Player Matchup

Lancelot
Lancelot
FaTGladdy
Lancelot
Level 97
God Stats
41W - 46L
1,463 SR
Queue Stats
238W - 217L
1,480 Elo+
Party 2
Sol
Sol
Kairanti
Sol
Level 148
God Stats
10W - 10L
1,471 SR
Queue Stats
140W - 162L
1,435 Elo+
Solo
Khepri
Khepri
Sonicl1on
Khepri
Level 87
God Stats
7W - 6L
1,712 SR
Queue Stats
108W - 103L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
pjkattil
Ao Kuang
Level 30
God Stats
0W - 4L
1,321 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
yamisan27
Amaterasu
Level 44
God Stats
5W - 10L
1,497 SR
Queue Stats
20W - 37L
1,394 Elo+
Party 4
Team Averages
Level 81
1,493 SR
1,467 Elo+

VS

Team Averages
Level 85
1,460 SR
1,428 Elo+
Tiamat
Tiamat
Dragonsblade993
Tiamat
Level 31
God Stats
14W - 12L
1,450 SR
Queue Stats
24W - 27L
1,388 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ginova_mk13
Tsukuyomi
Level 96
God Stats
3W - 5L
1,388 SR
Queue Stats
50W - 38L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
The0_0King1
Baron Samedi
Level 101
God Stats
5W - 3L
1,542 SR
Queue Stats
128W - 118L
1,466 Elo+
Party 1
Mulan
Mulan
Viking_Submarine
Mulan
Level 147
God Stats
6W - 3L
1,460 SR
Queue Stats
427W - 493L
1,401 Elo+
Solo
Charybdis
Charybdis
mass 117
Charybdis
Level 49
God Stats
5W - 4L
1,461 SR
Queue Stats
184W - 194L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FaTGladdy
Lancelot
11
1 / 1 / 1
6,566
438
7,472
11,767
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 3
6,600
440
9,118
12,989
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Sonicl1on
Khepri
10
1 / 0 / 2
6,609
441
2,477
9,603
7,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
pjkattil
Ao Kuang
10
1 / 3 / 1
5,822
388
6,085
15,699
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
yamisan27
Amaterasu
11
2 / 6 / 0
7,048
470
7,391
16,073
9,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,828
522
11,271
6,431
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ginova_mk13
Tsukuyomi
12
1 / 3 / 5
7,216
481
8,486
11,278
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
The0_0King1
Baron Samedi
11
2 / 1 / 4
7,637
509
6,996
8,870
5,016
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 1 / 3
9,635
642
14,875
16,582
13,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
mass 117
Charybdis
13
1 / 0 / 4
7,898
527
9,592
10,913
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Lancelot
FaTGladdy
Lancelot
1
1
1
1.5
W
Tsukuyomi
Ginova_mk13
Tsukuyomi
1
3
5
1.17
L
0
2
3
0.75
L
Khepri
Sonicl1on
Khepri
1
0
2
2
W
Baron Samedi
The0_0King1
Baron Samedi
2
1
4
4
W
6
1
3
7.5
W
Charybdis
mass 117
Charybdis
1
0
4
3
L
Ao Kuang
pjkattil
Ao Kuang
1
3
1
0.5
L
Amaterasu
yamisan27
Amaterasu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,543
Damage
51,220
66,131
Taken
54,074
33,367
Mitigated
31,936
22,930
Healing
32,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,271
1,041
204
3,263
6,431
4,910
651
2,953
3,478
57,444
0
L
Lancelot
FaTGladdy
Lancelot
7,472
2,013
0
4,983
11,767
4,860
0
1,860
9,907
0
46,444
W
Tsukuyomi
Ginova_mk13
Tsukuyomi
8,486
2,080
0
4,807
11,278
4,156
470
3,189
8,089
0
53,528
L
9,118
3,150
0
4,937
12,989
4,696
0
4,023
8,966
57,558
0
L
Khepri
Sonicl1on
Khepri
2,477
145
1,899
2,062
9,603
7,049
0
3,329
6,274
20,062
0
W
Baron Samedi
The0_0King1
Baron Samedi
6,996
952
2,081
5,419
8,870
5,016
875
2,603
6,267
25,770
0
W
14,875
1,878
0
10,305
16,582
13,285
70
2,437
14,145
0
76,295
W
Charybdis
mass 117
Charybdis
9,592
5,598
0
6,695
10,913
4,569
1,174
6,498
4,415
0
66,991
L
Ao Kuang
pjkattil
Ao Kuang
6,085
1,596
0
3,867
15,699
6,866
0
7,438
8,261
30,009
0
L
Amaterasu
yamisan27
Amaterasu
7,391
2,935
0
5,182
16,073
9,896
234
1,617
14,456
0
35,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
40,214
339
Minions Killed
442
0
Camps Cleared
0
1,492,674
Distance Traveled
1,423,029
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,828
522
82
5
0
298,748
4
L
Lancelot
6,566
438
88
6
0
354,649
4
W
Tsukuyomi
7,216
481
76
5
0
321,420
3
L
Sol
6,600
440
105
7
0
246,043
0
L
Khepri
6,609
441
38
3
0
290,086
2
W
Baron Samedi
7,637
509
36
2
0
265,980
5
W
Mulan
9,635
642
140
9
0
293,799
2
W
Charybdis
7,898
527
108
7
0
243,082
3
L
Ao Kuang
5,822
388
46
3
0
296,070
3
L
Amaterasu
7,048
470
62
4
0
305,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role