Player Matchup

Lancelot
Lancelot
Carlos24012
Lancelot
Level 127
God Stats
3W - 3L
1,459 SR
Queue Stats
375W - 403L
1,586 Elo+
Solo
Heimdallr
Heimdallr
Okayd3n
Heimdallr
Level 155
God Stats
2W - 2L
1,221 SR
Queue Stats
126W - 76L
1,647 Elo+
Party 2
Vulcan
Vulcan
floppyfish
Vulcan
Level 144
God Stats
7W - 7L
1,725 SR
Queue Stats
118W - 91L
1,604 Elo+
Party 2
Chang'e
Chang'e
karpouzia
Chang'e
Level 135
God Stats
2W - 1L
1,672 SR
Queue Stats
117W - 84L
1,658 Elo+
Party 2
Artio
Artio
visel
Artio
Level 146
God Stats
2W - 0L
1,403 SR
Queue Stats
90W - 58L
1,582 Elo+
Party 2
Team Averages
Level 141
1,496 SR
1,615 Elo+

VS

Team Averages
Level 150
1,650 SR
1,571 Elo+
Set
Set
Jiggle Physix
Set
Level 148
God Stats
0W - 1L
1,851 SR
Queue Stats
56W - 55L
1,587 Elo+
Party 1
Rama
Rama
cL Sleepy
Rama
Level 144
God Stats
1W - 1L
1,708 SR
Queue Stats
31W - 26L
1,600 Elo+
Party 1
Eset
Eset
kegekarumomochi
Eset
Level 159
God Stats
2W - 3L
1,642 SR
Queue Stats
368W - 398L
1,544 Elo+
Solo
Bacchus
Bacchus
xFROx
Bacchus
Level 154
God Stats
26W - 21L
1,547 SR
Queue Stats
767W - 755L
1,535 Elo+
Solo
Aphrodite
Aphrodite
xMonSsTer
Aphrodite
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Carlos24012
Lancelot
18
1 / 2 / 6
10,725
670
14,831
19,826
18,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heimdallr
Okayd3n
Heimdallr
20
8 / 2 / 5
12,459
779
31,649
13,520
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
floppyfish
Vulcan
18
2 / 4 / 5
10,968
686
20,047
11,354
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
karpouzia
Chang'e
19
3 / 1 / 8
11,190
699
11,373
14,033
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
visel
Artio
17
2 / 4 / 6
10,282
643
6,193
25,882
29,664
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 7
11,267
704
14,994
20,914
11,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
19
2 / 4 / 5
11,210
701
15,609
18,792
9,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 5
11,488
718
18,118
16,744
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
xFROx
Bacchus
17
3 / 3 / 3
10,888
681
10,141
21,079
28,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
xMonSsTer
Aphrodite
17
0 / 2 / 6
10,091
631
7,468
18,037
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
16
Kills
13
13
Deaths
16
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Carlos24012
Lancelot
1
2
6
2
L
3
5
7
1.3
W
Heimdallr
Okayd3n
Heimdallr
8
2
5
5.25
L
Rama
2
4
5
1.13
W
Vulcan
floppyfish
Vulcan
2
4
5
1.13
W
Chang'e
karpouzia
Chang'e
3
1
8
7
L
5
2
5
3.75
W
Artio
visel
Artio
2
4
6
1.25
L
Bacchus
xFROx
Bacchus
3
3
3
1.5
L
Aphrodite
xMonSsTer
Aphrodite
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,093
Damage
66,330
84,615
Taken
95,566
67,702
Mitigated
67,905
27,912
Healing
33,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Carlos24012
Lancelot
14,831
1,806
0
4,286
19,826
18,693
0
7,552
12,274
0
44,487
L
14,994
5,638
0
2,217
20,914
11,567
89
9,934
10,451
0
51,399
W
Heimdallr
Okayd3n
Heimdallr
31,649
19,441
0
3,518
13,520
7,067
0
8,497
5,023
0
72,212
L
Rama
15,609
11,928
0
518
18,792
9,102
966
6,573
11,948
0
56,957
W
Vulcan
floppyfish
Vulcan
20,047
7,535
0
1,048
11,354
5,861
225
3,760
7,594
60,418
0
W
Chang'e
karpouzia
Chang'e
11,373
750
6,545
6,991
14,033
6,417
0
5,673
8,360
37,691
0
L
18,118
1,191
2,681
6,565
16,744
8,222
0
6,086
10,324
61,645
0
W
Artio
visel
Artio
6,193
813
1,886
3,638
25,882
29,664
213
10,245
15,637
22,475
0
L
Bacchus
xFROx
Bacchus
10,141
511
0
1,954
21,079
28,903
0
6,678
14,012
19,682
0
L
Aphrodite
xMonSsTer
Aphrodite
7,468
1,133
9,563
9,864
18,037
10,111
83
8,011
9,878
32,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
54,944
304
Minions Killed
341
0
Camps Cleared
0
1,641,327
Distance Traveled
1,626,053
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,725
670
62
4
0
358,872
3
L
Set
11,267
704
97
6
0
335,347
4
W
Heimdallr
12,459
779
78
5
0
278,170
2
L
Rama
11,210
701
93
6
0
284,735
4
W
Vulcan
10,968
686
90
6
0
322,164
0
W
Chang'e
11,190
699
55
3
0
339,195
1
L
Eset
11,488
718
85
5
0
367,463
3
W
Artio
10,282
643
19
1
0
342,926
1
L
Bacchus
10,888
681
8
1
0
327,187
2
L
Aphrodite
10,091
631
58
4
0
311,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role