Player Matchup

Neith
Neith
Astrodox
Neith
Level 149
God Stats
17W - 13L
1,616 SR
Queue Stats
373W - 222L
1,731 Elo+
Party 1
Ares
Ares
BioFuzions
Ares
Level 110
God Stats
4W - 1L
1,905 SR
Queue Stats
237W - 118L
1,721 Elo+
Party 1
Sun Wukong
Sun Wukong
Lexodion
Sun Wukong
Level 17
God Stats
34W - 6L
1,959 SR
Queue Stats
81W - 22L
1,759 Elo+
Party 1
Baba Yaga
Baba Yaga
Obamasnowa
Baba Yaga
Level 11
God Stats
8W - 2L
1,720 SR
Queue Stats
22W - 8L
1,676 Elo+
Party 1
Ratatoskr
Ratatoskr
SquishyPeckr
Ratatoskr
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
258W - 144L
1,731 Elo+
Party 1
Team Averages
Level 82
1,740 SR
1,724 Elo+

VS

Team Averages
Level 33
1,457 SR
1,322 Elo+
Nu Wa
Nu Wa
BigDaadyD
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,293 Elo+
Party 2
Horus
Horus
ForecastFox5250
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
Joltimate
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 2
Neith
Neith
firmzman12
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 2
Bakasura
Bakasura
marcosgero
Bakasura
Level 67
God Stats
1W - 2L
1,283 SR
Queue Stats
51W - 57L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Astrodox
Neith
16
5 / 0 / 8
10,992
1,099
16,050
7,436
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 9
11,573
1,157
12,924
13,182
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Lexodion
Sun Wukong
16
0 / 0 / 12
9,756
976
9,007
11,545
11,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Obamasnowa
Baba Yaga
16
0 / 0 / 11
10,012
1,001
8,530
1,881
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
SquishyPeckr
Ratatoskr
16
6 / 0 / 8
11,351
1,135
12,371
8,895
8,221
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

293

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigDaadyD
Nu Wa
15
0 / 6 / 0
9,133
913
7,469
10,845
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 0
10,484
1,048
7,578
18,983
26,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Joltimate
Cthulhu
15
0 / 2 / 0
9,267
927
9,609
13,189
19,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
0 / 2 / 0
9,194
919
9,008
8,923
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
marcosgero
Bakasura
15
0 / 3 / 0
9,200
920
5,536
10,650
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
15
Kills
0
0
Deaths
15
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Astrodox
Neith
5
0
8
9
L
Nu Wa
BigDaadyD
Nu Wa
0
6
0
0
W
4
0
9
8.5
L
0
2
0
0
L
Cthulhu
Joltimate
Cthulhu
0
2
0
0
W
Sun Wukong
Lexodion
Sun Wukong
0
0
12
6
W
Baba Yaga
Obamasnowa
Baba Yaga
0
0
11
5.5
W
Ratatoskr
SquishyPeckr
Ratatoskr
6
0
8
10
L
Neith
0
2
0
0
L
Bakasura
marcosgero
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,882
Damage
39,200
42,939
Taken
62,590
45,037
Mitigated
64,324
14,460
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Astrodox
Neith
16,050
8,890
0
2,169
7,436
4,191
0
2,986
4,092
0
41,076
L
Nu Wa
BigDaadyD
Nu Wa
7,469
2,566
0
224
10,845
5,290
0
3,229
7,616
24,333
0
W
12,924
309
0
4,176
13,182
19,415
0
5,224
7,643
18,057
0
L
7,578
2,672
2,562
4,828
18,983
26,491
0
6,086
12,897
0
14,943
L
Cthulhu
Joltimate
Cthulhu
9,609
572
618
1,062
13,189
19,428
0
5,378
7,811
28,373
0
W
Sun Wukong
Lexodion
Sun Wukong
9,007
902
0
3,926
11,545
11,794
0
4,100
6,896
0
21,657
W
Baba Yaga
Obamasnowa
Baba Yaga
8,530
1,180
0
691
1,881
1,416
0
1,139
701
40,564
0
W
Ratatoskr
SquishyPeckr
Ratatoskr
12,371
1,332
0
3,498
8,895
8,221
0
2,911
5,804
0
32,996
L
Neith
9,008
5,000
0
1,428
8,923
5,042
0
3,124
5,799
0
37,710
L
Bakasura
marcosgero
Bakasura
5,536
3,494
0
366
10,650
8,073
0
3,637
7,013
0
13,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
47,278
218
Minions Killed
190
9
Camps Cleared
7
1,006,009
Distance Traveled
957,559
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,992
1,099
66
7
1
166,136
0
L
Nu Wa
9,133
913
33
3
2
182,062
1
W
Ares
11,573
1,157
6
1
2
195,007
0
L
Horus
10,484
1,048
9
1
0
206,129
1
L
Cthulhu
9,267
927
41
4
1
197,137
1
W
Sun Wukong
9,756
976
21
2
2
199,442
0
W
Baba Yaga
10,012
1,001
79
8
0
195,536
0
W
Ratatoskr
11,351
1,135
46
5
4
249,888
3
L
Neith
9,194
919
71
7
1
155,777
0
L
Bakasura
9,200
920
36
4
3
216,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role