Player Matchup

Lancelot
Lancelot
ITzDragonJrXz
Lancelot
Level 148
God Stats
4W - 0L
1,855 SR
Queue Stats
104W - 53L
1,644 Elo+
Party 1
Chronos
Chronos
ITzDragonXz
Chronos
Level 49
God Stats
2W - 1L
1,667 SR
Queue Stats
61W - 32L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
Pro Micah 123
Gilgamesh
Level 100
God Stats
5W - 4L
1,644 SR
Queue Stats
44W - 26L
1,661 Elo+
Party 1
Team Averages
Level 99
1,722 SR
1,648 Elo+

VS

Team Averages
Level 66
1,349 SR
1,494 Elo+
Yu Huang
Yu Huang
Desume
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,491 Elo+
Party 2
Tyr
Tyr
MayoMike
Tyr
Level 69
God Stats
1W - 4L
1,345 SR
Queue Stats
90W - 99L
1,498 Elo+
Party 2
Da Ji
Da Ji
Parzivlu
Da Ji
Level 84
God Stats
0W - 2L
1,203 SR
Queue Stats
166W - 166L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ITzDragonJrXz
Lancelot
15
8 / 0 / 4
10,246
788
14,725
12,152
6,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ITzDragonXz
Chronos
14
1 / 0 / 9
8,901
685
9,122
5,617
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pro Micah 123
Gilgamesh
13
3 / 4 / 7
8,862
682
9,386
13,504
11,663
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Desume
Yu Huang
11
1 / 6 / 3
7,527
579
7,557
10,965
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 3
7,912
609
10,188
14,975
13,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Parzivlu
Da Ji
11
2 / 5 / 2
7,663
589
6,828
13,638
6,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Desume
Yu Huang
1
6
3
0.42
W
Lancelot
ITzDragonJrXz
Lancelot
8
0
4
10
W
Chronos
ITzDragonXz
Chronos
1
0
9
5.5
L
1
1
3
2.5
L
Da Ji
Parzivlu
Da Ji
2
5
2
0.6
W
Gilgamesh
Pro Micah 123
Gilgamesh
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
24,573
31,273
Taken
39,578
20,307
Mitigated
24,513
9,893
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Desume
Yu Huang
7,557
448
0
1,620
10,965
4,723
0
2,275
8,690
24,609
0
W
Lancelot
ITzDragonJrXz
Lancelot
14,725
3,180
0
4,597
12,152
6,070
1,213
2,569
9,583
0
37,856
W
Chronos
ITzDragonXz
Chronos
9,122
3,881
0
3,243
5,617
2,574
1,411
2,366
3,251
34,399
3,794
L
10,188
1,021
0
4,089
14,975
13,624
0
3,167
11,808
0
26,041
L
Da Ji
Parzivlu
Da Ji
6,828
1,851
0
0
13,638
6,166
0
2,895
10,743
0
21,054
W
Gilgamesh
Pro Micah 123
Gilgamesh
9,386
2,611
348
1,705
13,504
11,663
129
3,524
9,980
0
20,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
23,102
139
Minions Killed
103
8
Camps Cleared
3
767,751
Distance Traveled
704,800
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,527
579
39
3
1
210,135
3
W
Lancelot
10,246
788
51
4
3
281,136
3
W
Chronos
8,901
685
64
5
4
250,602
3
L
Tyr
7,912
609
33
3
1
283,875
4
L
Da Ji
7,663
589
31
2
1
210,790
6
W
Gilgamesh
8,862
682
24
2
1
236,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role