Player Matchup

Geb
Geb
BEAN1E BABE
Geb
Level 83
God Stats
25W - 34L
1,414 SR
Queue Stats
157W - 182L
1,392 Elo+
Solo
Aphrodite
Aphrodite
Morgathune
Aphrodite
Level 122
God Stats
3W - 1L
1,774 SR
Queue Stats
42W - 52L
1,428 Elo+
Solo
Nemesis
Nemesis
OkayCajun
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
afraidDD
Neith
Level 10
God Stats
0W - 5L
1,108 SR
Queue Stats
1W - 15L
1,105 Elo+
Party 1
Kukulkan
Kukulkan
falconloverlol
Kukulkan
Level 43
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 8L
1,044 Elo+
Party 1
Team Averages
Level 53
1,416 SR
1,294 Elo+

VS

Team Averages
Level 57
1,381 SR
1,409 Elo+
Tiamat
Tiamat
Dragonsblade993
Tiamat
Level 31
God Stats
14W - 12L
1,478 SR
Queue Stats
24W - 27L
1,404 Elo+
Party 2
Izanami
Izanami
Gothboicliqu218
Izanami
Level 23
God Stats
12W - 19L
1,448 SR
Queue Stats
55W - 78L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
Oracle890
Amaterasu
Level 103
God Stats
2W - 2L
1,256 SR
Queue Stats
206W - 213L
1,395 Elo+
Party 2
Atlas
Atlas
VovaValkyrie
Atlas
Level 81
God Stats
6W - 11L
1,248 SR
Queue Stats
140W - 162L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
mass 117
Gilgamesh
Level 49
God Stats
10W - 9L
1,473 SR
Queue Stats
184W - 194L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,985
597
858
3,629
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Morgathune
Aphrodite
6
0 / 0 / 0
3,419
684
946
2,339
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
OkayCajun
Nemesis
1
0 / 0 / 0
2,418
484
0
0
0
Neith
afraidDD
Neith
4
0 / 1 / 0
2,534
507
329
2,223
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
5
0 / 0 / 0
3,080
616
126
987
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,364
673
408
166
71
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 0
3,340
668
1,745
1,330
397
Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Oracle890
Amaterasu
6
0 / 0 / 0
3,598
720
761
1,989
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 0 / 1
3,517
703
1,923
3,840
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
mass 117
Gilgamesh
3
0 / 0 / 0
2,753
551
767
2,706
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
W
1
0
0
1
L
Aphrodite
Morgathune
Aphrodite
0
0
0
0
L
Nemesis
OkayCajun
Nemesis
0
0
0
0
W
Amaterasu
Oracle890
Amaterasu
0
0
0
0
W
0
0
1
0.5
L
Neith
afraidDD
Neith
0
1
0
0
L
Kukulkan
0
0
0
0
W
Gilgamesh
mass 117
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,259
Damage
5,604
9,178
Taken
10,031
3,037
Mitigated
3,846
3,168
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
858
0
218
1,546
3,629
1,442
0
954
2,675
5,694
0
W
408
0
0
90
166
71
182
126
40
16,631
0
W
1,745
1,311
0
312
1,330
397
838
398
932
0
20,909
L
Aphrodite
Morgathune
Aphrodite
946
133
0
1,079
2,339
587
0
0
2,339
14,778
0
L
Nemesis
OkayCajun
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Oracle890
Amaterasu
761
531
0
1,300
1,989
824
0
279
1,706
0
19,507
W
1,923
768
128
1,520
3,840
1,652
56
460
3,380
8,151
0
L
Neith
afraidDD
Neith
329
161
0
325
2,223
666
0
969
1,254
0
4,778
L
Kukulkan
126
0
0
0
987
342
0
408
579
11,975
0
W
Gilgamesh
mass 117
Gilgamesh
767
378
0
1,413
2,706
902
0
567
2,043
0
8,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,436
Gold Earned
16,572
62
Minions Killed
139
0
Camps Cleared
0
312,579
Distance Traveled
486,101
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,985
597
6
1
0
88,108
0
W
Tiamat
3,364
673
27
5
0
82,595
1
W
Izanami
3,340
668
32
6
0
89,097
0
L
Aphrodite
3,419
684
35
7
0
86,195
3
L
Nemesis
2,418
484
0
0
0
0
0
W
Amaterasu
3,598
720
44
9
0
108,781
2
W
Atlas
3,517
703
12
2
0
87,682
1
L
Neith
2,534
507
2
0
0
66,674
0
L
Kukulkan
3,080
616
19
4
0
71,602
0
W
Gilgamesh
2,753
551
24
5
0
117,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role