Player Matchup

Anhur
Anhur
BlackLightningKG
Anhur
Level 131
God Stats
27W - 21L
1,551 SR
Queue Stats
607W - 560L
1,644 Elo+
Party 3
Eset
Eset
DEJAYINSOMNIA
Eset
Level 146
God Stats
3W - 3L
1,872 SR
Queue Stats
68W - 47L
1,638 Elo+
Party 2
Skadi
Skadi
LLAMASCG
Skadi
Level 148
God Stats
6W - 2L
1,555 SR
Queue Stats
236W - 203L
1,623 Elo+
Party 2
Jormungandr
Jormungandr
Louism23
Jormungandr
Level 134
God Stats
4W - 1L
1,708 SR
Queue Stats
464W - 420L
1,619 Elo+
Party 3
Chaac
Chaac
lEziool
Chaac
Level 128
God Stats
23W - 13L
1,648 SR
Queue Stats
59W - 34L
1,632 Elo+
Solo
Team Averages
Level 137
1,667 SR
1,631 Elo+

VS

Team Averages
Level 106
1,550 SR
1,554 Elo+
Danzaburou
Danzaburou
ChickenWaing
Danzaburou
Level 89
God Stats
47W - 30L
1,723 SR
Queue Stats
490W - 356L
1,619 Elo+
Party 1
Achilles
Achilles
Darktoastz
Achilles
Level 124
God Stats
3W - 7L
1,360 SR
Queue Stats
252W - 249L
1,553 Elo+
Solo
Apollo
Apollo
SaltGoblin
Apollo
Level 65
God Stats
3W - 3L
1,747 SR
Queue Stats
221W - 162L
1,553 Elo+
Party 1
Ganesha
Ganesha
Yeetthayoink
Ganesha
Level 124
God Stats
4W - 5L
1,583 SR
Queue Stats
537W - 409L
1,639 Elo+
Party 1
Agni
Agni
rribarra
Agni
Level 128
God Stats
1W - 3L
1,336 SR
Queue Stats
73W - 70L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,591
599
7,958
11,157
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 3
8,602
538
7,152
7,865
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
LLAMASCG
Skadi
16
6 / 1 / 3
9,984
624
11,312
10,727
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Louism23
Jormungandr
14
3 / 0 / 3
8,766
548
7,204
14,059
13,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
lEziool
Chaac
16
2 / 1 / 3
10,228
639
15,541
13,902
13,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChickenWaing
Danzaburou
12
0 / 4 / 0
7,151
447
5,206
11,809
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Darktoastz
Achilles
13
1 / 5 / 0
7,595
475
7,291
20,433
18,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
SaltGoblin
Apollo
13
0 / 2 / 1
7,354
460
6,656
14,571
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Yeetthayoink
Ganesha
12
0 / 0 / 1
7,594
475
3,336
11,721
8,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Agni
12
1 / 5 / 1
7,104
444
6,239
10,906
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
2
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Danzaburou
ChickenWaing
Danzaburou
0
4
0
0
W
2
1
3
3.5
L
Achilles
Darktoastz
Achilles
1
5
0
0.2
W
Skadi
LLAMASCG
Skadi
6
1
3
7.5
W
Jormungandr
Louism23
Jormungandr
3
0
3
4.5
L
Apollo
SaltGoblin
Apollo
0
2
1
0.25
L
Ganesha
Yeetthayoink
Ganesha
0
0
1
0.5
W
Chaac
lEziool
Chaac
2
1
3
3.5
L
Agni
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,167
Damage
28,728
57,710
Taken
69,440
40,106
Mitigated
41,721
22,066
Healing
25,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,958
3,947
0
5,700
11,157
4,859
498
960
10,197
0
75,387
L
Danzaburou
ChickenWaing
Danzaburou
5,206
1,539
0
3,120
11,809
3,595
0
2,784
9,025
0
50,973
W
7,152
320
329
2,069
7,865
3,504
502
3,578
4,287
61,814
0
L
Achilles
Darktoastz
Achilles
7,291
1,353
0
6,258
20,433
18,509
0
796
19,637
0
55,832
W
Skadi
LLAMASCG
Skadi
11,312
6,499
0
1,193
10,727
4,900
1,030
1,827
8,900
0
94,867
W
Jormungandr
Louism23
Jormungandr
7,204
2,207
3,079
3,781
14,059
13,418
263
3,210
10,849
32,265
0
L
Apollo
SaltGoblin
Apollo
6,656
4,103
0
5,615
14,571
6,579
0
1,721
12,850
0
72,389
L
Ganesha
Yeetthayoink
Ganesha
3,336
827
3,330
4,897
11,721
8,849
0
4,994
6,727
28,279
0
W
Chaac
lEziool
Chaac
15,541
3,019
0
5,915
13,902
13,425
481
0
13,902
0
82,730
L
Agni
6,239
222
69
1,856
10,906
4,189
0
4,061
6,845
57,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
36,798
573
Minions Killed
430
0
Camps Cleared
0
1,576,696
Distance Traveled
1,522,120
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,591
599
121
8
0
289,027
1
L
Danzaburou
7,151
447
98
6
0
288,704
1
W
Eset
8,602
538
105
7
0
324,937
3
L
Achilles
7,595
475
85
5
0
294,885
4
W
Skadi
9,984
624
148
9
0
338,735
6
W
Jormungandr
8,766
548
44
3
0
295,999
2
L
Apollo
7,354
460
120
8
0
328,066
2
L
Ganesha
7,594
475
29
2
0
325,303
3
W
Chaac
10,228
639
155
10
0
327,998
3
L
Agni
7,104
444
98
6
0
285,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role