Player Matchup

Achilles
Achilles
FRONTSIDEFLIPXD
Achilles
Level 72
God Stats
1W - 3L
1,396 SR
Queue Stats
325W - 436L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
Knite_Tyme
Kuzenbo
Level 86
God Stats
3W - 2L
1,665 SR
Queue Stats
228W - 294L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
LemmKova
Nu Wa
Level 160
God Stats
30W - 32L
1,558 SR
Queue Stats
520W - 568L
1,439 Elo+
Solo
Pele
Pele
TheGardenWall
Pele
Level 145
God Stats
1W - 2L
1,507 SR
Queue Stats
218W - 219L
1,535 Elo+
Solo
Medusa
Medusa
deskre
Medusa
Level 147
God Stats
3W - 2L
1,456 SR
Queue Stats
96W - 124L
1,412 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,478 Elo+

VS

Team Averages
Level 119
1,492 SR
1,511 Elo+
Tyr
Tyr
 
Tyr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DeadshotPhoenix
Zhong Kui
Level 107
God Stats
4W - 5L
1,542 SR
Queue Stats
189W - 223L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Jewell x 96
Danzaburou
Level 125
God Stats
9W - 6L
1,661 SR
Queue Stats
32W - 36L
1,492 Elo+
Party 1
Agni
Agni
R3pherade
Agni
Level 122
God Stats
4W - 6L
1,239 SR
Queue Stats
250W - 266L
1,465 Elo+
Solo
Geb
Geb
x Sakic 19 x
Geb
Level 108
God Stats
1W - 0L
1,518 SR
Queue Stats
76W - 65L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 2 / 6
10,051
670
5,519
15,313
20,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Knite_Tyme
Kuzenbo
16
2 / 3 / 5
10,656
710
7,471
18,693
31,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
LemmKova
Nu Wa
17
2 / 2 / 5
9,993
666
15,879
10,597
5,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 5
10,210
681
12,724
19,791
10,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
deskre
Medusa
19
4 / 5 / 6
11,481
765
14,509
15,146
8,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 4 / 3
10,279
685
8,661
20,248
19,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
DeadshotPhoenix
Zhong Kui
20
4 / 1 / 7
11,993
800
15,405
17,745
15,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Jewell x 96
Danzaburou
19
9 / 4 / 6
12,562
837
24,260
16,917
8,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
17
1 / 2 / 4
10,160
677
12,594
11,346
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 1 / 11
11,022
735
6,927
14,103
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
12
Kills
16
16
Deaths
12
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
4
3
0.63
W
Zhong Kui
DeadshotPhoenix
Zhong Kui
4
1
7
7.5
L
Achilles
1
2
6
2
W
Danzaburou
Jewell x 96
Danzaburou
9
4
6
3
L
Kuzenbo
Knite_Tyme
Kuzenbo
2
3
5
1.5
L
Nu Wa
LemmKova
Nu Wa
2
2
5
2.25
W
Agni
1
2
4
1.5
L
3
4
5
1.38
L
Medusa
deskre
Medusa
4
5
6
1.4
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,102
Damage
67,847
79,540
Taken
80,359
77,683
Mitigated
64,407
13,837
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,661
640
0
3,428
20,248
19,900
0
4,261
15,987
1,204
40,791
W
Zhong Kui
DeadshotPhoenix
Zhong Kui
15,405
2,912
0
5,740
17,745
15,414
2,393
4,064
13,681
69,771
7,327
L
Achilles
5,519
1,464
0
991
15,313
20,938
0
6,748
8,565
0
18,877
W
Danzaburou
Jewell x 96
Danzaburou
24,260
10,520
0
6,642
16,917
8,230
1,288
5,671
11,246
0
62,125
L
Kuzenbo
Knite_Tyme
Kuzenbo
7,471
2,910
563
2,748
18,693
31,941
0
7,701
10,992
22,030
0
L
Nu Wa
LemmKova
Nu Wa
15,879
4,046
209
1,037
10,597
5,403
0
3,857
6,740
40,799
0
W
Agni
12,594
770
0
2,448
11,346
5,154
661
4,450
6,896
43,685
0
L
12,724
1,964
0
5,582
19,791
10,514
0
8,249
11,542
0
39,116
L
Medusa
deskre
Medusa
14,509
8,126
0
2,707
15,146
8,887
0
7,251
7,895
0
55,903
W
6,927
214
0
1,504
14,103
15,709
0
4,904
9,199
18,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
56,016
267
Minions Killed
333
0
Camps Cleared
0
1,459,830
Distance Traveled
1,566,749
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,279
685
52
3
0
325,274
4
W
Zhong Kui
11,993
800
116
8
0
271,244
1
L
Achilles
10,051
670
26
2
0
262,523
1
W
Danzaburou
12,562
837
78
5
0
303,375
2
L
Kuzenbo
10,656
710
35
2
0
307,488
1
L
Nu Wa
9,993
666
46
3
0
296,892
1
W
Agni
10,160
677
75
5
0
327,048
3
L
Pele
10,210
681
54
4
0
316,601
2
L
Medusa
11,481
765
106
7
0
276,326
2
W
Geb
11,022
735
12
1
0
339,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role