Player Matchup

Chang'e
Chang'e
AlbelTheSamurai
Chang'e
Level 148
God Stats
2W - 1L
1,283 SR
Queue Stats
89W - 78L
1,464 Elo+
Solo
Anubis
Anubis
Chaosguy1213594
Anubis
Level 67
God Stats
10W - 11L
1,308 SR
Queue Stats
197W - 226L
1,441 Elo+
Solo
Ymir
Ymir
Frankenbones11
Ymir
Level 40
God Stats
14W - 10L
1,515 SR
Queue Stats
18W - 17L
1,474 Elo+
Party 2
Shiva
Shiva
MAJORPANDA_
Shiva
Level 148
God Stats
2W - 0L
1,755 SR
Queue Stats
205W - 203L
1,509 Elo+
Solo
Artemis
Artemis
insertname69
Artemis
Level 29
God Stats
4W - 6L
1,372 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 2
Team Averages
Level 86
1,446 SR
1,443 Elo+

VS

Team Averages
Level 70
1,536 SR
1,480 Elo+
The Morrigan
The Morrigan
Agent_lron
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 112L
1,499 Elo+
Party 1
Bacchus
Bacchus
FetusFajitazz
Bacchus
Level 49
God Stats
18W - 7L
1,624 SR
Queue Stats
77W - 87L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
knuck-94
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
one_piece23-5
Baron Samedi
Level 141
God Stats
16W - 13L
1,631 SR
Queue Stats
680W - 682L
1,445 Elo+
Solo
Danzaburou
Danzaburou
sL Nizzer
Danzaburou
Level 68
God Stats
1W - 1L
1,423 SR
Queue Stats
57W - 66L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 10
12,200
1,220
15,233
10,493
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 13
10,763
1,076
8,349
5,297
3,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 14
11,790
1,179
9,340
13,539
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 1 / 11
11,162
1,116
12,431
10,628
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
insertname69
Artemis
17
2 / 1 / 18
10,405
1,041
10,754
6,737
3,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

307

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Agent_lron
The Morrigan
15
0 / 2 / 2
9,358
936
8,377
4,897
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
14
0 / 2 / 2
9,265
927
5,735
12,013
15,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
knuck-94
Gilgamesh
14
0 / 5 / 1
9,109
911
4,468
15,631
8,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
one_piece23-5
Baron Samedi
15
0 / 4 / 1
9,412
941
8,117
13,463
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sL Nizzer
Danzaburou
14
2 / 9 / 0
9,761
976
14,462
16,817
8,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
8
22
Kills
2
2
Deaths
22
66
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Agent_lron
The Morrigan
0
2
2
0.5
W
10
0
10
15
W
3
0
13
9.5
L
Bacchus
0
2
2
0.5
W
3
0
14
10
W
4
1
11
9.5
W
Artemis
insertname69
Artemis
2
1
18
11
L
Gilgamesh
knuck-94
Gilgamesh
0
5
1
0.1
L
Baron Samedi
one_piece23-5
Baron Samedi
0
4
1
0.13
L
Danzaburou
sL Nizzer
Danzaburou
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,107
Damage
41,159
46,694
Taken
62,821
44,346
Mitigated
41,585
22,890
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Agent_lron
The Morrigan
8,377
479
0
498
4,897
2,201
0
1,355
3,387
25,033
0
W
15,233
1,586
9,706
5,122
10,493
5,447
0
3,790
6,569
38,227
0
W
8,349
172
151
1,774
5,297
3,584
0
1,898
3,323
37,415
0
L
Bacchus
5,735
360
316
244
12,013
15,269
0
6,694
5,248
10,844
0
W
9,340
564
908
2,170
13,539
19,027
0
6,201
7,125
21,776
0
W
12,431
2,608
865
1,344
10,628
12,746
0
5,366
5,022
0
31,366
W
Artemis
insertname69
Artemis
10,754
7,820
0
850
6,737
3,542
0
4,189
2,426
0
29,739
L
Gilgamesh
knuck-94
Gilgamesh
4,468
1,023
0
303
15,631
8,795
0
8,703
6,615
0
14,232
L
Baron Samedi
one_piece23-5
Baron Samedi
8,117
351
2,665
1,765
13,463
6,575
0
8,799
4,623
31,413
0
L
Danzaburou
sL Nizzer
Danzaburou
14,462
6,930
0
2,080
16,817
8,745
0
7,371
9,275
0
32,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,320
Gold Earned
46,905
228
Minions Killed
157
12
Camps Cleared
3
946,547
Distance Traveled
834,270
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,358
936
48
5
2
151,759
3
W
Chang'e
12,200
1,220
53
5
1
189,556
1
W
Anubis
10,763
1,076
79
8
1
194,982
1
L
Bacchus
9,265
927
8
1
0
173,901
0
W
Ymir
11,790
1,179
27
3
0
178,475
0
W
Shiva
11,162
1,116
24
2
8
208,665
3
W
Artemis
10,405
1,041
45
5
2
174,869
0
L
Gilgamesh
9,109
911
17
2
0
165,157
0
L
Baron Samedi
9,412
941
47
5
0
181,999
0
L
Danzaburou
9,761
976
37
4
1
161,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role