Player Matchup

King Arthur
King Arthur
ArumatPThanatos
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,315 Elo+
Party 1
Amaterasu
Amaterasu
IgnisEternus
Amaterasu
Level 148
God Stats
1W - 2L
1,797 SR
Queue Stats
67W - 52L
1,608 Elo+
Party 1
Artemis
Artemis
MirceaGnosis
Artemis
Level 27
God Stats
9W - 15L
1,510 SR
Queue Stats
16W - 20L
1,472 Elo+
Party 1
Bastet
Bastet
Mitmout
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,524 Elo+
Party 1
Bacchus
Bacchus
degenkyo
Bacchus
Level 2
God Stats
0W - 3L
1,184 SR
Queue Stats
0W - 3L
1,315 Elo+
Party 1
Team Averages
Level 45
1,498 SR
1,447 Elo+

VS

Team Averages
Level 45
1,625 SR
1,498 Elo+
Olorun
Olorun
MagnoliaGG
Olorun
Level 62
God Stats
3W - 3L
1,437 SR
Queue Stats
75W - 95L
1,454 Elo+
Party 3
Bellona
Bellona
SamBChan28
Bellona
Level 44
God Stats
18W - 14L
1,674 SR
Queue Stats
57W - 67L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
gabol33
Baron Samedi
Level 67
God Stats
1W - 0L
1,738 SR
Queue Stats
131W - 108L
1,534 Elo+
Party 2
Yemoja
Yemoja
jotaosvaldo
Yemoja
Level 29
God Stats
3W - 1L
1,644 SR
Queue Stats
49W - 39L
1,494 Elo+
Party 2
Nemesis
Nemesis
xvMeek
Nemesis
Level 22
God Stats
5W - 1L
1,630 SR
Queue Stats
23W - 31L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArumatPThanatos
King Arthur
12
0 / 6 / 0
7,533
419
4,015
13,509
10,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
IgnisEternus
Amaterasu
17
5 / 1 / 0
10,697
594
15,807
21,991
26,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
MirceaGnosis
Artemis
12
0 / 3 / 0
7,177
399
2,702
9,758
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Mitmout
Bastet
12
0 / 4 / 1
7,617
423
5,223
15,656
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
degenkyo
Bacchus
10
0 / 3 / 0
7,048
392
2,074
11,111
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MagnoliaGG
Olorun
16
2 / 0 / 4
10,209
567
7,378
6,034
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SamBChan28
Bellona
15
1 / 4 / 2
9,742
541
12,844
18,716
23,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
gabol33
Baron Samedi
17
4 / 0 / 6
10,990
611
10,407
8,137
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
2 / 0 / 8
9,744
541
4,233
9,900
7,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
xvMeek
Nemesis
17
8 / 1 / 5
11,073
615
13,543
13,480
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
17
17
Deaths
5
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArumatPThanatos
King Arthur
0
6
0
0
L
Amaterasu
IgnisEternus
Amaterasu
5
1
0
5
W
Olorun
MagnoliaGG
Olorun
2
0
4
4
L
Artemis
MirceaGnosis
Artemis
0
3
0
0
L
Bastet
Mitmout
Bastet
0
4
1
0.13
W
Bellona
SamBChan28
Bellona
1
4
2
0.5
L
Bacchus
degenkyo
Bacchus
0
3
0
0
W
Baron Samedi
gabol33
Baron Samedi
4
0
6
7
W
Yemoja
2
0
8
6
W
Nemesis
xvMeek
Nemesis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
48,405
72,025
Taken
56,267
57,837
Mitigated
45,732
16,736
Healing
23,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArumatPThanatos
King Arthur
4,015
710
0
624
13,509
10,024
0
6,189
7,320
875
46,615
L
Amaterasu
IgnisEternus
Amaterasu
15,807
9,737
0
7,786
21,991
26,756
0
3,863
18,128
0
96,646
W
Olorun
MagnoliaGG
Olorun
7,378
2,595
212
3,743
6,034
3,093
4,689
456
5,578
94,167
0
L
Artemis
MirceaGnosis
Artemis
2,702
1,445
0
2,786
9,758
3,744
0
4,086
5,672
0
57,872
L
Bastet
Mitmout
Bastet
5,223
1,293
0
4,546
15,656
6,216
0
2,884
12,772
0
58,275
W
Bellona
SamBChan28
Bellona
12,844
6,885
0
5,977
18,716
23,902
0
0
18,603
0
75,208
L
Bacchus
degenkyo
Bacchus
2,074
322
0
994
11,111
11,097
0
4,996
6,115
14,711
0
W
Baron Samedi
gabol33
Baron Samedi
10,407
1,278
1,337
2,510
8,137
5,116
519
0
8,032
84,090
0
W
Yemoja
4,233
1,618
4,579
3,243
9,900
7,362
232
1,216
7,990
23,526
0
W
Nemesis
xvMeek
Nemesis
13,543
8,160
0
2,058
13,480
6,259
1,052
1,215
12,265
0
97,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
51,758
493
Minions Killed
587
0
Camps Cleared
0
1,695,793
Distance Traveled
1,736,722
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,533
419
86
5
0
355,651
2
L
Amaterasu
10,697
594
187
10
0
375,254
0
W
Olorun
10,209
567
167
9
0
351,240
9
L
Artemis
7,177
399
103
6
0
263,561
1
L
Bastet
7,617
423
94
5
0
391,336
5
W
Bellona
9,742
541
131
7
0
317,058
4
L
Bacchus
7,048
392
23
1
0
309,991
1
W
Baron Samedi
10,990
611
142
8
0
316,902
7
W
Yemoja
9,744
541
23
1
0
322,305
3
W
Nemesis
11,073
615
124
7
0
429,217
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role