Player Matchup

Xing Tian
Xing Tian
BigShotCasey
Xing Tian
Level 124
God Stats
4W - 2L
1,864 SR
Queue Stats
192W - 210L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Destroyed Booty
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 92L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
LeRooooy Jenson
Danzaburou
Level 157
God Stats
1W - 1L
1,340 SR
Queue Stats
51W - 82L
1,430 Elo+
Party 3
Eset
Eset
PapiiiGringo
Eset
Level 158
God Stats
12W - 8L
1,694 SR
Queue Stats
609W - 633L
1,534 Elo+
Solo
Thor
Thor
RKGS Goob
Thor
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 160L
1,507 Elo+
Party 2
Team Averages
Level 147
1,580 SR
1,499 Elo+

VS

Team Averages
Level 82
1,481 SR
1,560 Elo+
Kumbhakarna
Kumbhakarna
DRmusty
Kumbhakarna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 1
Chaac
Chaac
InspectahSticky
Chaac
Level 129
God Stats
3W - 2L
1,534 SR
Queue Stats
95W - 83L
1,564 Elo+
Party 1
Mulan
Mulan
NEXXUS2139
Mulan
Level 16
God Stats
2W - 0L
1,302 SR
Queue Stats
47W - 23L
1,679 Elo+
Solo
Tiamat
Tiamat
Nejifan86
Tiamat
Level 155
God Stats
3W - 4L
1,577 SR
Queue Stats
96W - 94L
1,532 Elo+
Solo
Artemis
Artemis
PacoBeans
Artemis
Level 65
God Stats
2W - 0L
1,494 SR
Queue Stats
73W - 61L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigShotCasey
Xing Tian
19
2 / 5 / 20
12,005
800
10,041
36,743
56,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Destroyed Booty
Sun Wukong
16
3 / 7 / 11
10,306
687
14,847
29,299
29,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
LeRooooy Jenson
Danzaburou
20
9 / 5 / 12
12,942
863
29,817
22,358
15,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 6 / 12
10,842
723
22,316
16,537
10,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
18
8 / 6 / 11
11,382
759
19,966
19,814
12,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DRmusty
Kumbhakarna
18
2 / 4 / 14
11,618
775
5,819
22,127
28,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 5 / 15
11,716
781
23,208
26,238
42,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
19
4 / 6 / 12
11,631
775
21,792
30,228
31,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Nejifan86
Tiamat
20
11 / 5 / 13
13,016
868
27,018
20,671
20,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PacoBeans
Artemis
19
6 / 7 / 14
12,661
844
32,834
18,793
9,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
97
26
Kills
29
29
Deaths
27
66
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BigShotCasey
Xing Tian
2
5
20
2.4
W
Kumbhakarna
DRmusty
Kumbhakarna
2
4
14
2.25
L
Sun Wukong
Destroyed Booty
Sun Wukong
3
7
11
1.21
W
6
5
15
2.7
L
Danzaburou
LeRooooy Jenson
Danzaburou
9
5
12
3
W
Mulan
4
6
12
1.67
W
Tiamat
Nejifan86
Tiamat
11
5
13
3.5
W
Artemis
PacoBeans
Artemis
6
7
14
1.86
L
4
6
12
1.67
L
Thor
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,987
Damage
110,671
124,751
Taken
118,057
124,803
Mitigated
131,937
41,436
Healing
42,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BigShotCasey
Xing Tian
10,041
741
524
8,143
36,743
56,769
246
10,971
25,772
19,717
0
W
Kumbhakarna
DRmusty
Kumbhakarna
5,819
202
679
3,795
22,127
28,530
480
7,098
15,029
8,657
0
L
Sun Wukong
Destroyed Booty
Sun Wukong
14,847
2,982
2,209
7,565
29,299
29,928
66
8,571
20,728
0
24,897
W
23,208
3,740
1,141
8,322
26,238
42,298
1,492
8,259
17,979
0
48,902
L
Danzaburou
LeRooooy Jenson
Danzaburou
29,817
16,445
1,827
7,040
22,358
15,418
3,616
4,049
18,309
0
53,968
W
Mulan
21,792
1,803
2,436
11,371
30,228
31,337
741
6,410
23,818
0
35,149
W
Tiamat
Nejifan86
Tiamat
27,018
795
3,522
7,549
20,671
20,005
1,284
6,339
14,332
43,978
0
W
Artemis
PacoBeans
Artemis
32,834
15,768
121
3,562
18,793
9,767
3,558
4,251
14,542
0
58,388
L
22,316
507
4,883
2,798
16,537
10,151
0
4,536
12,001
33,146
0
L
Thor
19,966
1,798
2,969
3,478
19,814
12,537
1,697
4,710
15,104
0
29,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,477
Gold Earned
60,642
150
Minions Killed
176
0
Camps Cleared
0
1,294,118
Distance Traveled
1,350,794
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,005
800
19
1
0
282,723
0
W
Kumbhakarna
11,618
775
5
0
0
275,756
0
L
Sun Wukong
10,306
687
9
1
0
246,367
0
W
Chaac
11,716
781
53
4
0
286,112
0
L
Danzaburou
12,942
863
65
4
0
241,089
0
W
Mulan
11,631
775
30
2
0
262,255
0
W
Tiamat
13,016
868
38
3
0
295,172
0
W
Artemis
12,661
844
50
3
0
231,499
2
L
Eset
10,842
723
33
2
0
268,626
0
L
Thor
11,382
759
24
2
0
255,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role