Player Matchup

Athena
Athena
BigBoywill21
Athena
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,399 Elo+
Solo
Rama
Rama
DougDimaDan
Rama
Level 47
God Stats
0W - 2L
1,270 SR
Queue Stats
79W - 104L
1,267 Elo+
Party 2
Gilgamesh
Gilgamesh
Gal Vordak
Gilgamesh
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,332 Elo+
Solo
Ymir
Ymir
IronPorkchop
Ymir
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 199L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
TheBookOfZeus
Kukulkan
Level 56
God Stats
0W - 2L
1,290 SR
Queue Stats
129W - 137L
1,338 Elo+
Party 2
Team Averages
Level 84
1,412 SR
1,345 Elo+

VS

Team Averages
Level 94
1,432 SR
1,389 Elo+
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Cake_pop30
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 333L
1,373 Elo+
Solo
Fenrir
Fenrir
GAME_LORD315
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Ssj4_Hunt
Jormungandr
Level 44
God Stats
2W - 1L
1,169 SR
Queue Stats
68W - 91L
1,306 Elo+
Solo
Danzaburou
Danzaburou
xKillj
Danzaburou
Level 124
God Stats
25W - 25L
1,492 SR
Queue Stats
39W - 48L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 5 / 1
6,072
434
4,988
10,289
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 2
6,249
446
4,457
10,761
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Gal Vordak
Gilgamesh
11
0 / 1 / 2
6,631
474
4,492
9,336
5,613
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 3 / 2
7,391
528
9,801
12,133
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
TheBookOfZeus
Kukulkan
12
1 / 2 / 3
6,904
493
2,458
6,510
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 2 / 5
7,115
508
8,945
10,049
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
Cake_pop30
Scylla
13
2 / 2 / 1
7,645
546
4,346
6,881
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
5 / 2 / 2
7,663
547
6,190
10,431
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ssj4_Hunt
Jormungandr
13
1 / 2 / 1
7,785
556
7,217
9,377
5,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
xKillj
Danzaburou
11
5 / 1 / 3
7,532
538
5,596
7,821
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
15
15
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
5
2.25
L
Athena
1
5
1
0.3
W
Scylla
Cake_pop30
Scylla
2
2
1
1.25
L
1
4
2
0.5
W
Fenrir
5
2
2
3
L
Gilgamesh
Gal Vordak
Gilgamesh
0
1
2
1
L
6
3
2
2.33
W
Jormungandr
Ssj4_Hunt
Jormungandr
1
2
1
0.75
L
Kukulkan
TheBookOfZeus
Kukulkan
1
2
3
1.25
W
Danzaburou
xKillj
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
32,294
49,029
Taken
44,559
26,200
Mitigated
20,325
12,797
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,945
3,977
204
4,010
10,049
3,849
1,160
4,097
5,952
40,180
0
L
Athena
4,988
1,419
143
1,090
10,289
7,453
0
5,435
4,818
22,611
0
W
Scylla
Cake_pop30
Scylla
4,346
411
141
2,230
6,881
3,105
873
5,432
1,449
43,744
0
L
4,457
3,660
0
3,653
10,761
3,852
0
4,394
6,321
0
39,384
W
Fenrir
6,190
1,148
0
5,282
10,431
4,272
0
2,567
7,864
0
47,381
L
Gilgamesh
Gal Vordak
Gilgamesh
4,492
1,102
0
1,914
9,336
5,613
0
6,243
3,093
0
39,623
L
9,801
2,638
0
3,999
12,133
6,402
0
2,631
9,369
51,525
0
W
Jormungandr
Ssj4_Hunt
Jormungandr
7,217
2,863
0
2,945
9,377
5,947
0
1,182
8,195
55,113
0
L
Kukulkan
TheBookOfZeus
Kukulkan
2,458
620
0
1,998
6,510
2,880
0
1,433
4,920
39,520
0
W
Danzaburou
xKillj
Danzaburou
5,596
1,697
429
2,596
7,821
3,152
1,160
3,969
3,852
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
37,740
341
Minions Killed
349
0
Camps Cleared
0
1,258,532
Distance Traveled
1,250,487
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,115
508
65
5
0
251,823
4
L
Athena
6,072
434
35
3
0
266,668
1
W
Scylla
7,645
546
88
6
0
229,272
5
L
Rama
6,249
446
72
5
0
226,933
2
W
Fenrir
7,663
547
79
6
0
295,225
4
L
Gilgamesh
6,631
474
67
5
0
255,818
2
L
Ymir
7,391
528
90
6
0
253,742
4
W
Jormungandr
7,785
556
86
6
0
205,386
1
L
Kukulkan
6,904
493
77
6
0
255,371
4
W
Danzaburou
7,532
538
31
2
0
268,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role