Player Matchup

Loki
Loki
DestroyDaPuss
Loki
Level 148
God Stats
1W - 3L
1,340 SR
Queue Stats
12W - 6L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
SpecialSammy
Baron Samedi
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 18L
1,713 Elo+
Party 1
Atlas
Atlas
graingerjd
Atlas
Level 144
God Stats
15W - 6L
1,642 SR
Queue Stats
35W - 8L
2,029 Elo+
Party 1
Team Averages
Level 149
1,494 SR
1,719 Elo+

VS

Team Averages
Level 133
1,382 SR
1,515 Elo+
Thor
Thor
DarkTobi05_
Thor
Level 106
God Stats
2W - 3L
1,236 SR
Queue Stats
79W - 70L
1,473 Elo+
Party 2
Bacchus
Bacchus
HacHe-ii
Bacchus
Level 146
God Stats
1W - 1L
1,431 SR
Queue Stats
20W - 21L
1,563 Elo+
Party 2
Merlin
Merlin
RiiDiicK-ii
Merlin
Level 148
God Stats
0W - 3L
1,479 SR
Queue Stats
33W - 32L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
8,223
748
7,017
9,321
4,224
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
SpecialSammy
Baron Samedi
14
6 / 0 / 5
8,816
801
13,026
7,105
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
13
2 / 0 / 10
9,252
841
9,923
10,518
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,063
642
4,766
10,592
6,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
HacHe-ii
Bacchus
11
0 / 5 / 1
7,386
671
4,325
14,492
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
2 / 5 / 0
7,635
694
8,952
8,465
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
5
2
5
3.75
L
Bacchus
HacHe-ii
Bacchus
0
5
1
0.1
L
Merlin
2
5
0
0.4
W
Baron Samedi
SpecialSammy
Baron Samedi
6
0
5
8.5
W
Atlas
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
18,043
26,944
Taken
33,549
18,826
Mitigated
26,096
11,022
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
626
0
645
10,592
6,411
0
8,018
2,574
0
20,050
W
7,017
1,176
0
98
9,321
4,224
132
4,749
4,572
0
21,085
L
Bacchus
HacHe-ii
Bacchus
4,325
705
498
2,981
14,492
16,105
0
9,697
4,795
13,391
0
L
Merlin
8,952
849
0
462
8,465
3,580
0
5,467
2,998
29,453
0
W
Baron Samedi
SpecialSammy
Baron Samedi
13,026
1,317
4,055
3,212
7,105
3,602
490
4,208
2,897
37,656
0
W
Atlas
9,923
4,167
367
3,290
10,518
11,000
606
4,661
5,857
27,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
22,084
129
Minions Killed
103
6
Camps Cleared
3
652,596
Distance Traveled
582,417
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,063
642
44
4
1
203,509
4
W
Loki
8,223
748
35
3
2
214,775
1
L
Bacchus
7,386
671
12
1
0
190,729
1
L
Merlin
7,635
694
47
4
2
188,179
3
W
Baron Samedi
8,816
801
62
6
4
220,575
4
W
Atlas
9,252
841
32
3
0
217,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role