Player Matchup

Sun Wukong
Sun Wukong
BatSHADOW777
Sun Wukong
Level 63
God Stats
19W - 12L
1,531 SR
Queue Stats
266W - 313L
1,298 Elo+
Party 3
Mercury
Mercury
Etol03PR
Mercury
Level 116
God Stats
14W - 12L
1,531 SR
Queue Stats
170W - 195L
1,379 Elo+
Party 4
Xbalanque
Xbalanque
P1P1ST4CK3R
Xbalanque
Level 63
God Stats
12W - 10L
1,500 SR
Queue Stats
117W - 141L
1,401 Elo+
Party 4
Persephone
Persephone
TUPAPISAPO
Persephone
Level 57
God Stats
14W - 15L
1,486 SR
Queue Stats
161W - 196L
1,268 Elo+
Party 3
Ymir
Ymir
Z0MBIEPUG
Ymir
Level 61
God Stats
4W - 1L
1,144 SR
Queue Stats
155W - 155L
1,386 Elo+
Solo
Team Averages
Level 72
1,439 SR
1,346 Elo+

VS

Team Averages
Level 76
1,509 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
BushyCell
Tsukuyomi
Level 53
God Stats
2W - 1L
1,789 SR
Queue Stats
53W - 39L
1,517 Elo+
Solo
Chaac
Chaac
Chaotic101
Chaac
Level 47
God Stats
3W - 5L
1,281 SR
Queue Stats
8W - 12L
1,273 Elo+
Party 2
Merlin
Merlin
Chaotic111
Merlin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,305 Elo+
Party 2
Yemoja
Yemoja
RadishesAndMilk
Yemoja
Level 20
God Stats
1W - 3L
1,499 SR
Queue Stats
23W - 27L
1,469 Elo+
Party 1
Chernobog
Chernobog
TheCoolLucifer
Chernobog
Level 124
God Stats
8W - 6L
1,474 SR
Queue Stats
335W - 401L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BatSHADOW777
Sun Wukong
17
3 / 3 / 3
11,205
534
18,180
25,364
18,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Etol03PR
Mercury
19
11 / 1 / 3
12,030
573
11,082
15,863
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
P1P1ST4CK3R
Xbalanque
16
0 / 4 / 7
9,712
462
7,609
11,929
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
TUPAPISAPO
Persephone
14
2 / 1 / 6
10,002
476
11,747
13,432
5,094
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
2 / 4 / 11
10,024
477
10,506
16,868
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BushyCell
Tsukuyomi
15
4 / 6 / 1
9,420
449
12,539
18,326
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
15
2 / 1 / 1
9,808
467
13,100
20,206
20,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Chaotic111
Merlin
14
1 / 4 / 1
9,153
436
11,165
13,456
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 3 / 2
10,119
482
6,961
19,774
17,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
TheCoolLucifer
Chernobog
16
3 / 4 / 1
9,811
467
10,485
15,800
7,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
13
13
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BatSHADOW777
Sun Wukong
3
3
3
1.5
L
Tsukuyomi
BushyCell
Tsukuyomi
4
6
1
0.75
L
Chaac
2
1
1
2.5
L
Merlin
Chaotic111
Merlin
1
4
1
0.38
W
Mercury
Etol03PR
Mercury
11
1
3
12.5
W
Xbalanque
P1P1ST4CK3R
Xbalanque
0
4
7
0.88
L
3
3
2
1.33
W
Persephone
TUPAPISAPO
Persephone
2
1
6
5
L
Chernobog
TheCoolLucifer
Chernobog
3
4
1
0.88
W
Ymir
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,124
Damage
54,250
83,456
Taken
87,562
54,470
Mitigated
59,270
20,542
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BatSHADOW777
Sun Wukong
18,180
4,940
0
11,345
25,364
18,437
574
2,074
22,305
0
91,785
L
Tsukuyomi
BushyCell
Tsukuyomi
12,539
3,112
0
5,080
18,326
8,098
352
3,892
14,434
0
71,824
L
Chaac
13,100
2,898
0
8,437
20,206
20,234
732
1,196
19,010
0
65,584
L
Merlin
Chaotic111
Merlin
11,165
349
0
2,518
13,456
6,106
540
5,571
7,885
70,010
0
W
Mercury
Etol03PR
Mercury
11,082
5,420
0
695
15,863
7,314
1,041
3,884
11,941
0
120,221
W
Xbalanque
P1P1ST4CK3R
Xbalanque
7,609
5,384
0
2,757
11,929
4,480
1,504
3,091
8,838
0
61,347
L
6,961
2,223
4,531
4,004
19,774
17,772
0
7,135
12,639
27,125
0
W
Persephone
TUPAPISAPO
Persephone
11,747
1,220
0
4,170
13,432
5,094
552
6,171
7,260
65,820
0
L
Chernobog
TheCoolLucifer
Chernobog
10,485
6,610
2
3,491
15,800
7,060
774
4,575
11,225
0
82,455
W
Ymir
10,506
2,434
0
1,575
16,868
19,145
74
3,886
12,939
42,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
48,311
557
Minions Killed
465
0
Camps Cleared
0
1,995,908
Distance Traveled
1,853,069
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,205
534
137
7
0
400,668
0
L
Tsukuyomi
9,420
449
92
4
0
391,769
0
L
Chaac
9,808
467
108
5
0
371,811
0
L
Merlin
9,153
436
112
5
0
357,772
7
W
Mercury
12,030
573
187
9
0
474,233
4
W
Xbalanque
9,712
462
93
4
0
360,055
1
L
Yemoja
10,119
482
31
1
0
370,392
6
W
Persephone
10,002
476
78
4
0
411,501
0
L
Chernobog
9,811
467
122
6
0
361,325
5
W
Ymir
10,024
477
62
3
0
349,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role