Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Gold I
Erikcee
Cabrakan
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,749 MMR
Party 3
Hercules
Hercules
Gold III
GIRTHQUAKEXL
Hercules
Gold III
Level 63
God Stats
1W - 2L
1,568 SR
Queue Stats
114W - 107L
1,473 MMR
Solo
Apollo
Apollo
Gold I
JOSUE504
Apollo
Gold I
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
96W - 101L
1,575 MMR
Party 1
Guan Yu
Guan Yu
Gold III
XxWindquakexX
Guan Yu
Gold III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 144L
1,451 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,557 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,619 SR
1,540 MMR
Kali
Kali
Gold V
 
Kali
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold I
HKAZ4100
Achilles
Gold I
Level 124
God Stats
3W - 2L
1,550 SR
Queue Stats
37W - 26L
1,727 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Sorc3ry
Nu Wa
Gold II
Level 56
God Stats
1W - 1L
1,841 SR
Queue Stats
149W - 163L
1,502 MMR
Solo
Ares
Ares
Bronze III
THISisASIA7
Ares
Bronze III
Level 119
God Stats
1W - 3L
1,600 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
genbuddha
Cupid
Gold IV
Level 160
God Stats
1W - 3L
1,601 SR
Queue Stats
32W - 30L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 1
10,223
465
11,283
16,508
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Erikcee
Cabrakan
14
1 / 4 / 3
9,186
418
11,824
20,241
14,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
GIRTHQUAKEXL
Hercules
12
1 / 5 / 2
8,343
379
7,061
27,325
17,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
JOSUE504
Apollo
18
3 / 4 / 0
11,257
512
9,451
17,927
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
15
0 / 7 / 1
9,473
431
9,132
23,219
26,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasBakasuraDa JiHorusOsiris

VS

Bans
LancelotThanatosChang'eKing ArthurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
9 / 2 / 7
12,748
579
19,467
25,333
14,309
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
HKAZ4100
Achilles
19
5 / 1 / 7
12,547
570
18,784
23,091
18,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Sorc3ry
Nu Wa
19
4 / 1 / 7
12,135
552
17,980
8,286
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 11
10,338
470
12,664
19,781
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
genbuddha
Cupid
19
4 / 2 / 3
12,387
563
11,395
14,865
6,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
24
24
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
W
Kali
 
Kali
9
2
7
6.25
L
Cabrakan
Erikcee
Cabrakan
1
4
3
0.63
L
Hercules
GIRTHQUAKEXL
Hercules
1
5
2
0.4
W
Achilles
HKAZ4100
Achilles
5
1
7
8.5
L
Apollo
JOSUE504
Apollo
3
4
0
0.75
W
Nu Wa
Sorc3ry
Nu Wa
4
1
7
7.5
W
2
1
11
7.5
L
Guan Yu
0
7
1
0.07
W
Cupid
genbuddha
Cupid
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
80,290
105,220
Taken
91,356
71,650
Mitigated
64,513
25,169
Healing
32,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,283
4,141
0
8,062
16,508
6,573
0
4,588
11,725
85,379
9,881
W
Kali
 
Kali
19,467
9,356
0
9,453
25,333
14,309
0
9,954
15,379
0
130,641
L
Cabrakan
Erikcee
Cabrakan
11,824
1,250
0
929
20,241
14,197
0
6,507
13,446
91,870
0
L
Hercules
GIRTHQUAKEXL
Hercules
7,061
1,710
719
6,725
27,325
17,455
0
10,739
16,207
0
25,275
W
Achilles
HKAZ4100
Achilles
18,784
4,403
0
11,405
23,091
18,119
0
2,895
20,196
0
101,534
L
Apollo
JOSUE504
Apollo
9,451
7,118
0
5,288
17,927
7,087
637
4,007
13,721
0
108,123
W
Nu Wa
Sorc3ry
Nu Wa
17,980
3,497
0
1,141
8,286
4,122
947
3,440
4,846
106,654
0
W
12,664
1,126
0
2,096
19,781
21,209
131
5,135
14,646
34,694
0
L
Guan Yu
9,132
2,369
128
3,318
23,219
26,338
0
3,636
19,477
0
78,256
W
Cupid
genbuddha
Cupid
11,395
6,343
239
8,140
14,865
6,754
0
1,639
13,226
0
115,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
60,155
639
Minions Killed
707
0
Camps Cleared
0
1,970,665
Distance Traveled
2,225,736
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,223
465
175
8
0
354,939
3
W
Kali
12,748
579
151
7
0
506,423
5
L
Cabrakan
9,186
418
121
6
0
391,273
6
L
Hercules
8,343
379
31
1
0
422,942
3
W
Achilles
12,547
570
156
7
0
418,942
5
L
Apollo
11,257
512
186
8
0
404,029
6
W
Nu Wa
12,135
552
168
8
0
441,035
10
W
Ares
10,338
470
29
1
0
449,819
14
L
Guan Yu
9,473
431
126
6
0
397,482
2
W
Cupid
12,387
563
203
9
0
409,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role