Player Matchup

Olorun
Olorun
AgentZ101
Olorun
Level 147
God Stats
1W - 1L
1,803 SR
Queue Stats
76W - 68L
1,597 Elo+
Party 1
Zhong Kui
Zhong Kui
Arem1s
Zhong Kui
Level 155
God Stats
1W - 0L
1,548 SR
Queue Stats
170W - 136L
1,529 Elo+
Party 1
Izanami
Izanami
Cr1toris
Izanami
Level 28
God Stats
2W - 0L
1,889 SR
Queue Stats
44W - 24L
1,777 Elo+
Party 1
Baba Yaga
Baba Yaga
Ferunzi
Baba Yaga
Level 157
God Stats
1W - 1L
1,723 SR
Queue Stats
170W - 131L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
Nashios
Xing Tian
Level 155
God Stats
3W - 1L
1,219 SR
Queue Stats
104W - 87L
1,561 Elo+
Party 1
Team Averages
Level 128
1,636 SR
1,611 Elo+

VS

Team Averages
Level 47
1,508 SR
1,405 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DankyMcStank
Cthulhu
Level 28
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
Didgeridrew
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,224 Elo+
Party 2
Athena
Athena
WonderLama
Athena
Level 78
God Stats
1W - 2L
1,296 SR
Queue Stats
18W - 39L
1,301 Elo+
Party 2
Shiva
Shiva
lordofthelava
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AgentZ101
Olorun
19
7 / 2 / 27
11,361
812
16,545
16,383
10,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zhong Kui
Arem1s
Zhong Kui
18
6 / 4 / 28
11,283
806
21,407
16,788
13,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Cr1toris
Izanami
20
21 / 2 / 16
13,876
991
48,231
15,258
9,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Ferunzi
Baba Yaga
18
9 / 4 / 29
11,492
821
18,581
14,096
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Nashios
Xing Tian
17
2 / 4 / 36
11,572
827
9,377
21,155
32,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 7 / 3
9,935
710
16,479
17,043
8,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DankyMcStank
Cthulhu
17
2 / 10 / 7
10,018
716
13,677
28,418
34,509
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Didgeridrew
Bacchus
17
3 / 10 / 3
10,736
767
9,276
26,451
39,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
WonderLama
Athena
17
2 / 9 / 8
9,530
681
6,007
29,947
31,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 9 / 5
8,965
640
6,986
22,150
19,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
38
45
Kills
12
16
Deaths
45
136
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
7
3
0.64
W
Olorun
AgentZ101
Olorun
7
2
27
10.25
W
Zhong Kui
Arem1s
Zhong Kui
6
4
28
5
W
Izanami
Cr1toris
Izanami
21
2
16
14.5
L
Cthulhu
DankyMcStank
Cthulhu
2
10
7
0.55
L
Bacchus
Didgeridrew
Bacchus
3
10
3
0.45
W
Baba Yaga
Ferunzi
Baba Yaga
9
4
29
5.88
W
Xing Tian
Nashios
Xing Tian
2
4
36
5
L
Athena
WonderLama
Athena
2
9
8
0.67
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,141
Damage
52,425
83,680
Taken
124,009
74,096
Mitigated
133,721
39,150
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,479
7,651
252
2,583
17,043
8,314
0
13,399
3,644
0
33,701
W
Olorun
AgentZ101
Olorun
16,545
11,084
3,437
8,489
16,383
10,583
2,001
7,025
9,358
38,954
0
W
Zhong Kui
Arem1s
Zhong Kui
21,407
2,711
1,474
5,129
16,788
13,614
2,106
4,702
12,086
32,374
0
W
Izanami
Cr1toris
Izanami
48,231
29,898
687
4,915
15,258
9,390
4,732
7,512
7,746
0
76,803
L
Cthulhu
DankyMcStank
Cthulhu
13,677
773
317
480
28,418
34,509
0
11,719
16,699
30,215
0
L
Bacchus
Didgeridrew
Bacchus
9,276
996
0
438
26,451
39,237
0
12,400
14,051
17,224
0
W
Baba Yaga
Ferunzi
Baba Yaga
18,581
1,472
1,688
5,440
14,096
8,026
1,231
4,310
9,786
37,193
0
W
Xing Tian
Nashios
Xing Tian
9,377
877
4,067
3,824
21,155
32,483
191
5,411
15,744
13,262
0
L
Athena
WonderLama
Athena
6,007
1,539
26
3,893
29,947
31,762
0
14,371
15,576
15,337
0
L
6,986
1,479
812
1,886
22,150
19,899
0
13,981
8,129
0
12,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,584
Gold Earned
49,184
143
Minions Killed
108
0
Camps Cleared
0
1,269,425
Distance Traveled
1,040,011
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,935
710
35
3
0
195,952
0
W
Olorun
11,361
812
29
2
0
241,102
0
W
Zhong Kui
11,283
806
20
1
0
226,574
0
W
Izanami
13,876
991
51
4
0
248,502
0
L
Cthulhu
10,018
716
21
2
0
219,264
0
L
Bacchus
10,736
767
20
1
0
215,372
0
W
Baba Yaga
11,492
821
40
3
0
280,298
6
W
Xing Tian
11,572
827
3
0
0
272,949
1
L
Athena
9,530
681
14
1
0
213,075
0
L
Shiva
8,965
640
18
1
0
196,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role