Player Matchup

Jing Wei
Jing Wei
Ashyrya
Jing Wei
Level 28
God Stats
3W - 3L
1,383 SR
Queue Stats
10W - 9L
1,322 Elo+
Party 2
Horus
Horus
Saotome18
Horus
Level 128
God Stats
4W - 0L
1,674 SR
Queue Stats
8W - 9L
1,307 Elo+
Party 2
Atlas
Atlas
SushiShogun0
Atlas
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,221 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,283 Elo+

VS

Team Averages
Level 52
1,473 SR
1,380 Elo+
Gilgamesh
Gilgamesh
BIGHandstand
Gilgamesh
Level 80
God Stats
4W - 6L
1,419 SR
Queue Stats
415W - 630L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
GibbyMaen
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 240L
1,360 Elo+
Party 1
Jing Wei
Jing Wei
MiniMilkMaen
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 146L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ashyrya
Jing Wei
18
11 / 2 / 9
13,087
818
24,984
21,909
13,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Saotome18
Horus
18
8 / 1 / 13
12,528
783
13,113
22,294
27,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 6 / 13
11,698
731
18,376
23,335
19,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGHandstand
Gilgamesh
15
6 / 7 / 3
11,398
712
17,585
23,736
18,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
GibbyMaen
Baron Samedi
15
1 / 9 / 6
10,458
654
18,382
20,568
9,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MiniMilkMaen
Jing Wei
14
2 / 8 / 6
10,002
625
16,087
20,234
8,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
24
Kills
9
9
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ashyrya
Jing Wei
11
2
9
7.75
L
Gilgamesh
BIGHandstand
Gilgamesh
6
7
3
1.07
L
Baron Samedi
GibbyMaen
Baron Samedi
1
9
6
0.44
L
Jing Wei
MiniMilkMaen
Jing Wei
2
8
6
0.63
W
Horus
Saotome18
Horus
8
1
13
14.5
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,473
Damage
52,054
67,538
Taken
64,538
59,316
Mitigated
36,782
22,829
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ashyrya
Jing Wei
24,984
19,715
0
10,379
21,909
13,022
2,060
8,972
12,937
0
68,725
L
Gilgamesh
BIGHandstand
Gilgamesh
17,585
5,753
1,162
5,335
23,736
18,800
0
5,602
17,839
0
35,029
L
Baron Samedi
GibbyMaen
Baron Samedi
18,382
2,696
2,690
6,810
20,568
9,757
0
8,125
12,139
47,146
0
L
Jing Wei
MiniMilkMaen
Jing Wei
16,087
12,482
0
1,309
20,234
8,225
0
5,249
14,603
0
32,890
W
Horus
Saotome18
Horus
13,113
4,905
4,534
7,916
22,294
27,007
710
4,600
17,694
0
21,071
W
18,376
6,735
0
0
23,335
19,287
0
4,810
18,525
33,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
31,858
155
Minions Killed
128
1
Camps Cleared
6
837,257
Distance Traveled
697,773
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,087
818
114
7
1
274,993
1
L
Gilgamesh
11,398
712
29
2
2
229,787
0
L
Baron Samedi
10,458
654
62
4
3
225,822
2
L
Jing Wei
10,002
625
37
2
1
242,164
0
W
Horus
12,528
783
16
1
0
296,163
2
W
Atlas
11,698
731
25
2
0
266,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role