu
Osiris
3,287
1,100
0
1,666
10,140
6,448
0
397
9,348
0
31,829
W
Izanami
MVPhantxm
Izanami
10,344
7,060
0
3,545
8,707
3,205
2,509
1,152
7,555
0
65,943
L
Cabrakan
Squaatch
Cabrakan
5,445
763
2,030
2,625
15,412
12,262
0
4,851
10,492
18,620
0
W
Baron Samedi
SwiftRezzi
Baron Samedi
8,049
1,032
2,463
2,242
6,677
3,561
0
2,586
4,091
37,932
0
L
3,508
434
1,006
3,861
10,101
3,677
0
3,296
6,772
35,634
0
W
Arachne
Zilotrain
Arachne
8,927
5,162
1
6,175
11,751
5,903
0
2,122
9,629
0
58,962
L
Jing Wei
brochargerttv
Jing Wei
8,180
5,772
0
1,013
10,271
3,149
0
886
9,347
0
36,816
W
10,039
1,282
0
5,948
10,058
6,677
1,038
624
9,434
0
57,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
38,184
284
Minions Killed
359
0
Camps Cleared
0
1,203,660
Distance Traveled
1,256,653
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,177
475
65
5
0
274,704
0
W
Yemoja
7,083
545
23
2
0
252,940
0
L
Osiris
6,419
494
76
6
0
242,398
1
W
Izanami
7,906
608
99
8
0
226,802
3
L
Cabrakan
6,031
464
27
2
0
224,861
0
W
Baron Samedi
6,993
538
55
4
0
237,032
4
L
Chang'e
5,825
448
54
4
0
244,403
3
W
Arachne
8,067
621
88
7
0
307,761
5
L
Jing Wei
5,692
438
62
5
0
217,294
0
W
Mulan
8,135
626
94
7
0
232,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role