Player Matchup

Ullr
Ullr
 
Ullr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BestKrixiNA
Horus
Level 100
God Stats
0W - 1L
1,421 SR
Queue Stats
4W - 3L
1,544 Elo+
Party 1
Bacchus
Bacchus
DarkTakeshi
Bacchus
Level 67
God Stats
2W - 3L
1,508 SR
Queue Stats
265W - 268L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hearties
Gilgamesh
Level 146
God Stats
0W - 1L
1,744 SR
Queue Stats
7W - 6L
1,595 Elo+
Party 1
Anhur
Anhur
pgwootwoot
Anhur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Team Averages
Level 121
1,535 SR
1,514 Elo+

VS

Team Averages
Level 144
1,535 SR
1,555 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Alrest
Heimdallr
Level 158
God Stats
2W - 2L
1,679 SR
Queue Stats
115W - 104L
1,561 Elo+
Party 2
Terra
Terra
Krazyprice
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,576 Elo+
Party 2
Cerberus
Cerberus
MrCleanDraws
Cerberus
Level 125
God Stats
1W - 2L
1,294 SR
Queue Stats
146W - 146L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crimino450
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,703 SR
Queue Stats
27W - 19L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 3 / 2
8,178
818
13,861
13,934
7,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 5
7,109
711
7,506
17,124
20,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
DarkTakeshi
Bacchus
14
0 / 4 / 7
7,400
740
12,040
15,935
22,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Hearties
Gilgamesh
11
2 / 5 / 2
7,453
745
8,070
12,956
12,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
15
2 / 5 / 2
7,505
751
10,296
14,461
7,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 17
8,748
875
13,848
12,445
18,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Alrest
Heimdallr
16
7 / 1 / 14
9,694
969
17,192
10,354
6,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
13
1 / 2 / 14
7,782
778
11,853
14,672
14,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MrCleanDraws
Cerberus
15
3 / 1 / 18
9,458
946
11,242
18,475
21,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
crimino450
Ah Muzen Cab
15
8 / 3 / 12
9,425
943
16,289
11,833
6,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
7
Kills
22
22
Deaths
8
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
2
1.33
W
Sun Wukong
 
Sun Wukong
3
1
17
11.5
W
Heimdallr
Alrest
Heimdallr
7
1
14
14
L
0
5
5
0.5
L
Bacchus
DarkTakeshi
Bacchus
0
4
7
0.88
L
Gilgamesh
Hearties
Gilgamesh
2
5
2
0.6
W
Terra
1
2
14
4
W
Cerberus
MrCleanDraws
Cerberus
3
1
18
12
W
Ah Muzen Cab
crimino450
Ah Muzen Cab
8
3
12
4.67
L
Anhur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,773
Damage
70,424
74,410
Taken
67,779
70,608
Mitigated
68,186
21,134
Healing
32,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,861
6,709
660
3,913
13,934
7,601
0
4,590
9,344
0
33,574
W
Sun Wukong
 
Sun Wukong
13,848
1,634
3,237
2,935
12,445
18,673
617
2,451
9,994
0
22,696
W
Heimdallr
Alrest
Heimdallr
17,192
7,589
329
2,354
10,354
6,249
2,380
2,716
7,638
0
32,330
L
7,506
3,612
4,055
3,725
17,124
20,530
0
5,209
11,915
0
10,770
L
Bacchus
DarkTakeshi
Bacchus
12,040
872
1,351
1,607
15,935
22,365
0
4,926
10,880
17,940
0
L
Gilgamesh
Hearties
Gilgamesh
8,070
1,925
1,712
660
12,956
12,661
0
4,763
8,193
0
12,103
W
Terra
11,853
990
8,022
5,589
14,672
14,927
212
1,859
12,813
18,144
0
W
Cerberus
MrCleanDraws
Cerberus
11,242
824
1,658
6,556
18,475
21,724
1,019
2,979
15,496
17,389
0
W
Ah Muzen Cab
crimino450
Ah Muzen Cab
16,289
5,265
0
2,188
11,833
6,613
2,273
2,035
9,798
0
26,626
L
Anhur
10,296
4,978
737
2,714
14,461
7,451
0
3,607
10,668
0
22,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
45,107
111
Minions Killed
115
0
Camps Cleared
0
1,008,153
Distance Traveled
1,030,339
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,178
818
49
5
0
181,591
0
W
Sun Wukong
8,748
875
16
2
0
218,855
3
W
Heimdallr
9,694
969
36
4
0
197,317
0
L
Horus
7,109
711
9
1
0
224,760
1
L
Bacchus
7,400
740
9
1
0
228,106
1
L
Gilgamesh
7,453
745
6
1
0
203,745
1
W
Terra
7,782
778
9
1
0
215,566
4
W
Cerberus
9,458
946
26
3
0
197,792
0
W
Ah Muzen Cab
9,425
943
28
3
0
200,809
1
L
Anhur
7,505
751
38
4
0
169,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role