Player Matchup

Charybdis
Charybdis
Ashmodeus
Charybdis
Level 124
God Stats
1W - 1L
1,656 SR
Queue Stats
134W - 125L
1,538 Elo+
Solo
Poseidon
Poseidon
Goders95
Poseidon
Level 147
God Stats
2W - 2L
1,712 SR
Queue Stats
177W - 134L
1,572 Elo+
Party 3
Cerberus
Cerberus
Lt Monroes
Cerberus
Level 63
God Stats
1W - 2L
1,570 SR
Queue Stats
98W - 57L
1,592 Elo+
Party 3
Ra
Ra
MoverDot
Ra
Level 127
God Stats
2W - 1L
1,788 SR
Queue Stats
228W - 193L
1,526 Elo+
Party 3
Sobek
Sobek
ii NATH lo
Sobek
Level 67
God Stats
2W - 3L
1,366 SR
Queue Stats
223W - 175L
1,526 Elo+
Party 3
Team Averages
Level 106
1,618 SR
1,551 Elo+

VS

Team Averages
Level 119
1,541 SR
1,627 Elo+
Geb
Geb
Alphawolfus-wolf
Geb
Level 154
God Stats
2W - 0L
1,703 SR
Queue Stats
221W - 122L
1,604 Elo+
Party 1
Hera
Hera
FreakDevil
Hera
Level 160
God Stats
5W - 2L
1,550 SR
Queue Stats
450W - 211L
1,567 Elo+
Party 2
Achilles
Achilles
SerpentSteve
Achilles
Level 98
God Stats
11W - 5L
1,608 SR
Queue Stats
325W - 336L
1,515 Elo+
Solo
Terra
Terra
Stand1983
Terra
Level 160
God Stats
2W - 1L
1,291 SR
Queue Stats
195W - 150L
1,584 Elo+
Party 1
Anhur
Anhur
ToxicMcToxicity
Anhur
Level 23
God Stats
10W - 3L
1,552 SR
Queue Stats
409W - 126L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ashmodeus
Charybdis
14
5 / 2 / 4
8,267
689
11,493
11,954
7,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Goders95
Poseidon
15
3 / 4 / 7
8,743
729
12,960
10,822
6,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Lt Monroes
Cerberus
14
1 / 2 / 8
8,416
701
5,388
16,884
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 9
8,409
701
8,782
13,359
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
16
3 / 2 / 9
9,397
783
5,805
21,110
25,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 11
8,831
736
5,766
14,558
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 3 / 10
9,352
779
23,310
9,681
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SerpentSteve
Achilles
16
6 / 4 / 7
9,787
816
17,634
16,686
23,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Stand1983
Terra
15
2 / 3 / 11
9,191
766
8,983
13,602
16,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 2 / 7
9,090
758
12,573
10,681
6,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
12
Kills
14
14
Deaths
14
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
Charybdis
Ashmodeus
Charybdis
5
2
4
3.5
W
2
3
10
2.33
L
Poseidon
Goders95
Poseidon
3
4
7
1.63
L
Cerberus
Lt Monroes
Cerberus
1
2
8
2.5
L
0
4
9
1.13
W
Achilles
SerpentSteve
Achilles
6
4
7
2.38
W
Terra
Stand1983
Terra
2
3
11
2.5
W
4
2
7
3.75
L
Sobek
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,428
Damage
68,266
74,129
Taken
65,208
64,456
Mitigated
68,443
30,215
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,766
558
20
2,624
14,558
16,398
42
7,620
6,938
11,400
0
L
Charybdis
Ashmodeus
Charybdis
11,493
4,403
1,726
1,170
11,954
7,433
259
6,805
4,934
0
16,424
W
23,310
5,418
1,157
1,982
9,681
5,786
1,396
3,165
6,516
45,639
0
L
Poseidon
Goders95
Poseidon
12,960
1,156
1,462
1,271
10,822
6,180
160
6,986
3,661
36,031
0
L
Cerberus
Lt Monroes
Cerberus
5,388
236
1,890
6,119
16,884
17,430
0
6,799
9,789
10,183
0
L
8,782
607
6,820
2,870
13,359
7,439
0
7,495
5,700
32,553
0
W
Achilles
SerpentSteve
Achilles
17,634
2,449
1,097
2,063
16,686
23,090
640
7,523
9,163
69
25,098
W
Terra
Stand1983
Terra
8,983
865
6,847
4,027
13,602
16,842
447
8,094
5,508
16,580
0
W
12,573
4,659
1,119
972
10,681
6,327
2,345
6,533
4,148
0
20,779
L
Sobek
5,805
589
1,049
5,838
21,110
25,974
0
10,043
10,679
11,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
46,251
131
Minions Killed
116
0
Camps Cleared
0
1,076,549
Distance Traveled
1,179,275
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,831
736
10
1
0
258,632
2
L
Charybdis
8,267
689
15
1
0
202,077
2
W
Hera
9,352
779
51
4
0
195,440
0
L
Poseidon
8,743
729
46
4
0
218,378
1
L
Cerberus
8,416
701
14
1
0
218,022
4
L
Ra
8,409
701
45
4
0
208,350
2
W
Achilles
9,787
816
12
1
0
246,453
1
W
Terra
9,191
766
18
2
0
248,636
0
W
Anhur
9,090
758
25
2
0
230,114
2
L
Sobek
9,397
783
11
1
0
229,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role