Player Matchup

Bastet
Bastet
Baalberrith
Bastet
Level 156
God Stats
7W - 0L
1,857 SR
Queue Stats
56W - 14L
1,853 Elo+
Party 1
Gilgamesh
Gilgamesh
Loufaz26
Gilgamesh
Level 160
God Stats
3W - 1L
1,537 SR
Queue Stats
77W - 35L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
éoalegcarai
Baron Samedi
Level 146
God Stats
14W - 7L
1,739 SR
Queue Stats
136W - 74L
1,652 Elo+
Party 1
Team Averages
Level 154
1,711 SR
1,738 Elo+

VS

Team Averages
Level 141
1,589 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ginoalfaro99
Thoth
Level 123
God Stats
0W - 1L
1,818 SR
Queue Stats
9W - 5L
1,614 Elo+
Solo
Danzaburou
Danzaburou
lukcasmelo
Danzaburou
Level 160
God Stats
17W - 7L
1,450 SR
Queue Stats
103W - 118L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 0 / 10
7,760
776
12,078
9,795
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Loufaz26
Gilgamesh
11
3 / 3 / 6
7,294
729
7,469
13,375
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
éoalegcarai
Baron Samedi
13
7 / 0 / 7
8,271
827
13,266
7,389
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 3
5,951
595
5,640
14,378
14,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 4 / 0
6,697
670
8,259
10,084
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
lukcasmelo
Danzaburou
10
0 / 6 / 2
6,226
623
7,057
12,227
5,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
3
0.38
W
Bastet
4
0
10
9
W
Gilgamesh
Loufaz26
Gilgamesh
3
3
6
2
L
3
4
0
0.75
L
Danzaburou
lukcasmelo
Danzaburou
0
6
2
0.17
W
Baron Samedi
éoalegcarai
Baron Samedi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
20,956
30,559
Taken
36,689
17,548
Mitigated
23,948
12,271
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,640
1,354
0
3,290
14,378
14,881
0
5,798
8,151
12,197
0
W
Bastet
12,078
3,127
0
3,113
9,795
4,938
102
4,118
5,677
0
22,411
W
Gilgamesh
Loufaz26
Gilgamesh
7,469
2,295
0
4,217
13,375
8,884
193
6,052
7,323
0
25,750
L
8,259
685
0
878
10,084
3,707
0
3,128
6,501
21,396
0
L
Danzaburou
lukcasmelo
Danzaburou
7,057
3,175
0
3,630
12,227
5,360
0
4,460
7,352
0
23,641
W
Baron Samedi
éoalegcarai
Baron Samedi
13,266
1,027
1,285
3,656
7,389
3,726
123
4,171
3,218
31,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
18,874
113
Minions Killed
95
6
Camps Cleared
3
608,986
Distance Traveled
496,454
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,951
595
19
2
1
165,978
3
W
Bastet
7,760
776
34
3
1
228,548
0
W
Gilgamesh
7,294
729
36
4
4
175,219
1
L
Thoth
6,697
670
27
3
1
170,967
3
L
Danzaburou
6,226
623
49
5
1
159,509
1
W
Baron Samedi
8,271
827
43
4
1
205,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role