Player Matchup

Osiris
Osiris
BigLemon420
Osiris
Level 125
God Stats
0W - 1L
1,639 SR
Queue Stats
171W - 127L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
Jakes Void
Zhong Kui
Level 148
God Stats
1W - 1L
1,728 SR
Queue Stats
188W - 136L
1,628 Elo+
Party 2
Neith
Neith
LilFoot9310
Neith
Level 18
God Stats
20W - 11L
1,642 SR
Queue Stats
36W - 18L
1,638 Elo+
Party 2
Team Averages
Level 97
1,670 SR
1,630 Elo+

VS

Team Averages
Level 94
1,642 SR
1,505 Elo+
Cthulhu
Cthulhu
EnvyTwist3dShot
Cthulhu
Level 116
God Stats
3W - 6L
1,500 SR
Queue Stats
113W - 138L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
StarDDXT
Gilgamesh
Level 149
God Stats
19W - 5L
1,707 SR
Queue Stats
506W - 498L
1,577 Elo+
Party 1
Artemis
Artemis
WolfmanVonJmat
Artemis
Level 16
God Stats
2W - 0L
1,718 SR
Queue Stats
19W - 10L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 7 / 4
10,884
605
9,879
16,808
10,927
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Jakes Void
Zhong Kui
18
5 / 3 / 5
12,767
709
28,616
26,527
24,105
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 2
11,381
632
19,061
21,137
10,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 9
13,640
758
16,140
28,202
39,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
StarDDXT
Gilgamesh
17
5 / 4 / 9
13,582
755
17,685
26,507
35,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 6 / 5
13,554
753
17,602
19,176
9,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
17
17
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
7
4
0.43
W
4
0
9
8.5
L
Zhong Kui
Jakes Void
Zhong Kui
5
3
5
2.5
L
4
7
2
0.71
W
Gilgamesh
StarDDXT
Gilgamesh
5
4
9
2.38
W
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
51,427
64,472
Taken
73,885
45,153
Mitigated
84,893
23,055
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,879
2,350
0
548
16,808
10,927
68
5,309
11,240
0
34,235
W
16,140
1,464
1,949
6,785
28,202
39,440
249
9,469
18,733
48,857
0
L
Zhong Kui
Jakes Void
Zhong Kui
28,616
3,580
0
16,684
26,527
24,105
642
6,642
19,742
77,133
0
L
19,061
7,314
42
5,781
21,137
10,121
804
5,005
16,132
0
42,514
W
Gilgamesh
StarDDXT
Gilgamesh
17,685
5,141
2,492
5,164
26,507
35,592
200
9,268
17,239
537
29,804
W
17,602
7,518
0
763
19,176
9,861
2,753
10,176
9,000
0
63,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
40,776
193
Minions Killed
166
7
Camps Cleared
7
882,499
Distance Traveled
1,033,009
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,884
605
42
2
2
258,600
2
W
Cthulhu
13,640
758
62
3
1
385,775
0
L
Zhong Kui
12,767
709
109
6
4
340,505
5
L
Neith
11,381
632
42
2
1
283,394
2
W
Gilgamesh
13,582
755
18
1
0
343,855
1
W
Artemis
13,554
753
86
5
6
303,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role