Player Matchup

Chaac
Chaac
Brgnbo
Chaac
Level 25
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DrunkenJoker87
Anubis
Level 88
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DuplicitousDirk
Atlas
Level 67
God Stats
3W - 3L
1,490 SR
Queue Stats
29W - 28L
1,537 Elo+
Solo
Ullr
Ullr
KingRagnarDZ
Ullr
Level 28
God Stats
19W - 16L
1,550 SR
Queue Stats
62W - 57L
1,504 Elo+
Solo
Arachne
Arachne
xman2000
Arachne
Level 89
God Stats
3W - 1L
1,266 SR
Queue Stats
33W - 26L
1,495 Elo+
Solo
Team Averages
Level 59
1,409 SR
1,507 Elo+

VS

Team Averages
Level 103
1,442 SR
1,497 Elo+
Cerberus
Cerberus
BIGMANFISH101
Cerberus
Level 114
God Stats
5W - 11L
1,469 SR
Queue Stats
120W - 147L
1,385 Elo+
Solo
Hou Yi
Hou Yi
Druw102203
Hou Yi
Level 45
God Stats
0W - 4L
1,348 SR
Queue Stats
147W - 136L
1,551 Elo+
Solo
Skadi
Skadi
Loesh1985
Skadi
Level 123
God Stats
129W - 117L
1,588 SR
Queue Stats
427W - 452L
1,515 Elo+
Solo
Tyr
Tyr
SpiffyTurtle82
Tyr
Level 107
God Stats
3W - 4L
1,207 SR
Queue Stats
73W - 78L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Staattic
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,598 SR
Queue Stats
29W - 19L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brgnbo
Chaac
16
1 / 4 / 1
9,922
620
5,557
14,486
12,169
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 5 / 3
10,869
679
11,748
21,619
10,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 5
11,377
711
14,983
20,379
16,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
3 / 1 / 3
11,329
708
12,379
14,970
7,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xman2000
Arachne
19
2 / 2 / 3
11,193
700
10,736
15,358
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGMANFISH101
Cerberus
17
1 / 3 / 8
9,933
621
8,143
19,154
22,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Druw102203
Hou Yi
17
3 / 0 / 2
10,567
660
5,828
5,324
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Loesh1985
Skadi
19
2 / 1 / 6
11,211
701
23,820
12,787
5,999
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 9
9,967
623
8,470
17,585
17,132
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Staattic
Morgan Le Fay
20
8 / 3 / 2
11,797
737
21,819
15,773
8,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
15
15
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BIGMANFISH101
Cerberus
1
3
8
1.67
W
Chaac
Brgnbo
Chaac
1
4
1
0.38
W
1
5
3
0.5
L
Hou Yi
Druw102203
Hou Yi
3
0
2
4
W
2
3
5
1.5
W
3
1
3
4.5
L
Skadi
Loesh1985
Skadi
2
1
6
5
L
1
2
9
2.75
L
Morgan Le Fay
Staattic
Morgan Le Fay
8
3
2
3
W
Arachne
xman2000
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,403
Damage
68,080
86,812
Taken
70,623
55,130
Mitigated
56,936
19,719
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BIGMANFISH101
Cerberus
8,143
592
298
4,155
19,154
22,609
0
6,300
12,411
25,844
0
W
Chaac
Brgnbo
Chaac
5,557
269
190
1,674
14,486
12,169
102
3,902
10,584
0
18,939
W
11,748
723
180
9,304
21,619
10,828
1,300
7,968
13,651
51,285
0
L
Hou Yi
Druw102203
Hou Yi
5,828
3,520
0
880
5,324
2,312
0
1,778
3,388
0
31,345
W
14,983
3,606
0
3,088
20,379
16,039
244
6,427
13,952
37,176
0
W
12,379
4,501
0
472
14,970
7,195
1,350
5,678
9,292
0
46,623
L
Skadi
Loesh1985
Skadi
23,820
10,796
527
2,810
12,787
5,999
1,403
5,801
6,538
0
75,719
L
8,470
820
0
1,060
17,585
17,132
0
6,815
10,292
0
19,272
L
Morgan Le Fay
Staattic
Morgan Le Fay
21,819
2,426
174
5,292
15,773
8,884
653
4,262
11,263
56,854
0
W
Arachne
xman2000
Arachne
10,736
7,187
0
4,811
15,358
8,899
780
5,987
9,371
0
52,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,690
Gold Earned
53,475
324
Minions Killed
346
0
Camps Cleared
0
1,565,274
Distance Traveled
1,286,667
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,933
621
59
4
0
268,473
0
W
Chaac
9,922
620
32
2
0
307,235
0
W
Anubis
10,869
679
82
5
0
236,404
0
L
Hou Yi
10,567
660
62
4
0
149,876
0
W
Atlas
11,377
711
49
3
0
351,983
5
W
Ullr
11,329
708
82
5
0
308,110
0
L
Skadi
11,211
701
118
7
0
303,223
4
L
Tyr
9,967
623
32
2
0
276,370
2
L
Morgan Le Fay
11,797
737
75
5
0
288,725
1
W
Arachne
11,193
700
79
5
0
361,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role