Player Matchup

Geb
Geb
AnnieIsNotOk422
Geb
Level 25
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 4L
1,778 Elo+
Party 1
Hachiman
Hachiman
Dr Midriff
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,778 Elo+
Party 1
Yu Huang
Yu Huang
Stulltrysw
Yu Huang
Level 148
God Stats
2W - 4L
1,438 SR
Queue Stats
108W - 78L
1,391 Elo+
Party 1
Neith
Neith
aloyti7
Neith
Level 17
God Stats
0W - 1L
1,680 SR
Queue Stats
23W - 10L
1,653 Elo+
Party 1
Cabrakan
Cabrakan
awesomejake314
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,778 Elo+
Party 1
Team Averages
Level 53
1,567 SR
1,675 Elo+

VS

Team Averages
Level 79
1,554 SR
1,588 Elo+
Sylvanus
Sylvanus
Evil Moji1815
Sylvanus
Level 26
God Stats
7W - 3L
1,690 SR
Queue Stats
40W - 25L
1,669 Elo+
Party 3
Kukulkan
Kukulkan
Grim_The_Evil
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,505 Elo+
Party 2
Bakasura
Bakasura
PSA10pup
Bakasura
Level 49
God Stats
7W - 10L
1,545 SR
Queue Stats
84W - 55L
1,583 Elo+
Party 3
Shiva
Shiva
TitlelessYonko
Shiva
Level 155
God Stats
1W - 0L
1,311 SR
Queue Stats
69W - 52L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
pinķ
Danzaburou
Level 122
God Stats
4W - 3L
1,724 SR
Queue Stats
271W - 191L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
9,579
383
1,410
20,581
23,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Dr Midriff
Hachiman
20
2 / 6 / 2
12,974
519
15,344
20,154
10,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Stulltrysw
Yu Huang
17
1 / 7 / 3
11,643
466
9,732
19,077
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
aloyti7
Neith
20
6 / 8 / 2
13,763
551
20,934
20,200
12,567
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cabrakan
17
3 / 6 / 4
11,763
471
18,507
30,194
26,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Evil Moji1815
Sylvanus
17
3 / 0 / 17
12,385
495
5,478
19,043
28,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Grim_The_Evil
Kukulkan
18
5 / 4 / 11
12,567
503
17,056
14,705
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PSA10pup
Bakasura
20
7 / 3 / 8
13,499
540
14,943
22,826
11,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 4 / 12
12,950
518
16,708
28,655
26,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
pinķ
Danzaburou
20
12 / 1 / 10
15,864
635
28,277
24,555
14,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
12
Kills
32
34
Deaths
12
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Hachiman
Dr Midriff
Hachiman
2
6
2
0.5
W
Sylvanus
Evil Moji1815
Sylvanus
3
0
17
11.5
W
Kukulkan
Grim_The_Evil
Kukulkan
5
4
11
2.63
W
Bakasura
PSA10pup
Bakasura
7
3
8
3.67
L
Yu Huang
Stulltrysw
Yu Huang
1
7
3
0.36
W
5
4
12
2.75
L
Neith
aloyti7
Neith
6
8
2
0.88
L
Cabrakan
3
6
4
0.83
W
Danzaburou
pinķ
Danzaburou
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,927
Damage
82,462
110,206
Taken
109,784
82,788
Mitigated
88,191
23,430
Healing
37,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,410
339
0
1,965
20,581
23,643
0
7,557
12,599
13,893
0
L
Hachiman
Dr Midriff
Hachiman
15,344
8,512
0
6,562
20,154
10,322
0
3,820
16,194
0
130,665
W
Sylvanus
Evil Moji1815
Sylvanus
5,478
1,431
6,632
7,126
19,043
28,292
190
6,583
12,460
30,626
0
W
Kukulkan
Grim_The_Evil
Kukulkan
17,056
1,952
0
2,766
14,705
7,206
1,104
6,250
8,455
102,924
0
W
Bakasura
PSA10pup
Bakasura
14,943
9,769
0
3,033
22,826
11,335
525
8,739
14,087
0
102,249
L
Yu Huang
Stulltrysw
Yu Huang
9,732
1,144
0
2,915
19,077
9,581
1,497
4,258
14,413
95,097
0
W
16,708
3,076
204
11,189
28,655
26,838
268
6,292
22,363
0
98,507
L
Neith
aloyti7
Neith
20,934
7,248
0
3,958
20,200
12,567
3,254
1,843
17,879
0
111,584
L
Cabrakan
18,507
1,934
0
8,030
30,194
26,675
0
6,474
22,486
112,291
0
W
Danzaburou
pinķ
Danzaburou
28,277
13,454
0
7,011
24,555
14,520
5,589
3,609
20,946
0
186,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,722
Gold Earned
67,265
706
Minions Killed
669
0
Camps Cleared
0
2,096,817
Distance Traveled
2,462,949
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,579
383
19
1
0
489,995
0
L
Hachiman
12,974
519
205
8
0
399,199
3
W
Sylvanus
12,385
495
38
2
0
467,514
11
W
Kukulkan
12,567
503
135
5
0
440,386
2
W
Bakasura
13,499
540
161
6
0
586,136
3
L
Yu Huang
11,643
466
153
6
0
391,683
2
W
Shiva
12,950
518
117
5
0
485,475
0
L
Neith
13,763
551
164
7
0
377,518
0
L
Cabrakan
11,763
471
165
7
0
438,422
0
W
Danzaburou
15,864
635
218
9
0
483,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role