Player Matchup

Geb
Geb
DRsalted
Geb
Level 29
God Stats
3W - 5L
1,574 SR
Queue Stats
14W - 29L
1,263 Elo+
Party 2
Fafnir
Fafnir
DripWebCam69
Fafnir
Level 99
God Stats
1W - 4L
1,733 SR
Queue Stats
190W - 208L
1,433 Elo+
Party 2
Hachiman
Hachiman
Maundu4962
Hachiman
Level 66
God Stats
2W - 3L
1,723 SR
Queue Stats
72W - 85L
1,399 Elo+
Solo
Team Averages
Level 65
1,677 SR
1,365 Elo+

VS

Team Averages
Level 74
1,641 SR
1,510 Elo+
Horus
Horus
Geevani
Horus
Level 87
God Stats
4W - 4L
1,745 SR
Queue Stats
32W - 25L
1,502 Elo+
Party 1
Nox
Nox
ThatBoyVenom
Nox
Level 22
God Stats
5W - 8L
1,577 SR
Queue Stats
92W - 82L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
YESIMCARL
Danzaburou
Level 112
God Stats
27W - 23L
1,600 SR
Queue Stats
230W - 197L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,593
559
5,109
10,222
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
11
2 / 5 / 1
6,813
681
4,678
12,576
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Maundu4962
Hachiman
11
2 / 4 / 2
6,749
675
8,663
8,534
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Geevani
Horus
11
3 / 1 / 10
8,154
815
6,433
9,613
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 8
7,862
786
8,219
6,104
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
YESIMCARL
Danzaburou
11
5 / 1 / 7
8,009
801
12,008
10,310
4,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
13
13
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Fafnir
2
5
1
0.5
W
Horus
Geevani
Horus
3
1
10
8
L
Hachiman
Maundu4962
Hachiman
2
4
2
0.75
W
5
2
8
4.5
W
Danzaburou
YESIMCARL
Danzaburou
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
26,660
31,332
Taken
26,027
16,895
Mitigated
16,171
3,463
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,109
374
77
213
10,222
4,595
0
2,966
7,256
8,952
0
L
Fafnir
4,678
1,552
24
2,769
12,576
9,251
0
4,107
8,469
14,748
1,724
W
Horus
Geevani
Horus
6,433
3,002
2,631
4,341
9,613
8,664
79
3,236
5,947
0
12,276
L
Hachiman
Maundu4962
Hachiman
8,663
3,451
0
380
8,534
3,049
0
1,622
6,912
0
27,037
W
8,219
1,365
0
0
6,104
2,809
208
2,102
3,686
18,882
0
W
Danzaburou
YESIMCARL
Danzaburou
12,008
5,899
0
1,404
10,310
4,698
343
3,221
6,755
0
28,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,155
Gold Earned
24,025
86
Minions Killed
86
5
Camps Cleared
1
498,865
Distance Traveled
530,240
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,593
559
6
1
0
182,696
0
L
Fafnir
6,813
681
34
3
4
156,684
4
W
Horus
8,154
815
14
1
0
187,291
2
L
Hachiman
6,749
675
46
5
1
159,485
3
W
Nox
7,862
786
30
3
0
178,340
0
W
Danzaburou
8,009
801
42
4
1
164,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role