Player Matchup

Persephone
Persephone
Rtxwz
Persephone
Level 116
God Stats
4W - 2L
1,669 SR
Queue Stats
84W - 52L
1,589 Elo+
Party 2
Da Ji
Da Ji
i_Top_M
Da Ji
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 113L
1,616 Elo+
Party 2
Chaac
Chaac
ii_Darkevil_iii
Chaac
Level 107
God Stats
7W - 1L
1,817 SR
Queue Stats
156W - 111L
1,584 Elo+
Party 2
Medusa
Medusa
sedate-baby2
Medusa
Level 4
God Stats
9W - 0L
1,720 SR
Queue Stats
37W - 8L
1,861 Elo+
Party 2
Horus
Horus
true_guardian12
Horus
Level 137
God Stats
28W - 5L
1,780 SR
Queue Stats
332W - 185L
1,633 Elo+
Party 2
Team Averages
Level 87
1,697 SR
1,656 Elo+

VS

Team Averages
Level 68
1,431 SR
1,421 Elo+
Bastet
Bastet
 
Bastet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AzureList7
Sol
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 124L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Monkey_DHunter
Ah Muzen Cab
Level 26
God Stats
38W - 35L
1,348 SR
Queue Stats
97W - 160L
1,248 Elo+
Party 3
Kuzenbo
Kuzenbo
Panichinho
Kuzenbo
Level 12
God Stats
3W - 3L
1,619 SR
Queue Stats
10W - 8L
1,580 Elo+
Party 1
Nemesis
Nemesis
l_Wh1teAngel_l
Nemesis
Level 67
God Stats
43W - 115L
1,186 SR
Queue Stats
250W - 363L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Rtxwz
Persephone
12
2 / 1 / 1
7,643
588
6,276
4,931
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
i_Top_M
Da Ji
12
2 / 1 / 4
7,163
551
7,336
9,874
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 1
7,839
603
7,575
7,157
6,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
14
8 / 1 / 1
8,618
663
12,282
10,418
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 6
7,870
605
6,755
9,345
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 1 / 0
5,406
416
2,525
8,756
2,872
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 7 / 1
5,888
453
5,409
12,885
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Monkey_DHunter
Ah Muzen Cab
10
2 / 2 / 0
5,823
448
4,623
8,946
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Panichinho
Kuzenbo
9
2 / 2 / 3
6,231
479
5,141
10,634
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 6 / 1
5,703
439
2,998
13,562
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
L
1
7
1
0.21
L
Ah Muzen Cab
Monkey_DHunter
Ah Muzen Cab
2
2
0
1
L
Kuzenbo
Panichinho
Kuzenbo
2
2
3
1.75
W
Persephone
Rtxwz
Persephone
2
1
1
2.5
W
Da Ji
i_Top_M
Da Ji
2
1
4
4
W
2
0
1
2.5
L
0
6
1
0.08
W
Medusa
8
1
1
8.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
20,696
41,725
Taken
54,783
24,559
Mitigated
22,699
16,616
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,525
663
0
1,884
8,756
2,872
0
0
8,756
0
25,195
L
5,409
2,209
0
4,935
12,885
2,613
0
0
12,885
42,000
0
L
Ah Muzen Cab
Monkey_DHunter
Ah Muzen Cab
4,623
2,000
0
1,634
8,946
3,053
0
2,953
5,993
0
35,077
L
Kuzenbo
Panichinho
Kuzenbo
5,141
2,685
0
1,298
10,634
10,028
0
1,430
9,204
12,167
0
W
Persephone
Rtxwz
Persephone
6,276
272
0
1,032
4,931
1,761
0
1,499
3,431
55,817
0
W
Da Ji
i_Top_M
Da Ji
7,336
1,774
0
4,676
9,874
3,878
0
429
9,445
0
52,158
W
7,575
531
0
3,838
7,157
6,827
300
4
7,153
0
53,464
L
2,998
1,458
0
3,597
13,562
4,133
0
1,893
11,669
0
27,005
W
Medusa
12,282
5,210
0
3,856
10,418
4,384
456
5,424
4,994
0
72,394
W
6,755
2,549
117
3,097
9,345
7,709
30
3,194
6,151
0
21,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
29,051
448
Minions Killed
222
0
Camps Cleared
0
1,315,674
Distance Traveled
1,217,969
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,406
416
37
3
0
256,724
5
L
Sol
5,888
453
62
5
0
235,927
6
L
Ah Muzen Cab
5,823
448
55
4
0
214,195
1
L
Kuzenbo
6,231
479
16
1
0
273,857
5
W
Persephone
7,643
588
109
8
0
238,192
3
W
Da Ji
7,163
551
105
8
0
287,591
4
W
Chaac
7,839
603
101
8
0
263,259
6
L
Nemesis
5,703
439
52
4
0
237,266
2
W
Medusa
8,618
663
109
8
0
270,022
4
W
Horus
7,870
605
24
2
0
256,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role