Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CarlitoMarx
Nu Wa
Level 46
God Stats
0W - 2L
1,340 SR
Queue Stats
176W - 121L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
RB_CoeLhAo02
Heimdallr
Level 105
God Stats
1W - 4L
1,499 SR
Queue Stats
172W - 194L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
SpinOoxN157
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,399 Elo+
Party 1
Chaac
Chaac
xKloouD
Chaac
Level 49
God Stats
4W - 4L
1,558 SR
Queue Stats
35W - 38L
1,524 Elo+
Solo
Team Averages
Level 69
1,480 SR
1,465 Elo+

VS

Team Averages
Level 113
1,699 SR
1,629 Elo+
Tyr
Tyr
MammaBruschetta
Tyr
Level 159
God Stats
12W - 1L
1,656 SR
Queue Stats
387W - 212L
1,658 Elo+
Party 3
Hou Yi
Hou Yi
Wasted2KonSkins
Hou Yi
Level 17
God Stats
14W - 6L
1,734 SR
Queue Stats
50W - 14L
1,723 Elo+
Party 3
Artio
Artio
ggMalaKa
Artio
Level 158
God Stats
10W - 1L
1,921 SR
Queue Stats
433W - 234L
1,650 Elo+
Party 3
Da Ji
Da Ji
ozzy-joaoribeiro
Da Ji
Level 83
God Stats
3W - 3L
1,446 SR
Queue Stats
123W - 125L
1,437 Elo+
Solo
Ah Puch
Ah Puch
vtriechi
Ah Puch
Level 146
God Stats
2W - 0L
1,736 SR
Queue Stats
209W - 96L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 2 / 1
5,616
562
5,029
8,150
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,750
475
2,560
4,649
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
RB_CoeLhAo02
Heimdallr
8
0 / 3 / 0
4,722
472
3,871
7,082
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SpinOoxN157
Cthulhu
8
1 / 3 / 2
5,180
518
3,389
7,079
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
xKloouD
Chaac
8
0 / 3 / 0
4,592
459
4,266
9,319
4,598
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,829
683
7,365
7,874
5,449
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 1 / 4
5,324
532
2,473
5,074
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
ggMalaKa
Artio
9
2 / 0 / 7
5,946
595
4,178
8,403
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
4 / 2 / 1
5,475
548
2,081
7,342
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
vtriechi
Ah Puch
10
3 / 1 / 2
5,895
590
6,221
4,940
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
2
1
1.75
L
0
2
1
0.25
W
4
0
1
4.5
L
Heimdallr
RB_CoeLhAo02
Heimdallr
0
3
0
0
L
Cthulhu
SpinOoxN157
Cthulhu
1
3
2
0.67
W
0
1
4
2
W
Artio
ggMalaKa
Artio
2
0
7
5.5
W
4
2
1
2.25
W
Ah Puch
vtriechi
Ah Puch
3
1
2
4
L
Chaac
xKloouD
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
22,318
36,279
Taken
33,633
16,971
Mitigated
17,161
9,187
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,029
2,585
0
2,476
8,150
4,089
0
2,032
6,118
0
37,806
L
2,560
837
0
492
4,649
1,781
0
2,616
2,033
27,146
0
W
7,365
2,060
0
4,021
7,874
5,449
0
318
7,556
0
43,915
L
Heimdallr
RB_CoeLhAo02
Heimdallr
3,871
1,560
0
1,921
7,082
2,500
0
2,178
4,904
0
30,475
L
Cthulhu
SpinOoxN157
Cthulhu
3,389
814
275
953
7,079
4,003
0
2,497
4,582
19,593
0
W
2,473
1,021
0
1,635
5,074
1,609
488
1,151
3,923
0
31,620
W
Artio
ggMalaKa
Artio
4,178
789
555
3,340
8,403
5,608
0
2,400
6,003
14,467
0
W
2,081
468
0
2,702
7,342
2,686
0
682
6,660
0
24,844
W
Ah Puch
vtriechi
Ah Puch
6,221
947
0
2,286
4,940
1,809
0
1,398
3,542
40,196
0
L
Chaac
xKloouD
Chaac
4,266
1,146
0
3,070
9,319
4,598
0
1,076
8,243
0
26,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
29,469
253
Minions Killed
269
0
Camps Cleared
0
912,884
Distance Traveled
1,019,132
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,616
562
65
7
0
199,331
2
L
Nu Wa
4,750
475
68
7
0
166,262
4
W
Tyr
6,829
683
77
8
0
240,526
1
L
Heimdallr
4,722
472
53
5
0
183,999
3
L
Cthulhu
5,180
518
30
3
0
176,444
0
W
Hou Yi
5,324
532
72
7
0
173,685
2
W
Artio
5,946
595
11
1
0
201,755
3
W
Da Ji
5,475
548
50
5
0
221,591
1
W
Ah Puch
5,895
590
59
6
0
181,575
1
L
Chaac
4,592
459
37
4
0
186,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role