Player Matchup

Ymir
Ymir
Silver II
Lowkey_Master
Ymir
Silver II
Level 40
God Stats
1W - 2L
1,320 SR
Queue Stats
86W - 78L
1,427 MMR
Solo
Loki
Loki
Gold V
POLATALEMDAR471
Loki
Gold V
Level 129
God Stats
6W - 11L
1,531 SR
Queue Stats
148W - 155L
1,280 MMR
Solo
Chang'e
Chang'e
Bronze III
emptyreckless
Chang'e
Bronze III
Level 127
God Stats
6W - 6L
1,526 SR
Queue Stats
29W - 35L
1,350 MMR
Solo
Yu Huang
Yu Huang
Gold III
farouk24
Yu Huang
Gold III
Level 146
God Stats
17W - 22L
1,426 SR
Queue Stats
719W - 732L
1,446 MMR
Solo
Izanami
Izanami
Gold III
hazeschaden69
Izanami
Gold III
Level 93
God Stats
6W - 3L
1,658 SR
Queue Stats
336W - 332L
1,476 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,492 SR
1,396 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,493 SR
1,628 MMR
Hou Yi
Hou Yi
Silver IV
Leeroy122112
Hou Yi
Silver IV
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 183L
1,265 MMR
Party 1
King Arthur
King Arthur
Diamond II
Raicos92
King Arthur
Diamond II
Level 149
God Stats
4W - 11L
1,427 SR
Queue Stats
310W - 291L
2,230 MMR
Party 2
Janus
Janus
Silver II
TWINYZ
Janus
Silver II
Level 156
God Stats
17W - 10L
1,594 SR
Queue Stats
193W - 191L
1,355 MMR
Party 1
Nemesis
Nemesis
Diamond V
Time4YouToLose
Nemesis
Diamond V
Level 100
God Stats
2W - 2L
1,595 SR
Queue Stats
132W - 114L
2,018 MMR
Party 2
Odin
Odin
Gold V
youBACKtodaLOBBY
Odin
Gold V
Level 68
God Stats
68W - 136L
1,348 SR
Queue Stats
156W - 170L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 10
13,520
451
7,138
31,279
49,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 5 / 7
15,066
502
17,126
29,430
17,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
20
2 / 2 / 8
15,098
503
12,325
27,705
38,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
farouk24
Yu Huang
20
7 / 1 / 4
16,573
552
24,481
15,160
8,282
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
20
2 / 5 / 4
17,020
567
20,531
26,064
14,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KaliSusanoCupidMerlin

VS

Bans
ShivaLancelotBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
5 / 3 / 1
14,671
489
14,297
24,766
12,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

King Arthur
Raicos92
King Arthur
20
3 / 4 / 2
14,499
483
26,860
37,055
51,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
TWINYZ
Janus
20
0 / 4 / 4
13,855
462
13,118
18,386
7,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 3
15,658
522
20,718
31,334
15,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 0 / 0
7,932
264
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
14
Kills
15
15
Deaths
14
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
3
1
1.83
W
1
2
10
3
W
2
5
7
1.1
L
King Arthur
Raicos92
King Arthur
3
4
2
1
L
Janus
TWINYZ
Janus
0
4
4
0.5
L
7
3
3
2.83
W
Chang'e
2
2
8
3
W
Yu Huang
farouk24
Yu Huang
7
1
4
9
W
Izanami
2
5
4
0.8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,601
Damage
74,993
129,638
Taken
111,541
128,883
Mitigated
87,174
42,369
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,297
8,746
0
5,448
24,766
12,003
2,571
8,204
16,435
0
135,730
W
7,138
2,320
0
1,657
31,279
49,240
272
5,489
25,648
43,565
0
W
17,126
4,438
0
9,085
29,430
17,711
1,381
3,733
25,579
0
144,755
L
King Arthur
Raicos92
King Arthur
26,860
2,495
0
5,510
37,055
51,557
198
15,303
20,987
0
140,437
L
Janus
TWINYZ
Janus
13,118
344
262
2,783
18,386
7,630
0
9,640
8,669
120,495
0
L
20,718
11,224
0
2,668
31,334
15,984
150
9,976
21,210
0
209,496
W
Chang'e
12,325
1,108
6,264
12,094
27,705
38,870
654
4,349
23,226
92,328
0
W
Yu Huang
farouk24
Yu Huang
24,481
2,294
975
4,587
15,160
8,282
1,204
5,173
9,773
145,988
0
W
Izanami
20,531
13,600
0
7,707
26,064
14,780
7,202
1,039
24,969
0
210,660
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,277
Gold Earned
66,615
882
Minions Killed
843
0
Camps Cleared
0
2,835,830
Distance Traveled
2,406,947
40
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,671
489
186
6
0
522,774
6
W
Ymir
13,520
451
57
2
0
503,256
19
W
Loki
15,066
502
165
6
0
654,312
7
L
King Arthur
14,499
483
214
7
0
571,877
5
L
Janus
13,855
462
195
7
0
612,971
11
L
Nemesis
15,658
522
248
8
0
671,043
3
W
Chang'e
15,098
503
180
6
0
532,707
11
W
Yu Huang
16,573
552
221
7
0
581,938
3
W
Izanami
17,020
567
259
9
0
563,617
0
L
Odin
7,932
264
0
0
0
28,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role