Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
SalamiSwami19
Poseidon
Level 57
God Stats
20W - 14L
1,706 SR
Queue Stats
51W - 59L
1,398 Elo+
Solo
Hou Yi
Hou Yi
SilencedHaahaa
Hou Yi
Level 138
God Stats
4W - 8L
1,454 SR
Queue Stats
528W - 522L
1,482 Elo+
Party 2
Nemesis
Nemesis
asdgas
Nemesis
Level 28
God Stats
2W - 1L
1,494 SR
Queue Stats
100W - 106L
1,422 Elo+
Party 2
Team Averages
Level 88
1,531 SR
1,460 Elo+

VS

Team Averages
Level 61
1,407 SR
1,501 Elo+
Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Darkraicross
Hera
Level 68
God Stats
1W - 0L
1,271 SR
Queue Stats
66W - 54L
1,508 Elo+
Party 1
Shiva
Shiva
Deathriku
Shiva
Level 37
God Stats
3W - 3L
1,392 SR
Queue Stats
50W - 45L
1,491 Elo+
Party 1
Rama
Rama
Jdog328
Rama
Level 62
God Stats
3W - 1L
1,625 SR
Queue Stats
54W - 44L
1,499 Elo+
Party 1
Ymir
Ymir
Kaoikey
Ymir
Level 50
God Stats
1W - 1L
1,245 SR
Queue Stats
57W - 45L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 2
5,704
570
4,714
7,387
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
 
Jormungandr
7
0 / 2 / 1
4,758
476
3,549
7,436
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
SalamiSwami19
Poseidon
11
2 / 0 / 1
6,139
614
5,451
3,935
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 0
4,459
446
3,508
5,917
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
asdgas
Nemesis
8
2 / 6 / 2
5,176
518
4,231
9,083
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 1 / 3
6,047
605
2,106
7,329
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 3
5,617
562
3,784
5,289
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
Deathriku
Shiva
9
3 / 3 / 0
5,423
542
7,823
9,509
4,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Jdog328
Rama
9
6 / 0 / 2
5,719
572
8,738
5,623
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Kaoikey
Ymir
8
0 / 1 / 5
5,240
524
2,202
7,998
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
12
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
2
2
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Set
 
Set
3
1
3
4.5
W
0
1
3
1.5
W
Shiva
Deathriku
Shiva
3
3
0
1
W
Rama
Jdog328
Rama
6
0
2
7
W
Ymir
Kaoikey
Ymir
0
1
5
2.5
L
Poseidon
SalamiSwami19
Poseidon
2
0
1
2.5
L
1
3
0
0.33
L
Nemesis
asdgas
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,453
Damage
24,653
33,758
Taken
35,748
13,569
Mitigated
14,820
7,309
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,714
335
85
2,250
7,387
3,660
0
0
7,387
27,450
0
L
Jormungandr
 
Jormungandr
3,549
968
179
1,529
7,436
3,581
80
1,480
5,956
19,572
0
W
Set
 
Set
2,106
1,202
0
932
7,329
2,598
0
1,041
6,174
0
41,342
W
3,784
761
0
726
5,289
1,825
402
2,426
2,579
33,076
0
W
Shiva
Deathriku
Shiva
7,823
1,884
0
2,090
9,509
4,307
0
3,955
5,088
0
26,079
W
Rama
Jdog328
Rama
8,738
8,114
0
2,651
5,623
1,890
0
2,006
3,553
0
36,338
W
Ymir
Kaoikey
Ymir
2,202
536
145
2,768
7,998
4,200
0
3,290
4,640
12,096
0
L
Poseidon
SalamiSwami19
Poseidon
5,451
1,223
0
500
3,935
1,424
0
2,580
1,355
43,403
0
L
3,508
1,837
0
1,693
5,917
1,414
264
998
4,919
0
19,172
L
Nemesis
asdgas
Nemesis
4,231
2,060
0
1,073
9,083
3,490
0
928
8,155
0
21,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
28,046
263
Minions Killed
279
0
Camps Cleared
0
971,315
Distance Traveled
914,085
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,704
570
66
7
0
205,670
4
L
Jormungandr
4,758
476
44
4
0
160,065
1
W
Set
6,047
605
81
8
0
191,326
1
W
Hera
5,617
562
73
7
0
161,968
2
W
Shiva
5,423
542
50
5
0
190,168
2
W
Rama
5,719
572
66
7
0
186,409
0
W
Ymir
5,240
524
9
1
0
184,214
1
L
Poseidon
6,139
614
88
9
0
211,339
1
L
Hou Yi
4,459
446
31
3
0
161,663
3
L
Nemesis
5,176
518
34
3
0
232,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role