Player Matchup

Baron Samedi
Baron Samedi
Grospoile
Baron Samedi
Level 128
God Stats
2W - 4L
1,519 SR
Queue Stats
28W - 56L
1,378 Elo+
Party 1
Atlas
Atlas
STR8T FLUSH
Atlas
Level 157
God Stats
9W - 14L
1,428 SR
Queue Stats
89W - 106L
1,371 Elo+
Solo
Odin
Odin
XxprokillaxX123
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,222 Elo+
Solo
Achilles
Achilles
iidanga
Achilles
Level 107
God Stats
12W - 12L
1,605 SR
Queue Stats
41W - 52L
1,459 Elo+
Party 1
Rama
Rama
rapidfire405
Rama
Level 122
God Stats
1W - 1L
1,571 SR
Queue Stats
41W - 49L
1,390 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,364 Elo+

VS

Team Averages
Level 100
1,460 SR
1,447 Elo+
Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ImSwatacus
Kukulkan
Level 69
God Stats
2W - 1L
1,487 SR
Queue Stats
33W - 33L
1,430 Elo+
Solo
Apollo
Apollo
MONey-Bagz_88
Apollo
Level 59
God Stats
1W - 0L
1,162 SR
Queue Stats
7W - 11L
1,336 Elo+
Solo
Cupid
Cupid
soleangel2049
Cupid
Level 122
God Stats
2W - 3L
1,577 SR
Queue Stats
312W - 328L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
yung moist
Cu Chulainn
Level 126
God Stats
147W - 126L
1,574 SR
Queue Stats
828W - 800L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grospoile
Baron Samedi
16
2 / 4 / 2
9,389
671
9,994
11,000
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 5 / 5
9,456
675
19,138
20,401
11,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 0
9,172
655
3,447
11,116
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
iidanga
Achilles
17
6 / 3 / 1
10,057
718
13,083
17,559
27,368
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 4
8,855
633
6,463
16,308
7,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
0 / 2 / 7
9,850
704
8,059
7,732
3,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ImSwatacus
Kukulkan
15
1 / 5 / 6
9,173
655
8,189
10,899
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 4
10,198
728
8,853
14,332
8,225
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
7 / 1 / 11
11,328
809
22,663
15,629
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
yung moist
Cu Chulainn
19
9 / 0 / 7
11,765
840
16,394
18,175
19,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
19
19
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
2
7
1.75
L
Baron Samedi
Grospoile
Baron Samedi
2
4
2
0.75
W
Kukulkan
ImSwatacus
Kukulkan
1
5
6
0.8
W
2
2
4
2
L
1
5
5
0.7
L
1
3
0
0.33
L
Achilles
iidanga
Achilles
6
3
1
2.17
L
0
4
4
0.5
W
7
1
11
12.5
W
Cu Chulainn
yung moist
Cu Chulainn
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
64,158
76,384
Taken
66,767
65,477
Mitigated
45,570
12,636
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,059
429
0
250
7,732
3,304
0
2,973
4,508
38,048
0
L
Baron Samedi
Grospoile
Baron Samedi
9,994
430
1,400
2,335
11,000
6,715
0
741
10,259
39,788
0
W
Kukulkan
ImSwatacus
Kukulkan
8,189
1,741
0
0
10,899
5,620
0
5,297
5,578
27,360
0
W
8,853
5,283
1,003
3,173
14,332
8,225
686
4,871
9,385
0
40,267
L
19,138
4,089
0
2,945
20,401
11,806
0
5,182
15,219
41,335
0
L
3,447
980
0
370
11,116
12,133
0
2,825
8,291
0
21,126
L
Achilles
iidanga
Achilles
13,083
2,139
0
2,848
17,559
27,368
264
2,638
14,921
0
29,333
L
6,463
5,652
180
2,558
16,308
7,455
0
4,862
11,446
0
26,216
W
22,663
15,641
89
6,347
15,629
8,604
1,270
7,741
7,809
0
45,379
W
Cu Chulainn
yung moist
Cu Chulainn
16,394
2,407
0
3,433
18,175
19,817
381
8,250
9,773
0
54,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
52,314
227
Minions Killed
315
0
Camps Cleared
0
1,376,718
Distance Traveled
1,378,855
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,850
704
68
5
0
290,645
1
L
Baron Samedi
9,389
671
57
4
0
272,691
2
W
Kukulkan
9,173
655
37
3
0
236,127
0
W
Apollo
10,198
728
72
5
0
256,965
4
L
Atlas
9,456
675
62
4
0
281,104
3
L
Odin
9,172
655
45
3
0
268,850
4
L
Achilles
10,057
718
28
2
0
294,772
1
L
Rama
8,855
633
35
3
0
259,301
1
W
Cupid
11,328
809
53
4
0
280,892
1
W
Cu Chulainn
11,765
840
85
6
0
314,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role