Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arcthenos
Scylla
Level 121
God Stats
7W - 12L
1,274 SR
Queue Stats
550W - 603L
1,388 Elo+
Solo
Ullr
Ullr
Loan022
Ullr
Level 117
God Stats
2W - 7L
1,389 SR
Queue Stats
295W - 361L
1,376 Elo+
Solo
Vamana
Vamana
XxHashbashxX
Vamana
Level 91
God Stats
1W - 4L
1,298 SR
Queue Stats
466W - 472L
1,415 Elo+
Solo
Merlin
Merlin
xVIClOUSx
Merlin
Level 123
God Stats
1W - 1L
1,734 SR
Queue Stats
396W - 410L
1,430 Elo+
Solo
Team Averages
Level 122
1,439 SR
1,422 Elo+

VS

Team Averages
Level 52
1,398 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
Alcapon610
Tsukuyomi
Level 46
God Stats
3W - 1L
1,485 SR
Queue Stats
65W - 56L
1,450 Elo+
Solo
Janus
Janus
BeHeMotH_-Mori66
Janus
Level 58
God Stats
1W - 1L
1,262 SR
Queue Stats
81W - 73L
1,383 Elo+
Solo
Yu Huang
Yu Huang
WimbledonTheGod
Yu Huang
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
296W - 303L
1,366 Elo+
Party 1
King Arthur
King Arthur
antonichava
King Arthur
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,561 Elo+
Solo
Khepri
Khepri
beeraden22
Khepri
Level 47
God Stats
3W - 2L
1,242 SR
Queue Stats
272W - 263L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 5 / 2
11,299
706
20,399
25,230
35,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Arcthenos
Scylla
20
2 / 4 / 4
10,230
639
19,829
14,741
7,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Loan022
Ullr
15
0 / 3 / 5
8,742
546
7,646
11,714
6,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
3 / 3 / 4
10,053
628
9,310
19,214
18,939
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
xVIClOUSx
Merlin
5
0 / 2 / 1
7,154
447
929
2,922
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alcapon610
Tsukuyomi
18
4 / 4 / 5
11,325
708
12,378
16,859
10,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 1 / 10
11,867
742
22,295
15,153
7,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
20
5 / 2 / 8
12,292
768
20,090
15,533
9,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
antonichava
King Arthur
18
3 / 1 / 8
11,223
701
7,577
19,932
16,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
beeraden22
Khepri
17
0 / 2 / 12
11,482
718
6,764
20,135
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
10
Kills
17
17
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
5
2
1.2
W
Tsukuyomi
Alcapon610
Tsukuyomi
4
4
5
1.63
L
Scylla
Arcthenos
Scylla
2
4
4
1
W
5
1
10
10
L
Ullr
Loan022
Ullr
0
3
5
0.83
W
Yu Huang
5
2
8
4.5
L
Vamana
3
3
4
1.67
W
King Arthur
antonichava
King Arthur
3
1
8
7
W
Khepri
beeraden22
Khepri
0
2
12
3
L
Merlin
xVIClOUSx
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,113
Damage
69,104
73,821
Taken
87,612
69,287
Mitigated
67,687
21,217
Healing
26,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
20,399
410
2,060
5,122
25,230
35,393
0
15,017
10,213
36,576
0
W
Tsukuyomi
Alcapon610
Tsukuyomi
12,378
5,400
2,124
2,507
16,859
10,063
2,279
8,614
8,245
0
27,479
L
Scylla
Arcthenos
Scylla
19,829
1,327
1,124
2,434
14,741
7,801
0
12,102
2,639
41,904
0
W
22,295
1,796
3,943
3,784
15,153
7,721
832
5,753
9,400
43,759
0
L
Ullr
Loan022
Ullr
7,646
4,206
1,065
1,975
11,714
6,054
0
8,161
3,553
0
18,186
W
Yu Huang
20,090
3,915
1,302
2,355
15,533
9,622
2,175
7,602
7,931
43,348
0
L
Vamana
9,310
3,489
1,037
6,008
19,214
18,939
0
11,762
7,452
0
17,677
W
King Arthur
antonichava
King Arthur
7,577
1,719
1,535
2,178
19,932
16,893
593
10,601
9,331
0
14,383
W
Khepri
beeraden22
Khepri
6,764
692
1,500
4,876
20,135
23,388
1,492
8,587
11,548
24,148
0
L
Merlin
xVIClOUSx
Merlin
929
41
213
179
2,922
1,100
0
2,107
815
929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
58,189
107
Minions Killed
158
0
Camps Cleared
0
1,031,418
Distance Traveled
1,588,106
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,299
706
30
2
0
290,967
1
W
Tsukuyomi
11,325
708
29
2
0
303,868
0
L
Scylla
10,230
639
38
2
0
278,238
2
W
Janus
11,867
742
47
3
0
331,471
0
L
Ullr
8,742
546
27
2
0
173,131
2
W
Yu Huang
12,292
768
52
3
0
288,907
0
L
Vamana
10,053
628
12
1
0
265,263
0
W
King Arthur
11,223
701
17
1
0
343,357
0
W
Khepri
11,482
718
13
1
0
320,503
0
L
Merlin
7,154
447
0
0
0
23,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role