Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Tupaczinho
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
VictorSenpai284
Heimdallr
Level 51
God Stats
1W - 1L
1,767 SR
Queue Stats
68W - 71L
1,452 Elo+
Party 2
Hercules
Hercules
WGomegaxx
Hercules
Level 108
God Stats
1W - 5L
1,150 SR
Queue Stats
229W - 286L
1,485 Elo+
Party 2
Hades
Hades
zBUGGER
Hades
Level 8
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,435 SR
1,472 Elo+

VS

Team Averages
Level 87
1,463 SR
1,392 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elcucuy746
Danzaburou
Level 40
God Stats
14W - 31L
1,285 SR
Queue Stats
65W - 109L
1,349 Elo+
Party 3
Ra
Ra
InfernoHs
Ra
Level 133
God Stats
6W - 4L
1,715 SR
Queue Stats
108W - 131L
1,369 Elo+
Solo
Sobek
Sobek
KakinCastro1104
Sobek
Level 67
God Stats
6W - 6L
1,420 SR
Queue Stats
177W - 265L
1,351 Elo+
Party 3
Osiris
Osiris
Sikarius_Roman
Osiris
Level 87
God Stats
7W - 4L
1,394 SR
Queue Stats
278W - 389L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 3
6,882
492
5,773
8,255
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Tupaczinho
Mercury
13
3 / 3 / 0
7,489
535
2,961
11,196
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
VictorSenpai284
Heimdallr
9
1 / 4 / 0
5,827
416
6,553
8,906
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
WGomegaxx
Hercules
13
0 / 0 / 0
6,342
453
6,396
9,766
8,816
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
zBUGGER
Hades
9
0 / 3 / 2
6,071
434
4,182
12,474
9,915
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 1 / 1
7,746
553
4,810
9,747
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Elcucuy746
Danzaburou
12
3 / 1 / 5
7,187
513
9,362
8,087
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 5
7,922
566
4,724
7,419
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 0 / 4
6,980
499
5,479
12,603
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 0 / 0
7,789
556
6,763
9,566
10,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
11
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
3
0.38
W
Mercury
 
Mercury
5
1
1
5.5
W
Danzaburou
Elcucuy746
Danzaburou
3
1
5
5.5
W
2
2
5
2.25
W
1
0
4
3
W
0
0
0
0
L
Mercury
Tupaczinho
Mercury
3
3
0
1
L
Heimdallr
VictorSenpai284
Heimdallr
1
4
0
0.25
L
Hercules
WGomegaxx
Hercules
0
0
0
0
L
Hades
zBUGGER
Hades
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
31,138
50,597
Taken
47,422
30,019
Mitigated
32,077
9,086
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,773
338
0
1,872
8,255
3,481
0
2,061
6,194
54,998
0
W
Mercury
 
Mercury
4,810
2,640
0
729
9,747
3,742
0
1,647
8,100
0
65,113
W
Danzaburou
Elcucuy746
Danzaburou
9,362
4,187
0
3,763
8,087
3,198
0
1,719
6,368
0
48,609
W
4,724
239
315
2,036
7,419
3,538
0
3,752
3,667
69,460
0
W
5,479
1,079
0
5,778
12,603
10,923
0
2,837
9,766
22,404
0
W
6,763
2,699
0
6,710
9,566
10,676
256
0
9,566
0
61,052
L
Mercury
Tupaczinho
Mercury
2,961
1,625
0
1,000
11,196
4,241
693
692
10,504
0
58,023
L
Heimdallr
VictorSenpai284
Heimdallr
6,553
3,314
0
1,669
8,906
3,566
0
3,633
5,273
0
38,000
L
Hercules
WGomegaxx
Hercules
6,396
2,426
0
2,315
9,766
8,816
0
295
9,471
0
47,409
L
Hades
zBUGGER
Hades
4,182
1,495
91
2,139
12,474
9,915
0
3,522
8,952
17,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
37,624
371
Minions Killed
466
0
Camps Cleared
0
1,332,211
Distance Traveled
1,449,425
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,882
492
103
7
0
240,846
3
W
Mercury
7,746
553
119
9
0
351,892
3
W
Danzaburou
7,187
513
87
6
0
274,951
3
W
Ra
7,922
566
119
9
0
290,437
4
W
Sobek
6,980
499
25
2
0
270,419
1
W
Osiris
7,789
556
116
8
0
261,726
2
L
Mercury
7,489
535
99
7
0
325,529
3
L
Heimdallr
5,827
416
66
5
0
260,664
0
L
Hercules
6,342
453
76
5
0
268,816
3
L
Hades
6,071
434
27
2
0
236,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role