Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Sethua
Mulan
Level 113
God Stats
5W - 1L
1,504 SR
Queue Stats
9W - 5L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
Xxchief912xX
Heimdallr
Level 127
God Stats
20W - 17L
1,549 SR
Queue Stats
200W - 214L
1,326 Elo+
Solo
Ganesha
Ganesha
nR Jester
Ganesha
Level 67
God Stats
4W - 0L
1,529 SR
Queue Stats
23W - 22L
1,439 Elo+
Party 1
Chang'e
Chang'e
schwag9863
Chang'e
Level 45
God Stats
2W - 4L
1,466 SR
Queue Stats
99W - 98L
1,359 Elo+
Party 1
Team Averages
Level 84
1,509 SR
1,419 Elo+

VS

Team Averages
Level 49
1,409 SR
1,285 Elo+
Heimdallr
Heimdallr
MAGEoNightmares
Heimdallr
Level 89
God Stats
21W - 24L
1,431 SR
Queue Stats
370W - 416L
1,350 Elo+
Solo
Jing Wei
Jing Wei
McSplatter97
Jing Wei
Level 59
God Stats
3W - 7L
1,185 SR
Queue Stats
142W - 157L
1,298 Elo+
Party 2
Horus
Horus
SmallChog
Horus
Level 46
God Stats
2W - 1L
1,790 SR
Queue Stats
8W - 8L
1,384 Elo+
Solo
Nemesis
Nemesis
brita7869
Nemesis
Level 46
God Stats
6W - 11L
1,136 SR
Queue Stats
243W - 309L
1,306 Elo+
Solo
Poseidon
Poseidon
gochgrease69
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
16 / 3 / 5
13,962
558
23,007
25,942
12,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Sethua
Mulan
19
9 / 1 / 10
13,473
539
18,518
26,548
34,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Xxchief912xX
Heimdallr
19
7 / 4 / 9
12,471
499
16,903
20,221
9,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
nR Jester
Ganesha
18
3 / 3 / 19
13,187
527
12,894
19,506
27,556
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
schwag9863
Chang'e
19
8 / 2 / 7
13,134
525
9,486
18,019
7,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MAGEoNightmares
Heimdallr
17
2 / 6 / 0
11,049
442
9,668
19,672
15,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
McSplatter97
Jing Wei
15
4 / 13 / 1
10,216
409
16,708
35,483
9,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
SmallChog
Horus
11
1 / 3 / 4
8,780
351
2,617
16,456
11,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
brita7869
Nemesis
16
4 / 7 / 2
11,022
441
13,011
21,192
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
gochgrease69
Poseidon
15
0 / 14 / 1
9,569
383
6,764
20,023
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
43
Kills
11
13
Deaths
43
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
16
3
5
6.17
L
Heimdallr
MAGEoNightmares
Heimdallr
2
6
0
0.33
L
Jing Wei
McSplatter97
Jing Wei
4
13
1
0.35
W
Mulan
Sethua
Mulan
9
1
10
14
L
Horus
SmallChog
Horus
1
3
4
1
W
Heimdallr
Xxchief912xX
Heimdallr
7
4
9
2.88
L
Nemesis
brita7869
Nemesis
4
7
2
0.71
L
Poseidon
gochgrease69
Poseidon
0
14
1
0.04
W
Ganesha
nR Jester
Ganesha
3
3
19
4.17
W
Chang'e
schwag9863
Chang'e
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,808
Damage
48,768
110,236
Taken
112,826
91,734
Mitigated
49,909
41,221
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
23,007
5,301
422
6,370
25,942
12,720
2,672
1,491
24,451
0
145,283
L
Heimdallr
MAGEoNightmares
Heimdallr
9,668
3,265
145
2,322
19,672
15,701
1,499
73
18,873
0
69,537
L
Jing Wei
McSplatter97
Jing Wei
16,708
15,107
0
4,751
35,483
9,340
0
8,363
26,741
51
60,442
W
Mulan
Sethua
Mulan
18,518
4,207
231
9,186
26,548
34,848
3,315
842
25,706
0
102,777
L
Horus
SmallChog
Horus
2,617
1,316
2,993
4,924
16,456
11,174
0
4,296
12,106
0
10,791
W
Heimdallr
Xxchief912xX
Heimdallr
16,903
8,109
0
6,649
20,221
9,307
2,771
68
19,040
0
87,193
L
Nemesis
brita7869
Nemesis
13,011
6,961
0
2,044
21,192
8,536
1,170
3,712
17,070
0
70,424
L
Poseidon
gochgrease69
Poseidon
6,764
1,555
0
0
20,023
5,158
1,649
5,160
14,379
62,776
0
W
Ganesha
nR Jester
Ganesha
12,894
1,146
362
6,912
19,506
27,556
2,031
1,618
17,888
61,370
0
W
Chang'e
schwag9863
Chang'e
9,486
570
3,135
7,954
18,019
7,303
5,866
2,796
15,223
72,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,227
Gold Earned
50,636
661
Minions Killed
406
0
Camps Cleared
0
2,513,948
Distance Traveled
1,880,581
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,962
558
161
6
0
496,878
3
L
Heimdallr
11,049
442
105
4
0
408,858
1
L
Jing Wei
10,216
409
77
3
0
454,462
1
W
Mulan
13,473
539
177
7
0
594,699
0
L
Horus
8,780
351
11
0
0
282,197
1
W
Heimdallr
12,471
499
162
6
0
502,494
1
L
Nemesis
11,022
441
118
5
0
408,534
4
L
Poseidon
9,569
383
95
4
0
326,530
0
W
Ganesha
13,187
527
16
1
0
452,090
0
W
Chang'e
13,134
525
145
6
0
467,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role