Player Matchup

Scylla
Scylla
DamianDaDino
Scylla
Level 25
God Stats
1W - 10L
1,346 SR
Queue Stats
21W - 31L
1,376 Elo+
Party 2
Hachiman
Hachiman
LifeSizedMeme
Hachiman
Level 24
God Stats
11W - 9L
1,519 SR
Queue Stats
20W - 21L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
Redford1563
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Lancelot
Lancelot
fusedrobot
Lancelot
Level 87
God Stats
1W - 4L
1,388 SR
Queue Stats
54W - 57L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tetchy21
Cu Chulainn
Level 69
God Stats
1W - 2L
1,657 SR
Queue Stats
52W - 55L
1,433 Elo+
Party 2
Team Averages
Level 50
1,482 SR
1,480 Elo+

VS

Team Averages
Level 70
1,616 SR
1,602 Elo+
Morgan Le Fay
Morgan Le Fay
AWESOMEWAFFLES1
Morgan Le Fay
Level 89
God Stats
11W - 20L
1,407 SR
Queue Stats
125W - 109L
1,565 Elo+
Party 3
Janus
Janus
Alma Bellum
Janus
Level 65
God Stats
28W - 23L
1,462 SR
Queue Stats
415W - 409L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Navajoe
Sylvanus
Level 15
God Stats
6W - 0L
1,755 SR
Queue Stats
8W - 4L
1,762 Elo+
Party 3
King Arthur
King Arthur
VeryCoolKanye
King Arthur
Level 119
God Stats
10W - 11L
1,637 SR
Queue Stats
145W - 124L
1,572 Elo+
Party 3
Neith
Neith
elbepp
Neith
Level 60
God Stats
20W - 8L
1,821 SR
Queue Stats
36W - 29L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 4 / 4
9,009
450
4,581
12,126
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
LifeSizedMeme
Hachiman
12
1 / 6 / 1
7,563
378
7,528
16,436
7,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Redford1563
Jormungandr
12
0 / 1 / 0
6,829
341
4,169
18,206
19,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
fusedrobot
Lancelot
13
4 / 2 / 2
8,560
428
11,155
16,090
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
tetchy21
Cu Chulainn
15
1 / 3 / 2
9,218
461
15,495
21,915
15,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AWESOMEWAFFLES1
Morgan Le Fay
16
5 / 3 / 2
10,086
504
12,808
16,607
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 2
10,555
528
8,558
9,036
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Navajoe
Sylvanus
14
0 / 1 / 7
9,749
487
6,043
12,829
14,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
VeryCoolKanye
King Arthur
18
3 / 1 / 4
11,529
576
18,211
19,803
17,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
elbepp
Neith
16
6 / 0 / 1
10,097
505
16,235
11,999
5,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AWESOMEWAFFLES1
Morgan Le Fay
5
3
2
2
W
2
2
2
1.5
L
Scylla
1
4
4
0.75
L
Hachiman
LifeSizedMeme
Hachiman
1
6
1
0.25
W
Sylvanus
Navajoe
Sylvanus
0
1
7
3.5
L
Jormungandr
Redford1563
Jormungandr
0
1
0
0
W
King Arthur
VeryCoolKanye
King Arthur
3
1
4
5
W
Neith
elbepp
Neith
6
0
1
6.5
L
Lancelot
fusedrobot
Lancelot
4
2
2
2.5
L
Cu Chulainn
tetchy21
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
61,855
84,773
Taken
70,274
56,133
Mitigated
49,715
18,300
Healing
30,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AWESOMEWAFFLES1
Morgan Le Fay
12,808
2,452
121
7,666
16,607
7,956
1,428
1,727
14,716
73,937
0
W
8,558
311
0
375
9,036
3,822
0
1,501
7,433
89,699
0
L
Scylla
4,581
657
1
2,075
12,126
5,654
0
6,904
4,910
53,280
0
L
Hachiman
LifeSizedMeme
Hachiman
7,528
3,675
0
3,191
16,436
7,687
0
3,963
12,425
0
43,732
W
Sylvanus
Navajoe
Sylvanus
6,043
2,111
3,090
5,108
12,829
14,889
361
1,545
11,280
34,365
0
L
Jormungandr
Redford1563
Jormungandr
4,169
677
343
1,075
18,206
19,579
117
5,661
12,445
32,595
0
W
King Arthur
VeryCoolKanye
King Arthur
18,211
2,786
0
8,944
19,803
17,300
1,017
1,146
18,579
1,697
104,649
W
Neith
elbepp
Neith
16,235
9,577
0
4,866
11,999
5,748
898
2,514
9,445
0
86,037
L
Lancelot
fusedrobot
Lancelot
11,155
1,743
0
3,083
16,090
8,083
899
6,240
9,758
0
62,585
L
Cu Chulainn
tetchy21
Cu Chulainn
15,495
1,818
0
8,532
21,915
15,130
504
4,500
17,319
0
71,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
52,016
424
Minions Killed
623
0
Camps Cleared
0
1,904,943
Distance Traveled
1,988,521
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,086
504
104
5
0
382,472
4
W
Janus
10,555
528
154
8
0
435,652
0
L
Scylla
9,009
450
101
5
0
359,206
3
L
Hachiman
7,563
378
80
4
0
370,615
3
W
Sylvanus
9,749
487
51
3
0
356,071
0
L
Jormungandr
6,829
341
38
2
0
353,543
2
W
King Arthur
11,529
576
193
10
0
441,057
2
W
Neith
10,097
505
121
6
0
373,269
1
L
Lancelot
8,560
428
83
4
0
444,516
3
L
Cu Chulainn
9,218
461
122
6
0
377,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role