Player Matchup

Danzaburou
Danzaburou
NerdyNemo777
Danzaburou
Level 27
God Stats
5W - 8L
1,263 SR
Queue Stats
9W - 19L
1,185 Elo+
Party 2
Fenrir
Fenrir
oxGrEeKxo
Fenrir
Level 148
God Stats
0W - 1L
1,504 SR
Queue Stats
69W - 70L
1,596 Elo+
Party 2
Sol
Sol
skimbleshanks0
Sol
Level 28
God Stats
0W - 1L
1,350 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Team Averages
Level 68
1,372 SR
1,378 Elo+

VS

Team Averages
Level 85
1,479 SR
1,510 Elo+
Xbalanque
Xbalanque
Its0k1mHigh
Xbalanque
Level 123
God Stats
2W - 0L
1,550 SR
Queue Stats
22W - 8L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
Squirtle Mob
Sun Wukong
Level 25
God Stats
10W - 6L
1,543 SR
Queue Stats
16W - 16L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
ZombieCubeTK
Baron Samedi
Level 107
God Stats
9W - 7L
1,345 SR
Queue Stats
449W - 374L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NerdyNemo777
Danzaburou
14
0 / 8 / 4
9,206
575
6,242
12,831
5,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
oxGrEeKxo
Fenrir
16
6 / 8 / 1
11,059
691
14,693
19,989
17,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 2 / 5
10,392
650
8,509
13,469
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Its0k1mHigh
Xbalanque
16
6 / 5 / 10
11,839
740
13,415
16,354
6,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Squirtle Mob
Sun Wukong
18
5 / 0 / 12
11,957
747
13,436
18,408
15,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ZombieCubeTK
Baron Samedi
17
6 / 2 / 8
11,670
729
11,866
8,186
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
17
18
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Its0k1mHigh
Xbalanque
6
5
10
2.2
L
Danzaburou
NerdyNemo777
Danzaburou
0
8
4
0.25
W
Sun Wukong
Squirtle Mob
Sun Wukong
5
0
12
11
W
Baron Samedi
ZombieCubeTK
Baron Samedi
6
2
8
5
L
Fenrir
oxGrEeKxo
Fenrir
6
8
1
0.81
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
38,717
46,289
Taken
42,948
29,392
Mitigated
26,858
7,823
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Its0k1mHigh
Xbalanque
13,415
4,418
0
1,745
16,354
6,917
1,869
3,249
12,790
0
40,655
L
Danzaburou
NerdyNemo777
Danzaburou
6,242
1,776
0
952
12,831
5,730
455
3,314
9,517
0
27,082
W
Sun Wukong
Squirtle Mob
Sun Wukong
13,436
2,216
727
7,483
18,408
15,342
38
3,382
14,775
0
40,957
W
Baron Samedi
ZombieCubeTK
Baron Samedi
11,866
1,339
2,582
2,424
8,186
4,599
1,303
2,323
5,728
52,975
0
L
Fenrir
oxGrEeKxo
Fenrir
14,693
2,111
415
3,234
19,989
17,476
0
6,574
13,415
0
38,554
L
8,509
2,027
0
3,222
13,469
6,186
1,110
2,356
11,113
33,434
2,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
35,466
155
Minions Killed
192
4
Camps Cleared
9
772,739
Distance Traveled
819,935
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,839
740
65
4
1
244,009
1
L
Danzaburou
9,206
575
48
3
0
245,185
0
W
Sun Wukong
11,957
747
52
3
4
310,880
0
W
Baron Samedi
11,670
729
75
5
4
265,046
2
L
Fenrir
11,059
691
44
3
3
269,102
5
L
Sol
10,392
650
63
4
1
258,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role