Player Matchup

King Arthur
King Arthur
DannyGxx23
King Arthur
Level 128
God Stats
27W - 27L
1,553 SR
Queue Stats
153W - 172L
1,425 Elo+
Solo
Izanami
Izanami
Lewpzy
Izanami
Level 13
God Stats
2W - 2L
1,684 SR
Queue Stats
8W - 3L
1,460 Elo+
Party 1
Da Ji
Da Ji
McCoot
Da Ji
Level 109
God Stats
2W - 0L
1,898 SR
Queue Stats
245W - 173L
1,603 Elo+
Party 1
Eset
Eset
Obsirve
Eset
Level 120
God Stats
5W - 1L
1,915 SR
Queue Stats
228W - 157L
1,636 Elo+
Party 1
Hera
Hera
meanryd
Hera
Level 58
God Stats
4W - 1L
1,729 SR
Queue Stats
143W - 91L
1,601 Elo+
Party 1
Team Averages
Level 86
1,756 SR
1,545 Elo+

VS

Team Averages
Level 73
1,530 SR
1,405 Elo+
Athena
Athena
Dragonsblade993
Athena
Level 31
God Stats
5W - 5L
1,545 SR
Queue Stats
24W - 27L
1,413 Elo+
Party 2
Scylla
Scylla
Gothboicliqu218
Scylla
Level 23
God Stats
1W - 1L
1,698 SR
Queue Stats
55W - 78L
1,366 Elo+
Party 2
Charybdis
Charybdis
HottyToddy
Charybdis
Level 160
God Stats
6W - 11L
1,435 SR
Queue Stats
407W - 477L
1,378 Elo+
Solo
Amaterasu
Amaterasu
Oracle890
Amaterasu
Level 103
God Stats
2W - 2L
1,469 SR
Queue Stats
206W - 213L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
mass 117
Gilgamesh
Level 49
God Stats
10W - 9L
1,504 SR
Queue Stats
184W - 194L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DannyGxx23
King Arthur
17
0 / 4 / 2
10,853
517
12,464
20,821
14,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Lewpzy
Izanami
18
7 / 0 / 5
11,511
548
13,550
8,364
3,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
McCoot
Da Ji
17
7 / 2 / 5
10,996
524
15,662
21,729
10,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Obsirve
Eset
15
3 / 2 / 8
10,561
503
7,638
11,434
9,037
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
meanryd
Hera
18
2 / 0 / 6
11,264
536
17,433
9,466
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,598
409
4,352
20,195
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 0
9,326
444
3,865
12,802
6,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
HottyToddy
Charybdis
14
0 / 4 / 0
8,384
399
6,646
13,563
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Oracle890
Amaterasu
17
5 / 2 / 2
11,563
551
15,842
21,364
19,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
mass 117
Gilgamesh
15
2 / 3 / 2
9,470
451
9,564
20,671
14,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
8
8
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DannyGxx23
King Arthur
0
4
2
0.25
L
0
7
2
0.14
L
1
3
0
0.33
L
Charybdis
HottyToddy
Charybdis
0
4
0
0
W
Izanami
Lewpzy
Izanami
7
0
5
9.5
W
Da Ji
McCoot
Da Ji
7
2
5
4.75
W
Eset
Obsirve
Eset
3
2
8
3.5
L
Amaterasu
Oracle890
Amaterasu
5
2
2
3
L
Gilgamesh
mass 117
Gilgamesh
2
3
2
1
W
Hera
meanryd
Hera
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,747
Damage
40,269
71,814
Taken
88,595
43,122
Mitigated
64,890
24,208
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DannyGxx23
King Arthur
12,464
1,639
204
7,082
20,821
14,669
1,625
453
20,368
0
86,736
L
4,352
688
0
1,829
20,195
18,645
163
7,714
12,398
26,493
0
L
3,865
618
186
4,226
12,802
6,087
152
7,813
4,540
66,036
0
L
Charybdis
HottyToddy
Charybdis
6,646
3,422
0
4,315
13,563
5,391
552
2,272
11,289
0
67,988
W
Izanami
Lewpzy
Izanami
13,550
9,587
0
4,174
8,364
3,734
1,397
1,265
7,099
0
102,614
W
Da Ji
McCoot
Da Ji
15,662
5,686
0
7,438
21,729
10,936
259
785
20,944
0
94,123
W
Eset
Obsirve
Eset
7,638
1,426
761
3,846
11,434
9,037
467
2,817
8,617
35,785
0
L
Amaterasu
Oracle890
Amaterasu
15,842
7,566
0
7,851
21,364
19,928
375
4,285
17,000
0
96,202
L
Gilgamesh
mass 117
Gilgamesh
9,564
3,511
0
6,740
20,671
14,839
0
2,280
18,297
0
80,788
W
Hera
meanryd
Hera
17,433
3,858
0
703
9,466
4,746
68
3,792
5,674
104,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,185
Gold Earned
47,341
684
Minions Killed
578
0
Camps Cleared
0
1,971,368
Distance Traveled
1,980,465
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,853
517
170
8
0
337,161
5
L
Athena
8,598
409
39
2
0
424,109
3
L
Scylla
9,326
444
121
6
0
343,707
1
L
Charybdis
8,384
399
121
6
0
356,776
4
W
Izanami
11,511
548
170
8
0
406,938
4
W
Da Ji
10,996
524
118
6
0
417,071
0
W
Eset
10,561
503
42
2
0
382,102
5
L
Amaterasu
11,563
551
192
9
0
413,540
3
L
Gilgamesh
9,470
451
105
5
0
442,333
3
W
Hera
11,264
536
184
9
0
428,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role