Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AgentReturns
Izanami
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 164L
1,334 Elo+
Solo
Xing Tian
Xing Tian
Artur Red D
Xing Tian
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 120L
1,399 Elo+
Solo
Chaac
Chaac
Sir Phive
Chaac
Level 101
God Stats
1W - 0L
1,393 SR
Queue Stats
3W - 4L
1,214 Elo+
Party 2
Tyr
Tyr
codyman1217
Tyr
Level 106
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 1L
1,214 Elo+
Party 2
Team Averages
Level 91
1,448 SR
1,332 Elo+

VS

Team Averages
Level 66
1,463 SR
1,351 Elo+
Skadi
Skadi
AsunaMatat1993
Skadi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,348 Elo+
Party 1
Terra
Terra
CourierSixx
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,336 Elo+
Party 1
Medusa
Medusa
PeavesTheGhost4
Medusa
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 45L
1,336 Elo+
Party 1
Poseidon
Poseidon
TheXpectations
Poseidon
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 88L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
cryowolf
Heimdallr
Level 160
God Stats
9W - 10L
1,317 SR
Queue Stats
616W - 647L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 1 / 20
9,936
903
6,541
18,275
21,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
AgentReturns
Izanami
15
3 / 2 / 17
9,246
841
12,907
11,089
6,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Artur Red D
Xing Tian
17
4 / 1 / 19
10,287
935
6,911
21,887
30,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Sir Phive
Chaac
18
14 / 2 / 10
11,073
1,007
18,068
24,374
29,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 16
10,398
945
14,193
19,123
13,762
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
8,496
772
14,184
13,464
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 4
7,291
663
7,816
18,617
15,012
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 8 / 4
7,095
645
7,929
13,775
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
13
0 / 6 / 4
7,171
652
17,732
9,181
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
cryowolf
Heimdallr
16
4 / 4 / 3
9,206
837
14,492
10,179
5,667
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
30
Kills
9
9
Deaths
30
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
20
12
W
Izanami
AgentReturns
Izanami
3
2
17
5.75
W
Xing Tian
Artur Red D
Xing Tian
4
1
19
13.5
L
3
6
5
0.92
L
2
6
4
0.67
L
0
8
4
0.25
W
Chaac
Sir Phive
Chaac
14
2
10
9.5
L
Poseidon
0
6
4
0.33
W
7
3
16
5
L
Heimdallr
cryowolf
Heimdallr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
62,153
94,748
Taken
65,216
101,796
Mitigated
36,843
45,963
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,541
2,158
8,170
8,100
18,275
21,699
408
5,403
12,872
12,494
0
W
Izanami
AgentReturns
Izanami
12,907
9,065
3,910
2,866
11,089
6,397
1,855
2,866
8,223
0
32,581
W
Xing Tian
Artur Red D
Xing Tian
6,911
320
3,459
4,328
21,887
30,701
27
6,360
15,527
19,292
0
L
14,184
6,766
561
2,269
13,464
6,169
270
1,673
11,791
0
24,301
L
7,816
1,550
2,874
4,828
18,617
15,012
0
3,387
15,230
10,495
0
L
7,929
3,852
0
709
13,775
6,352
0
4,128
9,647
0
14,204
W
Chaac
Sir Phive
Chaac
18,068
2,445
2,791
8,449
24,374
29,237
671
6,147
18,227
0
27,755
L
Poseidon
17,732
2,399
1,084
1,018
9,181
3,643
322
2,296
6,885
29,528
0
W
14,193
1,995
1,288
2,602
19,123
13,762
1,261
4,772
14,351
0
19,094
L
Heimdallr
cryowolf
Heimdallr
14,492
6,777
106
392
10,179
5,667
0
1,968
8,211
0
25,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,940
Gold Earned
39,259
111
Minions Killed
108
0
Camps Cleared
0
1,133,694
Distance Traveled
916,591
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,936
903
13
1
0
181,899
0
W
Izanami
9,246
841
49
4
0
204,365
0
W
Xing Tian
10,287
935
16
1
0
254,661
2
L
Skadi
8,496
772
35
3
0
178,112
0
L
Terra
7,291
663
6
1
0
192,518
0
L
Medusa
7,095
645
13
1
0
174,231
0
W
Chaac
11,073
1,007
17
2
0
228,341
1
L
Poseidon
7,171
652
22
2
0
175,376
0
W
Tyr
10,398
945
16
1
0
264,428
1
L
Heimdallr
9,206
837
32
3
0
196,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role