Player Matchup

Nu Wa
Nu Wa
CarryKiwi
Nu Wa
Level 54
God Stats
6W - 2L
1,827 SR
Queue Stats
292W - 87L
1,762 Elo+
Party 1
Neith
Neith
ItsmeKebbers
Neith
Level 72
God Stats
102W - 33L
1,776 SR
Queue Stats
390W - 139L
1,727 Elo+
Party 1
Nike
Nike
JoshyyBoiii
Nike
Level 44
God Stats
6W - 1L
1,540 SR
Queue Stats
312W - 82L
1,750 Elo+
Party 1
Cthulhu
Cthulhu
PandaHeroGee
Cthulhu
Level 17
God Stats
4W - 0L
1,894 SR
Queue Stats
58W - 10L
1,805 Elo+
Party 1
Nox
Nox
Vardevar
Nox
Level 69
God Stats
12W - 4L
1,764 SR
Queue Stats
211W - 85L
1,732 Elo+
Party 1
Team Averages
Level 51
1,760 SR
1,755 Elo+

VS

Team Averages
Level 89
1,398 SR
1,424 Elo+
Ganesha
Ganesha
DantesInferno13
Ganesha
Level 125
God Stats
86W - 83L
1,495 SR
Queue Stats
843W - 929L
1,418 Elo+
Solo
The Morrigan
The Morrigan
Jade Fireborn
The Morrigan
Level 64
God Stats
4W - 11L
1,187 SR
Queue Stats
187W - 246L
1,341 Elo+
Solo
Shiva
Shiva
JohnnyPoopALot
Shiva
Level 123
God Stats
4W - 10L
1,352 SR
Queue Stats
27W - 41L
1,449 Elo+
Solo
Charybdis
Charybdis
divine_setter32
Charybdis
Level 69
God Stats
40W - 50L
1,451 SR
Queue Stats
487W - 520L
1,435 Elo+
Solo
Olorun
Olorun
xXDANNIEx03Xx
Olorun
Level 66
God Stats
30W - 24L
1,507 SR
Queue Stats
108W - 104L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CarryKiwi
Nu Wa
19
16 / 0 / 28
12,421
1,380
22,498
4,158
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
21 / 0 / 23
13,353
1,484
42,151
10,822
6,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 27
10,255
1,139
11,948
12,757
9,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
PandaHeroGee
Cthulhu
17
4 / 0 / 28
10,459
1,162
10,175
10,982
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 34
10,553
1,173
11,673
4,819
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,418
1,046
4,434
22,467
23,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Jade Fireborn
The Morrigan
13
0 / 11 / 0
8,259
918
1,729
15,445
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 10 / 0
8,789
977
7,874
24,231
22,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
divine_setter32
Charybdis
14
0 / 9 / 1
8,302
922
6,564
21,389
8,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 14 / 0
8,153
906
11,797
23,410
11,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
3
49
Kills
1
1
Deaths
49
140
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CarryKiwi
Nu Wa
16
0
28
30
L
0
5
1
0.1
W
21
0
23
32.5
L
The Morrigan
Jade Fireborn
The Morrigan
0
11
0
0
L
1
10
0
0.1
W
4
1
27
17.5
W
Cthulhu
PandaHeroGee
Cthulhu
4
0
28
18
W
4
0
34
21
L
Charybdis
divine_setter32
Charybdis
0
9
1
0.06
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,445
Damage
32,398
43,538
Taken
106,942
35,232
Mitigated
73,618
8,215
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CarryKiwi
Nu Wa
22,498
8,221
0
0
4,158
2,132
0
1,065
3,093
41,048
0
L
4,434
425
0
1,644
22,467
23,230
0
7,967
14,315
20,086
0
W
42,151
36,676
0
7,384
10,822
6,401
0
5,191
5,631
0
67,090
L
The Morrigan
Jade Fireborn
The Morrigan
1,729
1,408
0
0
15,445
7,171
0
5,403
9,827
15,094
867
L
7,874
898
651
802
24,231
22,632
0
11,433
12,564
0
36,761
W
11,948
1,475
0
0
12,757
9,236
0
2,645
6,129
0
22,523
W
Cthulhu
PandaHeroGee
Cthulhu
10,175
1,645
125
660
10,982
14,695
0
5,678
5,304
18,321
0
W
11,673
784
0
46
4,819
2,768
0
1,919
2,900
24,874
0
L
Charybdis
divine_setter32
Charybdis
6,564
3,197
0
1,416
21,389
8,947
0
8,493
12,826
0
21,395
L
11,797
4,982
438
1,760
23,410
11,638
0
10,332
13,004
29,787
2,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
42,921
178
Minions Killed
178
9
Camps Cleared
3
885,691
Distance Traveled
633,225
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,421
1,380
49
5
1
162,058
0
L
Ganesha
9,418
1,046
0
0
0
130,810
1
W
Neith
13,353
1,484
51
6
4
178,351
0
L
The Morrigan
8,259
918
41
5
2
98,460
0
L
Shiva
8,789
977
69
8
0
155,609
0
W
Nike
10,255
1,139
29
3
0
174,493
2
W
Cthulhu
10,459
1,162
19
2
1
185,667
0
W
Nox
10,553
1,173
30
3
3
185,122
0
L
Charybdis
8,302
922
26
3
0
125,368
0
L
Olorun
8,153
906
42
5
1
122,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role