Player Matchup

Medusa
Medusa
DaRealPeanu
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,226 Elo+
Party 1
Ah Puch
Ah Puch
TheFocusedSavage
Ah Puch
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 53L
1,249 Elo+
Party 1
Artio
Artio
br0wnskin_yari
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
kill109
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,362 Elo+
Party 1
Set
Set
unchained_savage
Set
Level 42
God Stats
1W - 5L
1,464 SR
Queue Stats
11W - 29L
1,319 Elo+
Party 1
Team Averages
Level 46
1,493 SR
1,304 Elo+

VS

Team Averages
Level 55
1,462 SR
1,402 Elo+
Hades
Hades
SplitShot420
Hades
Level 94
God Stats
107W - 92L
1,456 SR
Queue Stats
125W - 118L
1,376 Elo+
Party 2
Tiamat
Tiamat
daywalker019
Tiamat
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 44L
1,409 Elo+
Party 2
Jing Wei
Jing Wei
he1lz
Jing Wei
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
108W - 85L
1,486 Elo+
Party 2
Baba Yaga
Baba Yaga
jelliejam79
Baba Yaga
Level 33
God Stats
5W - 7L
1,366 SR
Queue Stats
66W - 70L
1,319 Elo+
Solo
Loki
Loki
shuwop
Loki
Level 21
God Stats
30W - 25L
1,485 SR
Queue Stats
30W - 25L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 6 / 1
9,941
904
5,852
11,917
5,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 3 / 0
10,107
919
8,952
9,800
4,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 0
9,700
882
5,528
21,281
20,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
kill109
Ne Zha
16
0 / 2 / 0
10,045
913
7,039
8,858
4,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 1
10,131
921
9,099
13,442
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

180

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 15
10,846
986
14,451
12,491
15,036
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
17
1 / 0 / 11
10,584
962
12,095
7,862
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
he1lz
Jing Wei
17
5 / 0 / 9
11,920
1,084
11,501
6,584
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
jelliejam79
Baba Yaga
17
2 / 2 / 11
10,700
973
10,616
6,500
4,455
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
shuwop
Loki
17
10 / 0 / 6
12,837
1,167
12,696
6,808
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
2
Kills
19
19
Deaths
2
2
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
1
0.25
W
1
0
15
8.5
L
0
3
0
0
L
0
4
0
0
W
Tiamat
1
0
11
6.5
W
Jing Wei
he1lz
Jing Wei
5
0
9
9.5
W
Baba Yaga
jelliejam79
Baba Yaga
2
2
11
3.75
L
Ne Zha
kill109
Ne Zha
0
2
0
0
W
Loki
shuwop
Loki
10
0
6
13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,470
Damage
61,359
65,298
Taken
40,245
46,134
Mitigated
30,705
12,016
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,852
3,398
0
0
11,917
5,431
0
6,896
4,845
0
11,529
W
14,451
559
738
2,208
12,491
15,036
0
4,796
7,456
22,413
0
L
8,952
98
715
1,927
9,800
4,316
0
6,839
2,861
36,333
0
L
5,528
1,002
2,281
4,052
21,281
20,201
0
12,312
8,613
16,732
0
W
Tiamat
12,095
1,955
0
718
7,862
5,600
0
4,628
3,211
24,266
0
W
Jing Wei
he1lz
Jing Wei
11,501
7,582
0
3,417
6,584
2,797
0
2,037
4,442
0
42,955
W
Baba Yaga
jelliejam79
Baba Yaga
10,616
1,164
0
1,715
6,500
4,455
0
1,346
5,056
21,887
0
L
Ne Zha
kill109
Ne Zha
7,039
1,057
0
721
8,858
4,601
0
3,931
4,787
0
28,617
W
Loki
shuwop
Loki
12,696
3,721
0
1,122
6,808
2,817
0
1,673
5,005
0
26,863
L
9,099
3,625
0
2,320
13,442
11,585
0
6,235
7,030
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
56,887
185
Minions Killed
200
6
Camps Cleared
8
968,985
Distance Traveled
1,092,167
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,941
904
7
1
2
157,028
0
W
Hades
10,846
986
17
2
0
221,359
0
L
Ah Puch
10,107
919
91
8
1
180,466
0
L
Artio
9,700
882
24
2
1
198,118
0
W
Tiamat
10,584
962
34
3
1
211,748
0
W
Jing Wei
11,920
1,084
92
8
3
233,494
0
W
Baba Yaga
10,700
973
33
3
1
188,841
0
L
Ne Zha
10,045
913
32
3
0
214,329
0
W
Loki
12,837
1,167
24
2
3
236,725
0
L
Set
10,131
921
31
3
2
219,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role